Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Where does this leave us?
Search inside this topic:
The Matrix Online » Top » Gameplay Discussion » Missions and Storyline Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 3 , 4 , 5 , 6 , 7 , 8 , 9  Next
Author Message


Ascendent Logic

Joined: Mar 10, 2006
Messages: 2086
Location: In the Matrix
Online

My two cents.

Ok, honestly after reading Rarebits note, maybe him leaving is going to be better for the storyline.  I mean Golden Hallways, us fighting in (or near) the Source, etc.  really?!  Was Rarebit on a drug trip when he wrote that part of it?  Ok, so the BIP is "Trinity."  12.1 and 12.2 I am fine with.  I think those should play out as Rarebit has written...well almost.  At the end of 12.2, the machines have taken a sample of the Oligarches code, and well as get a recording of their unque broadcasting signal.

12.3, The machines start making plans to inject new codes and routines into the Matrix in order to block out the Oligarches signal.  Zion and EPN start working on finding a way to bring The Oracle back, the Cypherite are working with the machines, to make sure that the bluepills are looked after.  The Merovingian takes advantage of the fact that no one is paying attention and starts digging around for infomation on Zion and the Machines.

13.1 Machines almost have the codes and routines set up, and ready to go, but they're fearful that it could destablize the Matrix.  Zion and EPN start looking into the their half of the code that The Oracle gave them, and start wondering if maybe by combinding the two half, the Oracle would return, EPN starts to make plans to work with the Cypherite.  The machines approach Effectuator about setting up a test construct.

13.2  EPN attempts to talk to Cypherites keep on failing, neither side can reach a compromise, finally Seraph steps in and takes the code from both sides.  Veil and Michael are there when Seraph enter the code into the computer, then before their eyes, The Oracle returns.  However, she notices that Seraph is there and is disapointed that the two sides couldn't work together.  Effectuator creates a "Mini-Construct" for the machines, however The Merovingian catches wind of this, and is angered that Effectuator didn't cut a deal with them.  He steps in and demand that the machines offer something up.  Zion starts shoring up their defenses.

13.3  The machines make a back-door deal with The Merovingian, which leaves him very happy, and the Machines test the new code on the "Mini-Matrix" which houses "test Bluepills".  The codes and subroutines are accepted by the "Mini-Matrix" without problems.  However, the machines are still worried and decide to create "Bug-Checking" programs to keep an eye on things.  Michael has a meeting with EPN in Zion, telling them that it's time they find Neo, plans are drawn up and starts to work on it.  Cypherites start to question whether or not Agent Gray lied to Cryptos about reinsertion and decide to launch their own invesigation.  Zion starts to wonder with The Oligarches out of the picture, will the Machines turn their attention back on them, they start to make "Just in case" plans.

14.1  With the insertion of the codes and subroutines, as well as the new programs a success the machines turn their attention back to Zion, however, with the fact that The Oligarches has drained their resources, they withdraw the Agents, and are now finding a way to either find a better way to spend their resources, or to find more plentiful resources.  Alternative Energy beside the pods.  At this point, Zion, Cypherite, EPN, and Machines are off doing their own things, an unspoken "cease fire" is in place, and of course The Merovingian uses this time to find ways he can get more power and money. 

At this point, PETs would step in, and the stories (hopefully) would shift to factions, players, and the interactions between the orgs and players, and the supporting players such as Exiles and Bluepills.

Edit: Yes, I realized how quickly I've written out The Oligarches, I know some people won't like that.  But honestly, it's the only ending that I could think of that wouldn't lead us down a road that won't make any sense after awhile.  I think everyone knows I never did like the "Villian-of-the-Week" style of story telling, which is why my notes doesn't have a new villian popping up, but swiftly changes gears after The Oligarches leave.


Message edited by MetaLogic on 02/28/2009 02:10:17.



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 1995
Location: Syntax:Recurs HvCft Rocinante-Captain Level 50 Hacker http://matrix.hax.nu
Offline

Well, the idea wasn't to be so specific about the story, ML. In fact, I think everyone agreed that rewriting Rare's ending is a bad idea, regardless of how creative (which yours was).

As Seiges said, the story is just a backdrop for our own stories and RP. If we could just decide at what point in the story we are so that we can all be on the same page, people could share in more RP in the game without having to accept major world-changing events each time they join a new group.




