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Winter Holiday Update Notes - December 13, 2007
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Winter Holiday: December 13, 2007 through January 10, 2008

It's time for the third-annual Winter Holiday Celebration in The Matrix Online! During this period, snow will be falling in the Mega City and Snowman and Holiday Helper Vendors will be around to help you get into the holiday spirit.

This Winter Holiday, operatives can enjoy the gift of sharp new clothing items: "Formal Shoes" and "Winter Coats" for men, and "Formal Skirts" and "Winter Shirts" for women, all available in both black and white versions. Those operatives skilled at defeating the giant Snow Simulacra may find an additional holiday-themed clothing item.

Featured Updates

Winter Holiday Features:

  • Four types of Snowman Vendors can be found in each District with different types of Snowballs for sale. (Icy, Slushy, Powdery, and Rocky.)
  • Three Mobile Snowman Vendors will spawn around the city. These are luggable objects that dispense snowballs and can be dragged around by players. Only three will spawn per world, so get them while you can!
  • Holiday Helper Vendors, outside Mega City clubs, will trade Holiday and Party hats to players for one of each type of Snowball.
  • Equip a Red or Green Holiday Hat to put your RSI in the "Festive" state. Players in the "Festive" state can throw and be targeted by Snowballs.
  • Snowballs can be "thrown" by activating them from the Action panel or the hotbar. Hitting another player with a Snowball reduces the stability of the equipped Holiday Hat.
  • When Holiday Hats lose all stability, they disappear. Players can stage snowball fights where "last hat standing" wins.
  • Black, Silver, and Gold Party Hats can be worn and activated to create flying confetti and party sound effects.
  • Holiday Helper Vendors will also sell special mission activation tickets. Take these missions to earn Perfect Snowflakes, which can be turned in to Holiday Helpers for dress gloves, dress hats, and special Winter Holiday masks.
  • Abominable snowmen will ambush players during the holiday missions. They don't move, so they're easy to escape. However, killing these NPCs will be well worth the effort!

Bullet Time Tweaks:

Tweaked Bullet Time on interlock special moves and finishing moves. All finishing moves now have custom Bullet Time. Custom Bullet Time was added or adjusted on the following special moves:

  • Head Butt
  • Cheap Shot
  • Pistol Whip
  • Low Blow
  • Bash
  • Aerial Takedown
  • Iron Guard
  • Tomo Nage
  • Counter Throw
  • Maki-Otoshi
  • Punch Reversal Catch Slam
  • Canny Strike
  • Side Roll Escape
  • Cartwheel Escape
  • Spinning Backsweep
  • Vanish
  • Ki-Charged Foot Sweep
  • Sidekick Combo
  • Sky-High Sidekick
  • Swirling Ki Summon
  • Berserker Attack
  • Wooden Dummy Drill
  • Misdirect Punch
  • Extreme Falling Kick
  • Shadow Phoenix Pill (item-based move)
  • Silver Bullet (item-based move)
  • Succubus Kiss (NPC move)
  • Pistol Aerial
  • Pistol Barrage
  • Disarming Shot
  • Dual Pistol Dash
  • Dual Pistol Execution
  • Dual Pistol Point Blank
  • Pistol Slide
  • Pistol Evasive
  • Diving Frankensteiner
  • Spin Throw
  • Topsy Turvy
  • Reverse Bull Dog
  • Suplex
  • Drop Kick
  • Freedom to Joints
  • Sliding Volley
  • Controlled Burst
  • Covering Fire
  • Full Auto
  • Full Auto Redux.

Missing animations were restored to some finishing moves, and on lupine special moves. Attacker/defender synchronization was fixed in some Aikido attack exchanges.

Changes and Improvements

  • Holiday and Party hats, and winter masks, can now be placed on the Marketplace.
  • Snowflakes can now be traded.
  • Snowflakes are lighter and fluffier.
  • Double-clicking on hostiles once again defaults to attack.
  • Reputation is now rewarded after mission completion, rather than after all goals in the last phase are complete.

Bug Fixes

  • Fixed a typo in Mr. Bishop's fifth mission.
  • Fixed a typo in Machine mission 8.3.2 (thanks Mathalos).
  • Miss/Hit blocks will now use the correct interlock exchanges instead of defaulting to the one self-defense speed vs self-defense block exchange everyone has seen a million times.
  • The bluepill who follows you in Amber's third mission no longer gets attacked by Amber's own gang.
  • Missing an enemy with a downgrade that is already affecting him will no longer remove the downgrade.
  • Fixed the texture and material settings of Synn's shirt.
  • Made text and NPC type changes to Rose's third mission and Violet's second mission to correct suggestions that the Legion gang works for Violet; in fact she and the Legion are at odds, as described in the atlas entry for Sobra Shores .
  • Find Weakness no longer stacks with Upgrade Master.


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