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Combat System; Positives And Negatives...
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Ascendent Logic

Joined: Aug 22, 2005
Messages: 712
Location: Haddonfield Illinois, Server: Vector: Faction: JoKeRz HvCFT:Universal Soldierz Organization:Machines
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Hl3w88 wrote:
NEMESIZ wrote:
SaintDaniel wrote:
Mad ftw
SMILEY


Guess you have nothing constructive, interesting or intelligent to say only thing left for you do is spam I guess.. Very well carry on..
Whoa dude... relax.
So which carebear server did you originally hail from, Syntax or Recursion?



Ascendent Logic

Joined: Sep 4, 2005
Messages: 704
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But as far as the low levels being able to hit you... they really should - Madbent.

 Ok i totally agree and i'll give you a logical example as of why.

5 year old Kid, kicks you in the balls when your not looking.

Level 5 zion, Shoots you with a shotgun, when your not looking.

Both can miss, both can possibly hit.




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1820
Location: Around The Fur Thee Reviled Restoration Thee Passenger 6 6 4 oh I forget
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AmonRA wrote:
Hl3w88 wrote:
NEMESIZ wrote:
SaintDaniel wrote:
Mad ftw
SMILEY


Guess you have nothing constructive, interesting or intelligent to say only thing left for you do is spam I guess.. Very well carry on..
Whoa dude... relax.
So which carebear server did you originally hail from, Syntax or Recursion?
Why do I need to repeat the exact same thing Mad has already stated if thats the way I think


Oh yeah I should just keep that to myself cause im a noob and have nothing constructive to say but spam...*CENSORED* sonn not everyone is talkin ish on you.. I think you bring up some great points but Im more on mad's side due to the fact I was a low leval for the majority of CR1

guess i should have just stated that in the first place but i didnt think id get my *CENSORED* chewed out for it



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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AmonRA wrote:

I've read a lot of brown nose responses to why cr2 is good and personally its pathetic to read from a vet who's all but for cr2. But hey I can understand if you were a scrub and now you have more random wins and loses.

Pro's

1. We have two hot bars at a time on the screen.
2. The loads of content that has been added, including endgame quests, constant Live Events ect. ect.
3. Fixed up Hacker Superiority and Duelist neglect issues.
4. The ability to wear personal clothing, instead of the best buffs.

 

Con's

No longer able to take on every class at once. I mean you CAN'T take on every class at once and wasn't that the main thing in the movie and mxo pre cr2 that captivated everyone. If you had the knowledge and skill it was up to you to succeed. Imagine Neo fighting against ma's inside and outside of interlock but there are gunman and knifers free firing against him also and he cant activate hyper dodge or hyper sense with out giving up hyper block.

You can succeed, it just takes a little getting used to and think, if I'm in IL with an MA and getting knifed by an MKT as a Gunman then you have to think which tactic will give me the best chance to success, for me thats having high Thrown Resistance and using HB, maybe you can't kill both but maybe you can kill one or 2 in the enemy and even escape, that is the challenge in CR2.

You will and I have to stress you will loose a fight more then ever now with no real explanation to why besides taking away god mode from a skilled gamer that was originally a skilled game.

Sorry but if the rare few always won all the time then it would get a pretty boring game, A new player takes the long grind to 50, and finds out it will take another 6 months of fighting before they can even fight the medium skilled players would be put off by that. And I always thought that god mode was either TBs or the whole Force Multiplier tree. I never saw in the movies Morpheus or Trinity standing in a group of guys with a great bubble surrounding them going "LOL 324 DR *CENSORED*!!"

If you're a hybrid and you use a skill outside of that moves tree it switches your secondary profession to that and those buffs are applied and that's either a good thing or a bad thing and more then likely it's a bad thing. So you'll have to have that profession on your hotbar somewhere with your eyes watching when that profession is changed so you'll change it back to the one you wanted.

This just means to me that it takes a lot more effort in playing the build and helps in balancing out the fact that those kind of builds are quite overpowered, also if you were to use Kung Fu while casting a Heal ability the amount of Hp you would get would be "0" because Kung Fu doesn't give any heal points.

