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Outdated truce talk
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Fansite Operator

Joined: Aug 15, 2005
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Rarebit wrote:



EDIT: Although the thing about Agents on Zionites may be in one of the Zion "seduction" missions (the ones you have to do before you get crits) rather than in the very first Introduction missions, specifically.


   Yeah, "Welcome to the Matrix" is the mission you're referring to, and it has been altered to fit the current post-truce conditions.

   I've only gone through the introduction missions so far, and I haven't had time to study all of my screenshots of them.  But if anyone is interested, here are some changes I've found out so far ...

   "The Potential" refers to Commander Roland instead of Lock.

   Starschwar tells me that the Merovingian seduction mission, "Fatal Frame-Up", which was originally about trying to weaken the relations between Zion and the Machines, is now about trying to weaken Zion/EPN relations.

   I've also done the first "Meet Niobe" mission.  It still uses Commander Lock's dialogue, but they're referred to as archived messages in the Zion Mainframe.  One NPC says that they'll have to have Commander Roland record some new messages someday.

   Someday I'll get around to adding these changes to my site.  Probably under "Post-truce changes" in the transcripts I already have of the original versions of these missions.  The Niobe missions will probably be the hardest to document.  I wish the QA server was still around, then I'd probably just /copychar my main character to it and redo the Niobe missions.  That's how I was able to document them before.

   Also, it's going to be difficult for me to get a transcript of the original version of the final Niobe mission, because my rep is only 124, and the change has already occurred, unless Rarebit missed it.

   *sighs* So much to do ... -_-  Help would be nice. SMILEY

  



Systemic Anomaly

Joined: Oct 23, 2005
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Othinn1 wrote:
Rarebit wrote:

 


   Starschwar tells me that the Merovingian seduction mission, "Fatal Frame-Up", which was originally about trying to weaken the relations between Zion and the Machines, is now about trying to weaken Zion/EPN relations.

  

There's also a Mero one altered to be about disrupting Machine/Cyph relations.



Systemic Anomaly

Joined: Oct 23, 2005
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Mobyias wrote:

Edit: if the Truce was meant to be broken, why didn't they Pre-correct some of these things from the beginning, and save them to be used later?

The Truce didn't end in the original storyline - that was one of Rarebit/Paul's recent rewrites.



Fansite Operator

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   I just did a check of what I've documented from the Zion introduction and seduction missions, along with the first two Meet Niobe missions.

   Erm, Rarebit ... sorry to give you a little more work, but you seemed to have missed a spot in the second Meet Niobe mission (the one that occurs after you've completed all of the seduction missions) ...

   "Hey, don't worry about Gnat.  Even with the peace, things can still be stressful.  It can get under your skin, you know?"

   This bit of dialogue occurs when you speak to an NPC after you've witnessed the automatic exchange of dialogue between the stressed out NPC and the one character trying to make a joke about some guy accidentally downloading something "last week".



Development

Joined: Dec 2, 2005
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Othinn1 wrote:


   I just did a check of what I've documented from the Zion introduction and seduction missions, along with the first two Meet Niobe missions.

   Erm, Rarebit ... sorry to give you a little more work, but you seemed to have missed a spot in the second Meet Niobe mission (the one that occurs after you've completed all of the seduction missions) ...

   "Hey, don't worry about Gnat.  Even with the peace, things can still be stressful.  It can get under your skin, you know?"

   This bit of dialogue occurs when you speak to an NPC after you've witnessed the automatic exchange of dialogue between the stressed out NPC and the one character trying to make a joke about some guy accidentally downloading something "last week".
Increase the peace! Yeah I searched for all instances of "truce," but not "peace." Good find.



Jacked Out

Joined: Nov 29, 2006
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Cool, I was wondering if you was going to change that. Too bad you can't fix the intro..


Systemic Anomaly

Joined: Oct 23, 2005
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Chamber wrote:
Cool, I was wondering if you was going to change that. Too bad you can't fix the intro..

Yeah... on that note, why is it that 1.1 can play with ingame graphics after tutorial, yet it and all other ingame-era cinematics have to stream from the website for the loading area?  I'd love to have the option to have them play ingame again (they looked better on my pc than whatever they used to capture them with).



Fansite Operator

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kou_urake wrote:
Chamber wrote:
Cool, I was wondering if you was going to change that. Too bad you can't fix the intro..

Yeah... on that note, why is it that 1.1 can play with ingame graphics after tutorial, yet it and all other ingame-era cinematics have to stream from the website for the loading area? 
   Probably because 1.1 takes so long to load when streaming off the web site.  New players seeing nothing but a black screen after the tutorial is finished might view it as a problem.

 
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