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Either Put up or Shut up
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Vindicator

Joined: Aug 20, 2005
Messages: 3065
Location: Upstate NY
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Fen wrote:

I don't pay so I can make my own content.  It's like going to Burger King, buying a Whopper, and then having to make it yourself.  No thanks.


Pretty good analogy. The game was definatley marketed 1 way (that way failed for several beurocratic reasons) and now we have a shadow of what that game was.

I would really rather have what we have now than have no MxO. But I think I am about done with these types of discussions. I can't imagine the regulars of these thread maintaining their tolerance for much longer either.




Systemic Anomaly

Joined: Aug 27, 2005
Messages: 1995
Location: Syntax:Recurs HvCft Rocinante-Captain Level 50 Hacker http://matrix.hax.nu
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Fen wrote:

I don't pay so I can make my own content.  It's like going to Burger King, buying a Whopper, and then having to make it yourself.  No thanks.

If I want my own content, I'll play an actual tabletop RPG, where the players are all within striking distance.


Remind me not to sit near you at a Burger King RPG.




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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MetaLogic wrote:

Either Put up or Shut up


Actually, I Put up $15/mo.

P.S.  Can I have ur stuff?




Veteran Operator

Joined: Dec 31, 2007
Messages: 201
Location: Mara Central-Vector Hostile
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Villemar_MxO wrote:

odj wrote:

Anyone who is still paying for a monthly subscription...

I feel pity for you.


, admonishes the subscriber, who, by very nature of his being able to post on DN1, subscribes 

Yea...what teh F are even talking about...you're clearly still a subscriber.




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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ShiXinFeng wrote:

Fen wrote:

I don't pay so I can make my own content.  It's like going to Burger King, buying a Whopper, and then having to make it yourself.  No thanks.

If I want my own content, I'll play an actual tabletop RPG, where the players are all within striking distance.


Remind me not to sit near you at a Burger King RPG.




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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Endomorph wrote:

I dont care for the storyside either, but as paying customers we have the right to moan.

We are investing our hard earned cash into a videogame in the middle of a global recession and getting nothing for it

 

 




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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And furthermore:

Economics 101:

Money is exchanged for goods and services.

In a marketplace, if Vendor A is selling poor services for too high a price; where Vendors B though Z are selling appropriare services for a reasonable and fair price; it is fair to ask Vendor A how he justifies his fee when the services are far substandard to all the other vendors in the marketplace.  If he doesn't give a good justification, then it should not be unexpected if Vendor A goes out of business.

We are asking Vendor A to justify his fee.   Nothing wrong with that.  If he can't justify it, he should lower it, at the very least.





Jacked Out

Joined: Aug 17, 2005
Messages: 1932
Location: In a San Diego (german translation)
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NeoVII wrote:

Villemar_MxO wrote:

odj wrote:

Anyone who is still paying for a monthly subscription...

I feel pity for you.


, admonishes the subscriber, who, by very nature of his being able to post on DN1, subscribes 

Yea...what teh F are even talking about...you're clearly still a subscriber.

Vindicator's and Femme Fatale's can still post if they are not subscribed... or so the rumor goes.



Veteran Operator

Joined: Dec 31, 2007
Messages: 201
Location: Mara Central-Vector Hostile
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Ebola wrote:

NeoVII wrote:

Villemar_MxO wrote:

odj wrote:

Anyone who is still paying for a monthly subscription...

I feel pity for you.


, admonishes the subscriber, who, by very nature of his being able to post on DN1, subscribes 

Yea...what teh F are even talking about...you're clearly still a subscriber.

Vindicator's and Femme Fatale's can still post if they are not subscribed... or so the rumor goes.

Ah...well then, I retract my previous statement, so...yea...




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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Ebola wrote:

Vindicator's and Femme Fatale's can still post if they are not subscribed... or so the rumor goes.

I had thought this was the case but my unsubscribed Femme Fatale account begs to differ. 

Special ranks do sometimes slip past other conditions preventing regular accounts from posting however.




Veteran Operator

Joined: Dec 31, 2007
Messages: 201
Location: Mara Central-Vector Hostile
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GypsyJuggler wrote:

Ebola wrote:

Vindicator's and Femme Fatale's can still post if they are not subscribed... or so the rumor goes.

I had thought this was the case but my unsubscribed Femme Fatale account begs to differ. 

Special ranks do sometimes slip past other conditions preventing regular accounts from posting however.