Your original attributes are now something you more then likely didn't want them to be pre-cr2 so if you don't want to lose out on 3 to 6 points you're just going to have to play that class those points were originally set in. This is solely based off your love of class.

That means bollocks, you can still max out the stats in any 2 of your choice and then still have some left over, remember that whatever attributes you have extra of increases the amount of defense for a particular type of enemy.

Free fire has no deduction on dmg inflicted and multi fighting is still TBD but we play a system that is built on multi- fighting and at least cr1 there was a deduction in dmg received from each additional person. Yeah this cr2 is balanced, pls dirty sanchez carebare loving I want to be friends with the devs and mods being.

I agree on this point it would be better if Multi fighting gave the user a certain amount of resistance to out of IL attacks, but that depends on the feasibility under the new system.

Interlock takes longer then ever because if you say had a fight where it was one on one, add random in and missed animations the fight takes way longer then it did pre cr2 and should.

This isn't CR2 per say, this happened after update 52 (worst update ever IMO) that caused this problem, the only plus side being punt and other ILing abilities of Assassin don't hit as much.

There was no need to have a lowbie the ability to hit a higher player other then to make it so they're in on the action granting a little bit of entertainment. The game due to its three org's is already unbalanced that has no way of being balanced and now you given the ability for everyone to dmg small or large isn't the point. This also goes for missing a attack against them.

If a level 2 hits you thats still a 30% chance of state that the level 50 player can take advantage on, regardless of level any player can be useful if they can hit, Hackers most of all because they still have a load of downgrades.

MA's look like cowboys and so do Gunmen although that might be acceptable for duelist but I don't recall any cowboy looking people in any of the matrix movies.  Its not listed but there is a penalty for being a MA, you can do nothing outside of interlock and your interlock bonus are still based off random while the same is for all classes but they have no penalty for being inside of interlock.

If you choose to look like a cowboy thats fine but there are plenty of other buffed hats out there, maybe not with the bonus you want but it's your choice. Although I'd rather that everyone looked like a cowboy that a load of chavs.

 I mean really a hacker winning rolls inside interlock none stop if they have good IS same for mkt and neither class wasn't made for interlock. No penalty for them in or out although it states the hack moves used inside of interlock ss suppose to drop in acc but doesn't. I could go on and on every tree but for what. 

Hacker's are severely underpowered when CR2 came out 2 years ago, having the lowest accuracy, full IS reliant moves, their Hyper deflect can be kept on at all times. a good MA should be able to rip a Hacker apart it's just that Hacker's have been working ways around it, therefore you have to adapt your fighting style to make sure they don't get the chance.

Game died which led to server's death and carebares migrated over onto the hostile server and continue to do so till this day leveling with ease but I'll do my best with the little time that I have left here to given hell.

Ha, personally I greet all Syntax and Recursionites because chances are they will at least act less like a child than you do, in the end they just chose the server that they wanted.

We have a broken system now more then ever, no man power to fix it and probably no one who knows how to fix, hence why some well know bugs from what they call them are known but are going to be left as is. gg to the funny guy/girl and the genius who ok'd putting in the cowboy look.

Personal opinion only mate.

JWMF'z

 

From this I can take a reasonable guess that you returned, are having trouble against most tree's and thought well I would be kicking *CENSORED* if it was the old system, therefore you would make a thread to vent your anger and then whenever you login you will basically play the "I'd be awesome if this was CR1 I'd be a god" card and start killing lowbies because you're so 1337.

Oh and for further notice, something that came up on the DM boards I think you would like to watch because this thread is just a giant *CENSORED* about CR2



Jacked Out

Joined: Aug 15, 2005
Messages: 544
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From this I can take a reasonable guess that you returned, are having trouble against most tree's and thought well I would be kicking *CENSORED* if it was the old system, therefore you would make a thread to vent your anger and then whenever you login you will basically play the "I'd be awesome if this was CR1 I'd be a god" card and start killing lowbies because you're so 1337.

Whats wrong with killing lowbies??

CR1 was more about Paper Rock Scissors but it failed on one side. Hackers Beat MAs. Gunmen beat Hackers. and MAs Beat Gunmen. And Spies just jumped into the fray whenever they could.