Ascendent Logic

Joined: Mar 10, 2006
Messages: 2086
Location: In the Matrix
Online

ShiXinFeng wrote:

Well, the idea wasn't to be so specific about the story, ML. In fact, I think everyone agreed that rewriting Rare's ending is a bad idea, regardless of how creative (which yours was).

As Seiges said, the story is just a backdrop for our own stories and RP. If we could just decide at what point in the story we are so that we can all be on the same page, people could share in more RP in the game without having to accept major world-changing events each time they join a new group.

Well, after 12.2 would be fine with me then lol.  It gets rid of the Oligarches in a way that makese sense to all of us, and it cuts out all of the craziness that Rarebit had planned.




MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
Offline

To me, the Oligarchs were too big to write out in one or two sub-chapter(s), especially after we find out they were the ones responsible for the war in the first place, and especially since they're the ones holding the Machines' collective leash. Me, I'm pretty much going with the set-up that Rare gave us for the next few chapters as my point of reference. Heck, I was thinking Sieges would be a good candidate for that possiible player-character in chapter 14.1 who merges with the Trinity code and dives into the Mainframe, not because I want to make a name for myself, but because Sieges is the sort of of person who wants to save everyone from themself -- someone, I think it was LordVortex, told her that her motives and desires were worthy of the One -- and reset the Matrix, and because she'd be the sort to be so furious with the Oligarchs for screwing things up that she'd go out on a limb to break their control over the Machines.




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

MetaLogic wrote:

ShiXinFeng wrote:

Well, the idea wasn't to be so specific about the story, ML. In fact, I think everyone agreed that rewriting Rare's ending is a bad idea, regardless of how creative (which yours was).

As Seiges said, the story is just a backdrop for our own stories and RP. If we could just decide at what point in the story we are so that we can all be on the same page, people could share in more RP in the game without having to accept major world-changing events each time they join a new group.

Well, after 12.2 would be fine with me then lol.  It gets rid of the Oligarches in a way that makese sense to all of us, and it cuts out all of the craziness that Rarebit had planned.


Oddly enough I was recently planning a big roleplay that would follow on from 12.2...




MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
Offline

ShiXinFeng wrote:

As Seiges said, the story is just a backdrop for our own stories and RP. If we could just decide at what point in the story we are so that we can all be on the same page, people could share in more RP in the game without having to accept major world-changing events each time they join a new group.

Bolding for emphasis. Total agreement: I'm pretty much going for an Animatrix approach at this point, since I'd hate to see ten different groups try and decide where the main story goes from here and then have more than a few points of disagreement, with ideas that completely clash.

I almost think it would be a good idea if the different orgs on the different servers came up with a possible main storyline for their respective orgs and took it from there. The problem though is that there's people in the orgs who have completely different ideas of what it means to be in that org. Case in point the Mervs (not to single them out, but it's the one org I'm the most familiar with). You get the sorts who have a dark kind of bushido, and there's the ones who seem to have bought into the Zion propaganda that Mervs = sybaritic thugs and vampy sluts, to say nothing of the infamous lesbian vampires (I don't have an issue with someone RPing one, the problem is, it got run into the ground). The ones who bought into the darkness seem to have little regard for the dark bushido sorts, and being one of the latter, I've gotten a bit annoyed with the former causing needless drama; just my viewpoint, but you don't earn your bones by muscling around your fellow org-mates. Not to say that rivalry is a bad thing, it just needs to be developed carefully.




Vindicator

Joined: Aug 16, 2005
Messages: 3113
Location: The Saltpillar
Online

You don't need to decide anything. What chapters exist in game are already your guide.

12.1 was completed. It's your go from there.


Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
Offline

MatrixRefugee wrote:

To me, the Oligarchs were too big to write out in one or two sub-chapter(s), especially after we find out they were the ones responsible for the war in the first place, and especially since they're the ones holding the Machines' collective leash. Me, I'm pretty much going with the set-up that Rare gave us for the next few chapters as my point of reference. Heck, I was thinking Sieges would be a good candidate for that possiible player-character in chapter 14.1 who merges with the Trinity code and dives into the Mainframe, not because I want to make a name for myself, but because Sieges is the sort of of person who wants to save everyone from themself -- someone, I think it was LordVortex, told her that her motives and desires were worthy of the One -- and reset the Matrix, and because she'd be the sort to be so furious with the Oligarchs for screwing things up that she'd go out on a limb to break their control over the Machines.


