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Combat Rebalance 2.0 for Dummies
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The Matrix Online » Archived Forums » External Playtest Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3
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Joined: Aug 16, 2005
Messages: 3027
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eliXor wrote:
so in other words. worrying about 20 head of lvl 50 cattle beating you down is now kitty cat compared to them 20 cattle plus their 15 low lvl  calves.

CR 2.0 (CRAP REVAMP)


Do you talk about anything on these forums other than cows?

Anyway, what I'd like to know is - how are specials activated properly?

By that I mean - if I click Special Attack X, I would like to see it queued (with the blinking icon) and carried out at the next possible opportunity, then deactivated. There should be some visual representation of when the attack is being carried out as we don't always see the animation.
If it requires certain states, then it should be queued until those states are achieved, then carried out, then deactivated.

When I was fighting it was purely random. I clicked an ability and I was totally oblivious whether or not it worked, sometimes I saw an icon, sometimes the opponent would just die ... it's really ambiguous.


Jacked Out

Joined: Aug 17, 2005
Messages: 1461
Location: Vector (E)
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Thank you, thank you, THANK YOU!!!
 
You saved me hours of trial and error by posting this info.  You sir should be stickied!


Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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This is the best topic on the EP yet.

Message Edited by Sykin on 01-17-200601:01 PM


Message edited by Sykin on 01/17/2006 13:01:58.




Joined: Aug 16, 2005
Messages: 767
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superb post!


Perceptive Mind

Joined: Aug 20, 2005
Messages: 486
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Do you take paypal or can I use a credit card?


Femme Fatale

Joined: Aug 16, 2005
Messages: 2202
Location: HvCFT Ishtar
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Thank you for posting this!
 
 
 
Illyria



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3281
Location: Lost in La Mancha
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Now all we need is a kickass tutorial or special training construct so that we can really learn this stuff hands-on, step by step.  I haven't been on QA since everytime I waltz in I get killed with one or two shots to the head.

 

Rather, lets practice on Bob and use your excellent guide as a guide till we figure it out and get comfortable!!  I tend to learn by doing, I'll forget a lot of what's been posted here.   Devs let Tantalus help write the new tutorial!!



Transcendent

Joined: Aug 16, 2005
Messages: 150
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nice guide. Sticky..Plus revisions when we get closer to un-bugged (hoping) update 41


Jacked Out

Joined: Jan 10, 2006
Messages: 1
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Wow, this makes everything much easier.  I guess my only question now is one taken from the other threads.  My big problem is with the combat animations.  I was told we were promised something like 12,000 new combat animations, and the ones we are seeing now are just hacks of the ones currently live.  Is this just a quick fix for the test server?  I would like to think that they won't go live till the product is up to par with the animations they promised.
 
FireFalcon


Transcendent

Joined: Oct 28, 2005
Messages: 226
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"Disarming is no longer possible."

*10,000 person hallejuia choir*

Awesome, now I won't have to sell my gunman tree after all!!
Bless you, devs. Bless you.



Jacked Out

Joined: Sep 1, 2005
Messages: 69
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good post.  more than likely, CR 2.0 will destroy this game. im pretty sure over 50% os the players will quit this game totally becuse of the major changes coming. the more i play the test server, the more i dislike it. ive played it for a while and it just doesnt do it for me. i understand it and know how it works so far. and i must say. im not impressed  at all. really, i'm disapointed. i'd better squeeze the last few good weeks left in this game while its still fun. its just totally stupid the 2.0 update.
 
you guys want to improve the game, this is  the way to do it:
 
the best thing would be to make it free! that would be a good start. or lower the monthly cost to like 5.99 or 9.99. more people may just play then. also give free copies away. no one is buying this game from the video game stores anymore. and the Guide might as well be burned or rewritten, cuz nothing in it will be accurate anylonger( its inaccurate now!!). its just getting more and more frustrating dealing with the anticipated changes being made and its not really for the good of the game.
if they want to make the Matrix better, make it bigger. larger. develop more constructs and a zone created just for PvP.(such as in city of villians) and not the construct. why wait 5 mins just to go to an area to fight or die.
increase the player max level. from 50 to 60. why not!?!?! 
this isnt all about 2.0. its about the game as a whole. why in a whole year of playing, the story line is moving slower than Christmas 2007. why do we have to wait 3 months for a darn cinematic thats 30 seconds long with very little dialogue or insight. its all just mystery. when is the next big online event? hmm.. SOE doesnt even know... stop stringing us along SOE and give it to us how WE want it !!! we want more online world events, we want to be able to see and talk to characters from the movie. and not only the few, every 6 months. whats the purpose of having 3 worlds? condense it to 2. hostile and non hostile. In EQ there are like 3 expansion packs for the game... will MXO have the same lvl of expansion? most games do...(i doubt it)
 
 im sick of people coming on the forums kissing *CENSORED* to the devs about the 2.0.(the game period!!!) just be honest and say that it sucks!!! you know it sucks because no one is ever on the test server. i was there and went to 8 HL's and typed /who. not a soul anywhere. if it was any good they would not have to release a test server, they would not have to take months to tweak some clothes and items. it wouldnt take months to open a dam spy tree. ( OH! and what happened to the tree Zen Master? you guys remember that 1? i do!!)
 
when im at work, my boss cant tell me how to do my jobs, cuz he's too busy watching everyone and thinks he knows it all. i do the job everyday and know it like the back of my hand. Devs! the players know the game the best! listen to us! give us what we want in the game.. not what you want us to have!!!
 
/shout scrap CR 2.0!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! its garbge!!!
/shout expand the game! make it better!! not worse!!
 


Jacked Out

Joined: Aug 15, 2005
Messages: 945
Location: Good Ol' Germany ;)
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I'm honest, and I like CU 2.0. Now kiss my a** dirty.

SMILEY

>revolt_




Joined: Oct 16, 2005
Messages: 184
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I have to completely disagree with you Red.  I like CR 2.0, and I can't wait until it hits live.  I don't think it sucks at all.  And there is no boot-licking going on here.  For example, I've complained about the non-blackness of black clothes (which is finally being fixed, fortunately), the removal of code recipes way back in beta, and the mission timers implemented shortly after release.  Believe me, if I thought CR 2.0 sucked, I'd definitely say so.  Obviously, it's not perfect, but it's a huge improvement over the current combat system.  We have more choices.  Combat is less linear.  Our stats actually matter, and clothing matters less.  All good things.  Furthermore, I don't think we're going to lose 50% of the playerbase when this hits live.  It will certainly be an adjustment for people who haven't tested, but I think most people will like it right off the bat and will love it once they get used to it.  I don't know why other people haven't been testing, but I've simply been far too busy in RL to play or test at all.  Once things settle down here, I'll be back testing, and I'll probably take a stab at writing an updated version of this guide.


Ascendent Logic

Joined: Sep 12, 2005
Messages: 653
Location: HvCFT Veritas Faction: Furious Angels Organization: Zion Instance: Vector-Hostile Rank: CDR
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The reason many people are not on the test server is because 1, people stick with what they know (old system as you put it) and 2, there is no clear turnaround time on when bugs can be fixed, the live server works better currently than the test server, so people go to where it won't crash and their special moves actually activate.

I consider myself amongst the people SMILEY so I can tell you I get on the test server for about an hour or so every other day to try things out, get bored at getting my *CENSORED* kicked by mobs and then log back on the live server for some rp or combat i can win at.



 
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