In CR1 it was actually set out as Tanks=Ma and Gunmen were able to take hits here and there, and Hackers represent the casters- knowing full well if a MA started meleeing them or a gunmen sniped them- they would be vunerable. That actually made people require their faction mates to play on different roles. You needed MAs. You needed Snipers. And you needed Hackers. There was a multitude of things going on that you had to be with that spectrum of styles.

Instead now you have a system where anyone can tank anyone. Everyone should be in Interlock and capable (so much as ive seen). You dont need a group. You rely soley on your resists and defenses to beat someone-anyone.

Just coming from other games- There is no real "support classes," and to top it off, there really is no reason for support in this game (Content-wise) and then ppl get pissed when you bring a healer/buffer to a fight.

What kind of game looks down at healers and buffers??

I honestly like it the old way. I dont care if id lose to a Hacker 9/10 times. It was my nature to be weak against it but even so i'd still beat some other class.

And thats the thing. Class not Template. Class.

You didnt have to wear the same clothing. You could make several types of clothing without revamping the entire combat system (DUH)

A level 1 or 2 hitting you, is the makes no sense at all- End of story.

You will and I have to stress you will loose a fight more then ever now with no real explanation to why besides taking away god mode from a skilled gamer that was originally a skilled game.

This phrase confuses me. Essentially, understanding the game mechanics was easy. Now there are so many factors, people toss their hands and give up. And i dont blame them. A player's gear quest revolves around creating a balanced template with decent defenses against 4 styles while trying to be the most tactic and damaging.

Instead of: I play a damage class- I do extreme dmg (DUH). I play a Tank- I take a lot of damage(DUH). I play a Hacker- I do good dmg but I am weak against non-hackers(DUH) Etc etc...

 

 



Jacked Out

Joined: Sep 5, 2005
Messages: 1119
Location: Vectah!
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We could spend billionz words talkin about what we desire to enjoy totally a game that was initially the best ever but the truth is rly sad atm, so its good to see that each of us has his point of view but atm the point is there's no point. I'm here since the begin and i did dream a lot of good things to enjoy but we must remember that basically is just a business, and we are just cows milked by someone else who's thinkin to increase his commercial power, nothin else, so we can do only a choice, accept it as it comes or forget it, i kno its sad be it is so. Stop.


Ascendent Logic

Joined: Aug 22, 2005
Messages: 712
Location: Haddonfield Illinois, Server: Vector: Faction: JoKeRz HvCFT:Universal Soldierz Organization:Machines
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Denary wrote:
AmonRA wrote:

I've read a lot of brown nose responses to why cr2 is good and personally its pathetic to read from a vet who's all but for cr2. But hey I can understand if you were a scrub and now you have more random wins and loses.

Pro's

1. We have two hot bars at a time on the screen.
2. The loads of content that has been added, including endgame quests, constant Live Events ect. ect.
3. Fixed up Hacker Superiority and Duelist neglect issues.
4. The ability to wear personal clothing, instead of the best buffs.

 

Con's

No longer able to take on every class at once. I mean you CAN'T take on every class at once and wasn't that the main thing in the movie and mxo pre cr2 that captivated everyone. If you had the knowledge and skill it was up to you to succeed. Imagine Neo fighting against ma's inside and outside of interlock but there are gunman and knifers free firing against him also and he cant activate hyper dodge or hyper sense with out giving up hyper block.

You can succeed, it just takes a little getting used to and think, if I'm in IL with an MA and getting knifed by an MKT as a Gunman then you have to think which tactic will give me the best chance to success, for me thats having high Thrown Resistance and using HB, maybe you can't kill both but maybe you can kill one or 2 in the enemy and even escape, that is the challenge in CR2.

Combat tactics is what its all about and apparently you don't know me your point in reference is incomplete genius and not relevant because as I stated ‘NO LONGER ABLE TO TAKE ON EVERY CLASS AT ONCE" Not the two you picked and if the situation was only dealing with those two any one with poop for brains would know to switch to the gear and skill depending on whom ever between the two is doing the most damage and do your best to finish off the one who is stalling.

