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I Just Did a Wallkick
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Jacked Out

Joined: May 20, 2006
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9mmfu wrote:

If they are still in interlock animation sets then the best chance to reproduce the animation would be in a confined hallway where you and your opponent would be constantly up against the walls. Also you dont need to use npcs only. The animations sets for interlock do not discriminate player vs npc. So in theory you should be able to get it to happen with two players just fighting in close quarters.

Me and Sotirios spent about an hour trying to get it to work in a confined hallway...so I guess we shall try again. We thought it was just working against NPC's.


Jacked Out

Joined: May 5, 2006
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Paige6 wrote:
XRontix wrote:
Paige6 wrote:
*cough* http://www.youtube.com/watch?v=WAq9MmRluIM
Not sure if everyone saw this, it was posted in a similar thread that appears to have been buried somewhere (not in recent topics list anymore).

Yes, I was using Kung Fu w/speed in either Mara or Uriah neighborhood contact mission.

OMG! OMG! its REAL!!!


LOL!!  I love these reactions!

you deserve a cookie lol

anyways what happened to the other wall kick move? the one where the guy just goes on the wall and kicks the opponent, that is excluding the run on the roof as seen in the video

watch this video: http://www.youtube.com/watch?v=TDP_CDrpz3A

at 4:58

Message edited by XRontix on 09/18/2007 20:41:23.


Mainframe Invader

Joined: Aug 16, 2005
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That is one sweet video...and I love that other type of wall kick. 

Hey, that Shadow Razor arm-takedown type move I've see in some of the posted graphics...I think I may have had that one done to me while playing Rellim today a few times.  I didn't have fraps available though (was mobile gaming...don't have it installed on my laptop)..but I'm quite sure I was taken down a few times today with that move.

 




Jacked Out

Joined: Aug 4, 2006
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OK couple of questions

 1. Is it an entering IL move (like most reports say) or a during IL move (like Rellim's video)?

2. Is it your back that needs to be to the wall (like Rellim's vid) or the enemys back (like exsuscito's report)?

 



Vindicator

Joined: Aug 16, 2005
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These moves were (and should still be based on the video) interlock style moves.  They also required your back to be near the wall, not your opponents.  At least that's the why the Karate wallkick was executed.



MC Photographer

Joined: Aug 15, 2005
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Karate Wall kick #1 (The Dive Kick) was done with your back squarely to the wall.

Karate Wall Kick #2 (The Step off kick, aka the Shadow Wall kick) was actually done near a wall, but at a slight angle to it.. or at least that's how I usually ended up seeing it.  When I had my back square to the wall, I almost always got Kick #1 instead.  Or perhaps it was an issue of distance.  Closer to the wall gets you kick #1, a little further away gets you kick #2. *shrug*




Fansite Operator

Joined: Aug 16, 2005
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Pretty sure theres only one wall kick per MA.

Speed Kung Fu (flip and kick)

Power Karate (kick off)

Grab Aikido (wall run)


MC Photographer

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I can personally confirm that there are definitely 2 wall kicks for Karate.  Back in CR1 when I was doing them, I only had Karate so it couldn't be anything else.  lol  The good old days



Systemic Anomaly

Joined: Sep 15, 2005
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Shinryu wrote:
I can personally confirm that there are definitely 2 wall kicks for Karate.  Back in CR1 when I was doing them, I only had Karate so it couldn't be anything else.  lol  The good old days

You confirmed that for CR1.. but what about 2?



MC Photographer

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That was for CR1.  I haven't done any testing at all for CR2.  I'd imagine it's the same now, but that I can't confirm.



Mainframe Invader

Joined: Aug 21, 2005
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indeed there were two for karate. one was a backflip on to the wall, and leaping off to preform a classic boot to the head. the other was a simple turn around, jump and, again, introduce your foot to their face. the difference was small, but still there. some one once told me they were suicidal butterfly kicked by a succubus off of a wall in CR1, but i never saw that for myself. i wonder if that is still there, if it even exists?



Vindicator

Joined: Aug 21, 2006
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I can't wait for the wall kicks to come back.. Just two more weeks. ^_^



Systemic Anomaly

Joined: Sep 15, 2005
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Ballak wrote:
I can't wait for the wall kicks to come back.. Just two more weeks. ^_^

Thanks, because of that it'll be delayed! Thanks a lot!



Perceptive Mind

Joined: Aug 16, 2005
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Speaking from alot of experience on the wall kicks...

The best way to get them is to have a player who is at least 10 lvls below you... You back up to about 2 meters from a wall and have the lower level player stand about a meter in front of you.  The person wanting to perform the wall kick is the one who has to initiate the interlock... That's your best chances.   NOTE you must be absolutley in line with the wall behind you... You'll know if you are not or if you are not at the right distance, because your character will be moved sideways in Interlock.  Happy hunting




Systemic Anomaly

Joined: Dec 9, 2005
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Mobyias wrote:
indeed there were two for karate. one was a backflip on to the wall, and leaping off to preform a classic boot to the head. the other was a simple turn around, jump and, again, introduce your foot to their face. the difference was small, but still there. some one once told me they were suicidal butterfly kicked by a succubus off of a wall in CR1, but i never saw that for myself. i wonder if that is still there, if it even exists?
Someone once told me they killed a level 50 with their level 35 before CR2.

Someone also told me they got to do Pistol Evasion in bullet-time.

I've never seen of or heard of these since.

 
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