Evade is dead, YAY!
Many thanks, guys. Sounds like an awesome update. If it's delayed, hope it's not for long.
IronChimera
Chambers of Shaolin
Recursion FTW.
Walrus wrote:The advanced graphic parameter "WR_PrefabLODEnable" can be disabled by setting it to zero in useropts.cfg. This will cause the game to render buildings at full model detail, regardless of distance. Setting this parameter to zero may degrade game performance, and is not supported by Technical Support.(In other words: You break it, you bought it.)
Walrus wrote:Text can now be pasted into email from the Windows clipboard by using the Insert key.
Walrus wrote:Evade is Dead. Long Live Evade!Gang NPCs will no longer go into the Evade state. They will still retreat in certain situations, to prevent players from dragging high-level NPCs into low-level areas.
Can it be true? This is awesome, you guys finnaly found this nasty, NASTY, ANNOYING, bug? Man it must have been hard to get fixed considering it has been in the game forever. You guys rock, first fixing the sound loop and then this, it's awesome!!!
Keep up the good work, I can't wait till update 46 now . And with the Niobe in a construct? I take it this has happened in the past month, since I haven't been jacked in MxO for the past month.
Message Edited by Frink14 on 07.12.2006 07:08 PM
Message Edited by seiphroth on 07.13.2006 01:18 AM
Frink14 wrote: Walrus wrote:Evade is Dead. Long Live Evade!Gang NPCs will no longer go into the Evade state. They will still retreat in certain situations, to prevent players from dragging high-level NPCs into low-level areas. Can it be true? This is awesome, you guys finnaly found this nasty, NASTY, ANNOYING, bug? Man it must have been hard to get fixed considering it has been in the game forever. You guys rock, first fixing the sound loop and then this, it's awesome!!! Keep up the good work, I can't wait till update 46 now . And with the Niobe in a construct? I take it this has happened in the past month, since I haven't been jacked in MxO for the past month. Message Edited by Frink14 on 07.12.2006 07:08 PM
Awesome patch!
One question:
Walrus wrote:
Pugilist's Gloves now grant 9 points of base Ballistic Damage when triggered and have a minimum level requirement of 15. (The two older versions of the gloves have not been changed, but can no longer be acquired.
Will the old gloves decay super fast like the old widow gis or will their stability remain normal?