"Maybe you can't kill both" So that's a challenge to you hun genius? As I stated one was once able to take on two teams that's 12 people so you're trying to tell me and the whole community killing one of the two is a challenge for you? One could only wonder the difficulty in your decision process making in stressful moments.

You will and I have to stress you will loose a fight more then ever now with no real explanation to why besides taking away god mode from a skilled gamer that was originally a skilled game.

Sorry but if the rare few always won all the time then it would get a pretty boring game, A new player takes the long grind to 50, and finds out it will take another 6 months of fighting before they can even fight the medium skilled players would be put off by that. And I always thought that god mode was either TBs or the whole Force Multiplier tree. I never saw in the movies Morpheus or Trinity standing in a group of guys with a great bubble surrounding them going "LOL 324 DR *CENSORED*!!"

Sorry would be right on the money. Your whole statement here is carebear in the fullest with the effort to get love for random. So just because only a few have the consistent, strategic and perfection to execute day after day month after month year after year in your book is boring? No need to answer. All I hear here is excuses for the ones who cant cut it and want it giving to them on easy street and so they have in a sense but actually given a little skill requirement.

 Pathetic TB's and FM is what you consider god mode ROFL, clearly shows how much you knew about hybrids if you knew anything about it in the first place which I'm sure you didn't based off that comment and another strat that I will not mention because it can still be applied in the current system. You probably don't even know about how the best would duel beta style " suicide in front of each other and duel naked " then one would be able to determine who won solely based off skill. Class should be over right now but I will continue.

 

If you're a hybrid and you use a skill outside of that moves tree it switches your secondary profession to that and those buffs are applied and that's either a good thing or a bad thing and more then likely it's a bad thing. So you'll have to have that profession on your hotbar somewhere with your eyes watching when that profession is changed so you'll change it back to the one you wanted.

This just means to me that it takes a lot more effort in playing the build and helps in balancing out the fact that those kind of builds are quite overpowered, also if you were to use Kung Fu while casting a Heal ability the amount of Hp you would get would be "0" because Kung Fu doesn't give any heal points.

You may need effort but I do not just because it's not rocket science, the skill states what it does and will do point blank. Again your statement is none relevant because based off what you were trying to respond to your comments have nothing on hybrid in which leads me to think you don't know what a hybrid is. But all you can say is overpowered! Against some candyland build that you probably run around with probably yes. Your comments are not noobish they are ignorant.

 

Your original attributes are now something you more then likely didn't want them to be pre-cr2 so if you don't want to lose out on 3 to 6 points you're just going to have to play that class those points were originally set in. This is solely based off your love of class.

That means bollocks, you can still max out the stats in any 2 of your choice and then still have some left over, remember that whatever attributes you have extra of increases the amount of defense for a particular type of enemy.

I see you have no insight or gave no real rational thought to this and just might have picked the player type that didn't get the penalty of how they changed around what original attributes are more influenced towards now and on that note I'll leave it as that because you don't know what your talking about. No one said anything about maxing out attribute points and I can see based off how you would make a toon your pretty much set in stone to one to two professions.

 

Free fire has no deduction on dmg inflicted and multi fighting is still TBD but we play a system that is built on multi- fighting and at least cr1 there was a deduction in dmg received from each additional person. Yeah this cr2 is balanced, pls dirty sanchez carebare loving I want to be friends with the devs and mods being.

I agree on this point it would be better if Multi fighting gave the user a certain amount of resistance to out of IL attacks, but that depends on the feasibility under the new system.

So you agree w/c and  brownie points for you but you're contradicting yourself already and it was only a matter of time, right from the very first paragraph you wrote. So yeah ggson and we can all see you haven't really given much needed thought to your views on the system.

 

Interlock takes longer then ever because if you say had a fight where it was one on one, add random in and missed animations the fight takes way longer then it did pre cr2 and should.

This isn't CR2 per say, this happened after update 52 (worst update ever IMO) that caused this problem, the only plus side being punt and other ILing abilities of Assassin don't hit as much.

DF are you talking about missing a attack on a mob that is 5 and your 50 isnt time wasted? Any move you get off but only register as 1dmg is time within interlock well spent? No need to answer. ggson

There was no need to have a lowbie the ability to hit a higher player other then to make it so they're in on the action granting a little bit of entertainment. The game due to its three org's is already unbalanced that has no way of being balanced and now you given the ability for everyone to dmg small or large isn't the point. This also goes for missing a attack against them.