OooOooo...then I possibly unretract, my previously retracted statement...maybe...    /shrug




Veteran Operator

Joined: Nov 29, 2007
Messages: 270
Location: The Emerald City
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MatrixRefugee wrote:

Personally... I think MxO has gone from being an MMORPG where we were spoon-fed the storyline, to something like a tabletop RPG with a 3D chat room. We have a set of rules about this universe, we have NPCs we can write stories involving. We have different character templates and organizations to work from. We just need to put our geek thinking-caps on and make a little more effort to create the story.

Agreed. However there will always be whiners who believe their $15/mo. entitles them to whatever they want. Hopefully SOE learned their lesson with SWG.  Perfect example of what happens when you try to satisfy insatiates.  The next generation of MMO's are going to include the dimension of story (The Old Republic). SWG has added the storyteller tools and CoH is allowing players to create their own missions. MxO already has plenty of elements for players to create their own events, projects and stories. I wouldn't be surprised if we are able to create our own missions in the future. This is the direction MMO's are moving in.   

When a person finds themselves predisposed to complaining about how little they are regarded by others, let them reflect how little they have contributed to the happiness of others.  Samuel Johnson



Ascendent Logic

Joined: Mar 10, 2006
Messages: 2091
Location: In the Matrix
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CODEMAN wrote:

MatrixRefugee wrote:

Personally... I think MxO has gone from being an MMORPG where we were spoon-fed the storyline, to something like a tabletop RPG with a 3D chat room. We have a set of rules about this universe, we have NPCs we can write stories involving. We have different character templates and organizations to work from. We just need to put our geek thinking-caps on and make a little more effort to create the story.

Agreed. However there will always be whiners who believe their $15/mo. entitles them to whatever they want. Hopefully SOE learned their lesson with SWG.  Perfect example of what happens when you try to satisfy insatiates.  The next generation of MMO's are going to include the dimension of story (The Old Republic). SWG has added the storyteller tools and CoH is allowing players to create their own missions. MxO already has plenty of elements for players to create their own events, projects and stories. I wouldn't be surprised if we are able to create our own missions in the future. This is the direction MMO's are moving in.   

When a person finds themselves predisposed to complaining about how little they are regarded by others, let them reflect how little they have contributed to the happiness of others.  Samuel Johnson

 

But don't SWG still have Devs?




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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MetaLogic wrote:

CODEMAN wrote:

MatrixRefugee wrote:

Personally... I think MxO has gone from being an MMORPG where we were spoon-fed the storyline, to something like a tabletop RPG with a 3D chat room. We have a set of rules about this universe, we have NPCs we can write stories involving. We have different character templates and organizations to work from. We just need to put our geek thinking-caps on and make a little more effort to create the story.

Agreed. However there will always be whiners who believe their $15/mo. entitles them to whatever they want. Hopefully SOE learned their lesson with SWG.  Perfect example of what happens when you try to satisfy insatiates.  The next generation of MMO's are going to include the dimension of story (The Old Republic). SWG has added the storyteller tools and CoH is allowing players to create their own missions. MxO already has plenty of elements for players to create their own events, projects and stories. I wouldn't be surprised if we are able to create our own missions in the future. This is the direction MMO's are moving in.   

When a person finds themselves predisposed to complaining about how little they are regarded by others, let them reflect how little they have contributed to the happiness of others.  Samuel Johnson

 

But don't SWG still have Devs?

Lol, Snap!




Ascendent Logic

Joined: Mar 10, 2006
Messages: 2091
Location: In the Matrix
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Villemar_MxO wrote:

MetaLogic wrote:

CODEMAN wrote:

MatrixRefugee wrote:

Personally... I think MxO has gone from being an MMORPG where we were spoon-fed the storyline, to something like a tabletop RPG with a 3D chat room. We have a set of rules about this universe, we have NPCs we can write stories involving. We have different character templates and organizations to work from. We just need to put our geek thinking-caps on and make a little more effort to create the story.

Agreed. However there will always be whiners who believe their $15/mo. entitles them to whatever they want. Hopefully SOE learned their lesson with SWG.  Perfect example of what happens when you try to satisfy insatiates.  The next generation of MMO's are going to include the dimension of story (The Old Republic). SWG has added the storyteller tools and CoH is allowing players to create their own missions. MxO already has plenty of elements for players to create their own events, projects and stories. I wouldn't be surprised if we are able to create our own missions in the future. This is the direction MMO's are moving in.   

When a person finds themselves predisposed to complaining about how little they are regarded by others, let them reflect how little they have contributed to the happiness of others.  Samuel Johnson

 

But don't SWG still have Devs?

Lol, Snap!

 

Hey, I'd love to get mission tools, and for us to create our own missions, but in order for us to do that...we need Devs....


 
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