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Patchers: Utility Master / Force Enhancer? Combos - Darn near unbeatable
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Systemic Anomaly

Joined: Nov 3, 2005
Messages: 1561
Location: Ireland
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well dude i for one am glad its not your decision

(1) well if you cant go through mssions as an upgrade master or force enhancer then there is seriousley something wrong with the game as what if nobody wants to mission with you - then you are pretty much screwed as you cant solo a mission (example - you walk into an "easy" mission area and get insta killed)

(2) the game is about class diversity and i know hacker is overpowered and that is why im glad to see a leveling of the playing field with cr2. But where do all you kung fu addicts get off saying that they should delete the tree altogether except for doctor in effect you are saying to anybody who wants to be a hacker that you can go do some other tree unlees you want to be bored out of your mind rezzing and healing me because your tree is nerfed

(3)now imaging this scenario - my finger hovering over the delete button of the operative tree.






Joined: Aug 16, 2005
Messages: 2446
Location: Recursion
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  1. If there were to be a bare minimum to doctor there would still be plenty of memory slots to load most of proxy coder or lots of the operative tree so you could still be more useful than rezzing and healing.
  2. They aren't going to delete the hacker tree anyway, so no need to worry. I was just living in a fantastical dream world for a moment.
  3. If for some miracle they do delete the hacker tree, 100 people get upset. If you delete the operative tree, 1000 quit the game.
  4. My opinion is quite different than your opinion. When in Rome.....agree to disagree.  :smileyhappy:




Joined: Aug 16, 2005
Messages: 305
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seiphroth wrote:

(3)now imaging this scenario - my finger hovering over the delete button of the operative tree.



Now there's a brilliant idea, a game based on the matrix trilogy, with no martial arts or gun combat wich the movies were built around. It's pretty easy to imagine MxO with only the operative tree's as it would actually be more like the movies.

You remove the operative tree you might as well remove the matrix from the name.



Jacked Out

Joined: Aug 17, 2005
Messages: 720
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HCFrog wrote:


Renesis13B wrote:
The health regen you can get with stacking Fast Healing 1.0 and Fast Healing 2.0 is rediculous.  Its one reason why they are so hard to kill but if you hit them with Cancel Upgrade 2.0 they are screwed.


Ooooookay that's good to know. I don't think those two abilities are supposed to stack. :\


Been that way for ages in live Senor Frog... been using it for ages... guess my 462% health regen LO on live is going to hit the can... it was fun while it lasted =(




Joined: Aug 15, 2005
Messages: 444
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Well I have no problems with a 'tank' build that can heal.

Just make it so it is terrible in combat. That was the intent to begin with SMILEY


Perceptive Mind

Joined: Aug 15, 2005
Messages: 2081
Location: 666 Lucifer Lane, 7th Circle, Hell
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Electrify wrote:

If for some miracle they do delete the hacker tree, 100 people get upset. If you delete the operative tree, 1000 quit the game.

erm, if you delete the hacker tree, there wont be any zions in recursion. :smileywink:

 
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