If a level 2 hits you thats still a 30% chance of state that the level 50 player can take advantage on, regardless of level any player can be useful if they can hit, Hackers most of all because they still have a load of downgrades.

This has nothing to do with class but only level and if you were in a respectable range say like 5 levels yeah you should be able to do some decent damage and if you were say 10 levels lower you pretty much nothing and anything lower zero damage and definitely not being able to get a state off for a free fire person to get instant state required moves.

 

MA's look like cowboys and so do Gunmen although that might be acceptable for duelist but I don't recall any cowboy looking people in any of the matrix movies.  Its not listed but there is a penalty for being a MA, you can do nothing outside of interlock and your interlock bonus are still based off random while the same is for all classes but they have no penalty for being inside of interlock.

If you choose to look like a cowboy thats fine but there are plenty of other buffed hats out there, maybe not with the bonus you want but it's your choice. Although I'd rather that everyone looked like a cowboy that a load of chavs.

Again contradicting yourself only to voice your opinion and in hope of getting some board love because just as you said in your very first paragraph this would be a conscious and idiotic decision in any situation other then standing or dancing around. Again you just wanna talk and get unsettled beef off your chicken chest more then likely still lingering from server merger when we doggie walked all of your reds especially causality and foresakens so called best. A few weeks later we had your best rockin JoKeRZ tags.

 

 I mean really a hacker winning rolls inside interlock none stop if they have good IS same for mkt and neither class wasn't made for interlock. No penalty for them in or out although it states the hack moves used inside of interlock ss suppose to drop in acc but doesn't. I could go on and on every tree but for what. 

Hacker's are severely underpowered when CR2 came out 2 years ago, having the lowest accuracy, full IS reliant moves, their Hyper deflect can be kept on at all times. a good MA should be able to rip a Hacker apart it's just that Hacker's have been working ways around it, therefore you have to adapt your fighting style to make sure they don't get the chance.

I'm guessing you think I struggle against hackers inside or outside of interlock ask the vector community proclaimed best Broin and Kaosdevil if it's a walk in the park hacking me. I and Jinzu were the only Destroyers back on Enum so no need to tell me how to fight against one. I think seraph said something to kneel about opponents. Tip to fix your low hack acc don't be one dimensional only because you want to play with this skill only to give up acc to use it. No point made again.

 

Game died which led to server's death and carebares migrated over onto the hostile server and continue to do so till this day leveling with ease but I'll do my best with the little time that I have left here to given hell.

Ha, personally I greet all Syntax and Recursionites because chances are they will at least act less like a child than you do, in the end they just chose the server that they wanted.

This is a point you had to make? No need to answer. It's your right to voice your opinion now matter how I view it because in the end it isn't a fact and never will be.

 

We have a broken system now more then ever, no man power to fix it and probably no one who knows how to fix, hence why some well know bugs from what they call them are known but are going to be left as is. gg to the funny guy/girl and the genius who ok'd putting in the cowboy look.

Personal opinion only mate.

It's not a personal opinion Jim if you know about the self defense put your clothes on get applied stats then switch to gear your going to use and switch the style to get skill applied new buffs buffs on top. Animations going threw that are missed to name a few. Oh and its all over many threads how supposedly there is only to devs working on the game and that is lack in man power unless your working on a checkers game from my point of view and again you just want to run your mouth, having nothing of solid to stand on or make a point out of.  

Next time you open your mouth on a tread throw in some real facts with your opinions and if your going to down talk someone opinions in comparison to yours do us all a favor and have it make sense at least rational and logical to the point where your opinion can be respected and not just viewed as someone wanting to voice their opinions even if they're foolish and make no sense. Because all you've done here is express your anger either towards me or JokeRz with a tiny attempt to make some strong opinionated points. I play to win, don't be upset at me and holding a grudge if you can't get over the past. I have no beef with you but it appears you do with me.

