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GeForce 8800GTX - Major indoor lag!?
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Ascendent Logic

Joined: Dec 3, 2005
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I saw this thread too late.. :/ I too wanted to update for a uber mxo experience after my Gt6600 which worked fiiiiine burned... now I'm in lagland with you Beachhead.




Ascendent Logic

Joined: Dec 3, 2005
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Try to mission in Eshean and tell me what you get there? I dont lag in those mission area's at all...? howcome? were they added later to the
game? I will not sleep before this... oh wait, I will sleep before a fix is found, won't I? Hm, alright then. BUT let's find a fix, please.


Vindicator

Joined: Aug 15, 2005
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Upgrading to a new pc with vista and 8800, which probably means lots of bad things for me as far as mxo goes.



Femme Fatale

Joined: Aug 22, 2005
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Did phi say it was a driver issue? MxO is probably at the very end of the list for games having problems with the 8800 series. darn you nvidia!



Systemic Anomaly

Joined: Aug 15, 2005
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nVidia appears to be preparing a new beta version of the 8800 video drivers. They were up on their site very briefly, but were taken down due to installation problems.

Keep an eye on this page to see if the beta drivers are made available again: http://www.nzone.com/object/nzone_d...betadriver.html

phi


Systemic Anomaly

Joined: Aug 18, 2005
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Kybutra wrote:
Did phi say it was a driver issue? MxO is probably at the very end of the list for games having problems with the 8800 series. darn you nvidia!


The problem seems to stem from directX 9 based occluded surface culling (including when DX10 runs in backwards compatibility mode) - that's "calculating what to not draw because it's hidden" for you lay people.

It spends so much time calculating what to not draw (because indoors you have indoors and outdoors environments to draw, thanks to windows you can see out of) that it slows down. It would be faster if it just drew everything.

So yeah it seems to be a driver bug. New Beta drivers FTW.


Message edited by phi on 07/03/2007 07:57:37.



Systemic Anomaly

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New beta drivers are up at http://www.nvidia.com/object/winxp_2k_162.18.html

Message edited by Symmetric on 07/06/2007 09:54:28.



Femme Fatale

Joined: Aug 22, 2005
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Symmetric wrote:
New beta drivers are up at http://www.nvidia.com/object/winxp_2k_162.18.html

  doesn'tseem to fix the problem, I still lag indoor on Media Center.

XXT


Ascendent Logic

Joined: Sep 14, 2005
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I am on XP, some buildings that used to lag only a little do not now with the new driver. But, the really bad buildings still lag, but not as bad. I guess it was some progress.



Systemic Anomaly

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Update, new drivers for Vista are available here: http://www.nzone.com/object/nzone_d...betadriver.html

Unfortunately neither these drivers nor the latest beta version of the XP drivers appear to address the problem.



Systemic Anomaly

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Are the people who are experiencing this problem only encountering it in Windows XP? Are there any Vista or even Win2K users here that are having the same problem, or can verify that they are not having this issue on their version?

I cringe at the thought of installing Vista, but I was wondering if it might be an issue with Nvidia's XP drivers only.



Jacked Out

Joined: Aug 28, 2006
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Beachhead wrote:
this is the single most powerfull graphics card ever created
Nope the 8800 Ultra will give you more power ... =P


Systemic Anomaly

Joined: Aug 16, 2005
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Symmetric wrote:
Are the people who are experiencing this problem only encountering it in Windows XP? Are there any Vista or even Win2K users here that are having the same problem, or can verify that they are not having this issue on their version?

I cringe at the thought of installing Vista, but I was wondering if it might be an issue with Nvidia's XP drivers only.


Vista has its own problems...which by and large means even if the problem of lag is cured you still wont be happy with the result (misplaced shadows, dropped textures, sneak turning the entire screen opaque etc..)

Sadly the most powerful graphics chips available 'the gamers choice' atm and the most up to date operating system dont seem to agree with MxO....




Systemic Anomaly

Joined: Aug 15, 2005
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I've been scouring the Internets for more information, and some people are theorizing that the problem stems from a certain "door type" in the game. They are suggesting that certain buildings which do not include these doors do not cause any lag at all, but they did not specifically mention which buildings those are.

I'm doing some testing to see if that theory is correct. I wish I had more information to go by, as this problem does make the game unplayable. Any help from the MxO team's side of things would be appreciated, as this is affecting everyone who is using an 8800 series card.



Systemic Anomaly

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Confirmed - there is no indoor lag when running the MxO client under Vista with the latest Nvidia drivers, though there is a host of other graphical glitches. It's something I can put up with since they're relatively minor in comparison to the entire indoor environment being completely unplayable.

I'm led to believe that this is mostly a driver issue due to the severity of the problem, and different platforms running different drivers are producing different results. There may still be an issue with the game client, but I'll be damned if I know what it is.

 
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