LOL!  Come on Sieges.  Everyone would've wanted to play that character.  But we all know that it would've been mik3tyson928374, since he'd be the one to get the lucky last shot against OVERRIDE OLIGARCH OVERLORD (or Triple-O as his homies on his estate call him) in a massive pvp event that sprawled across Mega City.




Veteran Operative

Joined: Jan 15, 2008
Messages: 326
Location: New Zion
Offline

ShiXinFeng wrote:

 This discussion is just for the player community to come together and toss around some ideas for how we are going to explain the current situation in the Matrix to the newly-Awakened or recently returned.

Tell them "what has a beginning has an end."




Vindicator

Joined: Oct 22, 2005
Messages: 8293
Location: Ye Olde Hole Ine The Tree
Offline

Yes, Fenshire, that would have been a bad thing. I'm loathe to comment again on "lolz how I think the story should be," but if I were in LESIG, I'd have pressured Rarebit to make it so that ALL redpills are responsible for the ultimate climax thingy. Either a mission, or everyone would start glowing or something during a LE or whatever. I refuse to go into details.




Senior Moderator

Joined: May 29, 2008
Messages: 60
Offline

This post has moved:

/mxo/posts/preList.m?topic_id=36300..._id=36300547724

Post moved. Reason Code 006: Inappropriate content, or link.



Senior Moderator

Joined: May 29, 2008
Messages: 60
Offline

This post has moved:

/mxo/posts/preList.m?topic_id=36300..._id=36300548308

Post moved. Reason Code 006: Inappropriate content, or link.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3181
Location: Megacity, USA
Offline

MatrixRefugee wrote:

To me, the Oligarchs were too big to write out in one or two sub-chapter(s), especially after we find out they were the ones responsible for the war in the first place, and especially since they're the ones holding the Machines' collective leash. Me, I'm pretty much going with the set-up that Rare gave us for the next few chapters as my point of reference. Heck, I was thinking Sieges would be a good candidate for that possiible player-character in chapter 14.1 who merges with the Trinity code and dives into the Mainframe, not because I want to make a name for myself, but because Sieges is the sort of of person who wants to save everyone from themself -- someone, I think it was LordVortex, told her that her motives and desires were worthy of the One -- and reset the Matrix, and because she'd be the sort to be so furious with the Oligarchs for screwing things up that she'd go out on a limb to break their control over the Machines.

Nonsense, Sieges. Everyone knows that I'd be the one most likely to follow in Neo's footsteps... SMILEY


Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
Offline

Archangel wrote:

MatrixRefugee wrote:

To me, the Oligarchs were too big to write out in one or two sub-chapter(s), especially after we find out they were the ones responsible for the war in the first place, and especially since they're the ones holding the Machines' collective leash. Me, I'm pretty much going with the set-up that Rare gave us for the next few chapters as my point of reference. Heck, I was thinking Sieges would be a good candidate for that possiible player-character in chapter 14.1 who merges with the Trinity code and dives into the Mainframe, not because I want to make a name for myself, but because Sieges is the sort of of person who wants to save everyone from themself -- someone, I think it was LordVortex, told her that her motives and desires were worthy of the One -- and reset the Matrix, and because she'd be the sort to be so furious with the Oligarchs for screwing things up that she'd go out on a limb to break their control over the Machines.

Nonsense, Sieges. Everyone knows that I'd be the one most likely to follow in Neo's footsteps...


Actually, since I'm the only one that's ever really 'gotten' Neo's vision of peace, I kinda figured I'd be the best choice.

SMILEY




Perceptive Mind

Joined: Oct 1, 2006
Messages: 974
Location: Vector
Online

Fen wrote:


Actually, since I'm the only one that's ever really 'gotten' Neo's vision of peace, I kinda figured I'd be the best choice.

?


 
The Matrix Online » Top » Gameplay Discussion » Missions and Storyline Go to Page: Previous  1  ... 3 , 4 , 5 , 6 , 7 , 8 , 9  Next
Go to:   

Version 2.2.7.43