 

JWMF'z

 

From this I can take a reasonable guess that you returned, are having trouble against most tree's and thought well I would be kicking *CENSORED* if it was the old system, therefore you would make a thread to vent your anger and then whenever you login you will basically play the "I'd be awesome if this was CR1 I'd be a god" card and start killing lowbies because you're so 1337.

Oh and for further notice, something that came up on the DM boards I think you would like to watch because this thread is just a giant *CENSORED* about CR2

ROFL, I return every year at Halloween frand, I started to leave in March of 06 and knew the system then just as I know it now. Blowing minds then and blowing minds now. I will admit the only real trouble I'm having is still trying to accept random now has a part in everything you do. Amon is GOD so is Ra. I'm killing lowbies every second of the day why on earth wouldn't I? No need to answer, probably only respond with some carebear leave him alone crap. It's a hostile sever point blank and once you hit the legal limit that's all she said and wrote.

JWMF.....

 





Perceptive Mind

Joined: Jan 6, 2006
Messages: 490
Location: Elm Street Server:Vector Faction:JoKeRz HvCFT:Mechas Organization:MACHINES
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SaintDaniel wrote:
AmonRA wrote:
Hl3w88 wrote:
NEMESIZ wrote:
SaintDaniel wrote:
Mad ftw
SMILEY


Guess you have nothing constructive, interesting or intelligent to say only thing left for you do is spam I guess.. Very well carry on..
Whoa dude... relax.
So which carebear server did you originally hail from, Syntax or Recursion?
Why do I need to repeat the exact same thing Mad has already stated if thats the way I think


Oh yeah I should just keep that to myself cause im a noob and have nothing constructive to say but spam...*CENSORED* sonn not everyone is talkin ish on you.. I think you bring up some great points but Im more on mad's side due to the fact I was a low leval for the majority of CR1

guess i should have just stated that in the first place but i didnt think id get my *CENSORED* chewed out for it
SD, I misunderstood you and and If I came off a little harsh, I take it back. Just thought you might say something from your point of view since you were here since CR1 and are still playing that you might be able to compare from now and then. As for you being mainly a low level Majority of CR1 that changes everything. I can see why if people were low levels or didn't start playing MxO in CR1 they would probably love CR2 then.



We all went from being able to be Gods to all being brought down to the cry baby level for easy street. People who say Hacker was over powered in CR1 obviously didn't practice. All you had do to was max your VD 400+ and you would be fine. Not everyone that was a Hacker in CR1 walked around with 400+ VT so you need to stop it.

You could have any Operative load GM,Duelist etc and still have 400+ VD. When that stat was in GOLD you were good to go. If you got hit with a Downgrade or Debuff all you had to do was use an Antibiotic, If you did not and were a Operative while in interlock with a Hacker you deserved to lose.

Look at the system chat log in this picture you think I walked around Mega City worried about a Hacker?




As for the vets "Complaining" about the new system because we probably don't know it you need to shut it. You don't need to practice you have RANDOM on your side. If you think you don't need to have the best clothes on at all times then please go to Mara Central on Vector and stand right in the middle with your pretty unbuffed clothes ok. I'll be glad to make you see the light.

 What hat is better then the Giddy Up hat buffs for an Operative at 50 besides the Enhanced Archer Fedora, the stats are logical but not good enough for a OP like the Good Ol Boy hat is so again be quite. I know now that you are from one of the Candy land servers if you think that it's ok to walk around not in the best buffed gear on a Hostile server.

I bet your still mad from that ownage your crew got when the servers first merge also after talking that junk pre-merge so yeah stuff it. "I never saw Morpheus or Trinity standing in a group of guys with a great bubble surrounding them" Clearly you have no imagniation and are still baby fed if you need to have everything explained and drawn out for you.

"Maybe you can't kill both but maybe you can kill one or 2" If this was CR1 both would be hitting the reconstruct button unless one ran or HJ away. There was no maybe for me in CR1. Maybe you should have practice more and you would have had the same outcome.

The only low level that should have a chance of hitting a 50 is a 45 -49 depending on who that low level was and who that 50 is. If you knew your stuff in CR1 you didn't have this problem of being hit by a low level.

