Message Edited by Walrus on 11-01-2005 05:52 PM
Message Edited by Aquilae on 11-01-2005 09:08 PM
Thank the ONE!!!! We will be able to open locked doors and not get popped. It seems some of the suggestions from the old forum spy improvement thread may actually surface. I love the idea of "the longer you are around the more likely you get spotted." That is a great idea. I also think we need to make sure we get the invisibility crippled walk fixed. It was a funny joke. But i think it has been played out. LOL So lets get a move on.
Thanks for the update Walrus.
-Arachnis
P.S. As far as MA becoming the dominant combat class....I say good. I think that should be the dominant class anyway. I mean look at the movies. The Matrix is not like other MMO's wizards, or hackers rather, should not be able to come in a just shut everyone down. There are too many abilities in that tree that give way to many things at once. It was ridiculous. A balance would be nice.
Message Edited by Arachnis on 11-01-2005 09:11 PM
NanoHaxiaI wrote: I understand you're hesitance to try to change or fix combat because you're coming out with an "Upgrade" sometime "soon", but 2-3 months with some of the combat problems is too much. Hence why some players have cancelled their subscriptions. To be honest, the more I hear about this Combat Upgrade, the more I think nerf. Hackers, Patchers, Ranged Classes, Spies, it sounds like this game is heading to make MA the class. Sure, giving MA a viable chance in PvP is nice, but there are other ways to go about it than nerfing classes and combat in general. We'll see, in a few months how things really turn out.
Aquilae wrote:NanoHaxiaI wrote: I understand you're hesitance to try to change or fix combat because you're coming out with an "Upgrade" sometime "soon", but 2-3 months with some of the combat problems is too much. Hence why some players have cancelled their subscriptions. To be honest, the more I hear about this Combat Upgrade, the more I think nerf. Hackers, Patchers, Ranged Classes, Spies, it sounds like this game is heading to make MA the class. Sure, giving MA a viable chance in PvP is nice, but there are other ways to go about it than nerfing classes and combat in general. We'll see, in a few months how things really turn out. It might be better to do it in parts and see how the community reacts. If something is wrong with one tree, you may have to re-work the whole thing.
mmmm mail.
And thank you for that little internal monologue slip. :smileywink:
The team is immensely happy with the response to our first-ever Halloween event in The Matrix Online. A lot of thought and hard work went into it and it’s always nice to see something like this work out well.
Great Job Walrus! Here's some interesting links.
Also in the design are changes to what does or does not automatically pop your Stealth Abilities. Some things still will end a Stealth effect (like attacking an NPC) while others won’t, but will take longer to do (like breaking a locked door’s code).
OK but pleeasse fix the lockpick animation dance.