In interlock fighting in Mara Central have several reds around me I'm doing ok, just my LUCK (RANDOM) a low level hits me and a state is put on me. Next thing you know your health is dropping so fast you don't even know what happened till you check the system chat log or see the low level standing around Flagged. Yet I have my resistance and defense almost at max but I guess this is ok. Yeah sure it is..

Denary go back to your Roll playing server and stand around with your Non Buffed clothes and your favorite Giddy Up Hat. This is Vector and you either have the best stuff on or get whats coming, and please, please stand around with your personal clothing (non buffed clothes) on a Hostile Server.


JWMF



Perceptive Mind

Joined: Jan 6, 2006
Messages: 490
Location: Elm Street Server:Vector Faction:JoKeRz HvCFT:Mechas Organization:MACHINES
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Denary wrote:


Sorry but if the rare few always won all the time then it would get a pretty boring game, A new player takes the long grind to 50, and finds out it will take another 6 months of fighting before they can even fight the medium skilled players would be put off by that.




Now I have a clear and complete understanding of the type of gamer you are. You think just because you reach the max level you should be able to do anything and every thing the same as your predecessors who practiced, and practiced and studied that who became good or great. Without doing any homework and no studying but you still want to pass.

Let me give you a example and yes this involves WoW. When a new dungeon is released no one just clears it just because they took the long grind to 70. You have to practice and study each mob and boss if you want to clear it. But for you, you probably just want to run right to the end like if it was MxO with Spy/hybrid down to Gruesom don't you.

No wonder you love CR2 you don't have to practice or study to be good or great. Your the kid in school who sucks up to everyone so they would like you or kisses up to the teachers so you can pass without doing homework and studying also.

Just like with jobs your the male or female turning tricks to move up in job position with pay instead of going to school getting a degree and having the right to have that job or having the experience for it. No you just want it because you took the long grind.

This is why we have CR2.





Jacked Out

Joined: Aug 15, 2005
Messages: 544
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WoW i have random on my side... i thought i was alone fight. Yay i have Random as a side kick.

 

How about in the beginning with Zero Sum when you could pretty much predict your roll from your CT, MCT, (Green,Blue,Red), Gear, Buffs, and then the special move you executed.

Start parsing people. Find some programs and start parsing. Pie Graphs. Pictures Charts Everything.



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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NEMESIZ wrote:
Denary wrote:


Sorry but if the rare few always won all the time then it would get a pretty boring game, A new player takes the long grind to 50, and finds out it will take another 6 months of fighting before they can even fight the medium skilled players would be put off by that.




Now I have a clear and complete understanding of the type of gamer you are. You think just because you reach the max level you should be able to do anything and every thing the same as your predecessors who practiced, and practiced and studied that who became good or great. Without doing any homework and no studying but you still want to pass.

Let me give you a example and yes this involves WoW. When a new dungeon is released no one just clears it just because they took the long grind to 70. You have to practice and study each mob and boss if you want to clear it. But for you, you probably just want to run right to the end like if it was MxO with Spy/hybrid down to Gruesom don't you.

No wonder you love CR2 you don't have to practice or study to be good or great. Your the kid in school who sucks up to everyone so they would like you or kisses up to the teachers so you can pass without doing homework and studying also.

Just like with jobs your the male or female turning tricks to move up in job position with pay instead of going to school getting a degree and having the right to have that job or having the experience for it. No you just want it because you took the long grind.

This is why we have CR2.


First off the fact that you flame other people gives me a clear indication about you as well. I don't care about your physical age but how you attempt to put idea's across just give the impression you are some kid with an attitude problem, I have never and will never take a person seriously if they can't put an idea across without personally attacking the player they are attempting to contradict.

In any case I don't think that new players should have the ability to do anything, because they just can't, experience does make a difference even in CR2 but it's not as big a difference as it was in the old combat system.



Jacked Out

Joined: Aug 17, 2005
Messages: 1017
Location: looking over your shoulder
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I might be throwing a little fuel on the fire.. but:

I find it amusing that some people assume that people from non-hostile/carebear servers don't know anything about combat.

That is all.

Carry on.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3113
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There were many suggestions that flew back and forth as to how the old system could have been and would have been significantly improved. These suggestions were ignored not because they weren't feasible but that an already greater task had been undertaken to rewrite the system and thus they were largely irrelevent. The core of CR2 really resulted in deciding to get rid of area's that weren't working, such as multi IL in favour of free fire, in essence a conscious descision was made to step away from IL (the unique and innovative mechanism of pvp) and take a step toward a more generic and recognisable mmo system (most of which are dismally limp and unconvincing).

The most acute problem today (I say today, I'm sorry to say I haven't actually logged in for several months now since the story has abandoned the player and the environment) is the balance of pvp as a whole which offers fewer competitive enocounters than the old system. While the balance between individual skills is better than ever under CR2, briliant for duelling, the reality of pvp that it is more prone to the numbers involved on any side, this has always been the case and statistically no matter what the relative balance between the orgs it always will be that 90% of pvp is between uneven sides. CR2 is seriously flawed in its faliure to address this, it actually did the exact opposite of what was needed it emphasised the ability of several players to combine. Two players are, as logic might indicate twice as effective than one, but this is not a good thing in an mmo as it increases the number of futile scenarios a small group or single player would face when logging leading to a downward spiral in causual pvp fun. Solo pvp was worse hit, it is still possible for sure but relies very heavily on the innate laziness of the zerg (fortunately they can be incredibly lazy) - so log in and you either find your side overwhelming the other or else they overwhelm you with random chance only really allowing the increasingly rare balanced (and therefore competitive) encounter.  

The combat system here is still streets ahead of anything I have witnessed in any other mmo but undoubtably its potential, scope and fun-factor is lesser than would have been seen by a fixed version of the old system.....




Systemic Anomaly

Joined: Dec 9, 2005
Messages: 1673
Location: Amidst polymer and steel...
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Brommerz77 wrote:
I love to do a lot of moaning myself, especially about knife thrower. So it got me thinking what i actually think about CR2. I was there for CR1 and i miss parts of it. But i still think that CR2 manages to be more balanced. Yet we're all painfully aware with some of the issues with it.

So post up what you like about CR2, and what you main issues are with it. Should be interesting to see what others think. And try to keep a hold on the BRING CR1  BACK posts xD

<3 mxo.
Synopsis of Pro's:
I can load something other than Ballista or Master Knife Thrower to acquire CQ's. The easiest way to get a kill in CR1 was Hacker and now everyone is on a (somewhat) even playing field. The main advantage of CR2 has been the improvements upon the loads to make them all effective. Evade Combat and the bubble have been given a lot of love in abilities and a tie-in with tactics, which means that there's still a strategy involved before even getting into Interlock. I love the complexity of Evade, although some would consider them to be exploits. Feh. Lies. The combat system is still intricate, but if anything it's been way more streamlined and can be read a lot more easily. All in all, CR2 is an improvement.

Synopsis of Con's:
First and foremost, I think that a DPS system tinkers with accuracy far too much. Long gone is the feeling of being in the Matrix - taking on three or four players at once and winning. Nobody can ever be superior to all four damage types and still have the accuracy and damage they need for their own load. Not without exploiting gear, of course. That leads in to the number of design-flaws that create the various exploits we've seen over the past year and a half.  The shield exploit, the jumping exploit, the Master Shadow exploit, and the tactics-switching exploit. Tag if I missed one. One of the major cons was the number of players that were banned for unknowingly using the exploit (or malfunctioning ability). I suppose those are the things that irk me the most. Overall, I miss Multi-on-1 Interlock and I was really hoping that for 2008 we could get a description or use for Sharpshooter or Multi-Fighting.

Wants:
Personalized gear and/or Luggables. The ability to mod weapons would be sweet. I also want Freefire knives (knife weapons) that perhaps add a couple points of damage to the Spy's normal interlock attacks. OVERPOWER SPY SOME MORE!? I think having to code the knives and equip them is fair, as I've got to farm badges and repair my Clamors all the time.



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 1433
Location: Vector-Hostile
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(clothing/base) Regen and the hyper switching are the biggest cons for me in Cr2. It is hard to kill 2, and 3 are nearly impossible to kill now solo.

Great players SHOULD be able to dominate. Makes it more fun.


 
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