Changes and Improvements
HCFrog wrote:Okay... the reason why this was done:The bonuses on those clothes were pretty out of whack for the level requirements. Level 16 clothes that give you +10 to an ability... I guess they were just that way because they were crafting clothes.However, we do feel your pain. I'm going to go through these today and change them all back at least partways - the old +10 ones will be +5, and the +15 ones will be +8.I'll be putting the decompile clothes closer to what they were, maybe +8 and +12 or something, because there seem to be fewer and I'd like to make it easier for people to be decompiling all the new stuff that's out there.So pretty much all Crafting clothes and all Decompile Skill clothes are the ones affected, right?
mahooka wrote:The buffs didn't take, HCFrog. All my clothes are still +1 and +2.
These are the ones that I have that are not changed
Enhanced Brown Milleri Keyline Silk Tailcoat old buffs - Viral Transmission +20, Ability Crafting +10, Viral Damage +12, Min Level 16 CR 2.0 buffs - Melee Damage Resistance +10, Thrown Resistance +10 Viral Damage Bonus +1%, Viral Resistance +10, Ability Crafting +1
Enhanced Orange Arasiki Kyoto Leather shirt - Code Writing +5, Min Level 13CR 2.0 - Code Writing +1, Thrown resistance +8, Melee Resistance Bonus +1%, Viral Resistance +8, Ballistic Damage Resistance +8
Enhanced Panama Fedora - Code Writing +10, Min level 25 CR 2.0 - Code Writing +1, Invis Movement Speed Bonus +1%, Melee Damage Resistance +16, Thrown Resistance +16, IS Cost Modifier Bonus +1%, Viral Resistance +16
DecompileMissing - Enhanced Avero Patterned Ankle Boots - Decompile Skill +5, Min Level 13
All my other ones seemed to be fine
Message Edited by DelstarDotstar on 03-21-200608:49 PM
While we're on the subject of crafting clothes...
Originally when you decompiled clothes, you got 15 charges worth of code from it. After this was silently adjusted in a patch, now it's like three. Sometimes for me it's been 2!! I mean, what's the point?
Could this be adjusted as well, so that we get a more reasonable quantity of charges? If we cannot go back to the original regime of 15 or so, how about splitting the difference and saying like 8 or 10?
If this has already been dealt with, forgive my inattention. When I found I was getting a dismal 2-3 charges from decompiling, I personally pretty much retired from coding clothes; it seemed so annoying and pointless. So maybe this already been fixed. But if it hasn't, please give it some thought.
Cordially,
Sugaree
Ahh Sugaree, yes this was a "Fix" to not allow coders to get extra bits.Although I wonder if I calculated the number of bits used to makesomething would I find that there were extra bits or not.You will see it when you are coding the items not decompiling them.I have even seen some items that allow you just to make 1 of themper new code. I agree with you that they need to get these numbershigher because it would help to make coding a little more profitable.This lack of copies and the new Item stability problem could bringcoders back because items are getting damaged more.Another coder problem now is that the compiler will not showthe information about the items in the compiler. This means youneed to go to the Code analyzer and find the item and then backto the compiler to make it.
Ahh Sugaree, yes this was a "Fix" to not allow coders to get extra bits.Although I wonder if I calculated the number of bits used to makesomething would I find that there were extra bits or not.You will see it when you are coding the items not decompiling them.I have even seen some items that allow you just to make 1 of themper new code. I agree with you that they need to get these numbershigher because it would help to make coding a little more profitable.This lack of copies and the new Item stability problem could bringcoders back because items are getting damaged more.
Another coder problem now is that the compiler will not showthe information about the items in the compiler. This means youneed to go to the Code analyzer and find the item and then backto the compiler to make it.
Awsome move HCFrog
I must admit it's nice to be a bit causious about what you decomp now.
after all I was hitting 79 on ability coding alone before the change
not to mention the same for decomp.
so all in all a few extra buffs would be nice or at least if it's a lvl 55 clothing and your decomp is at 56 you will learn and not fail.
*keeps fingers crossed MxO clothing has a revamp :smileytongue:"
Oh I got one better for yah weaselgrrl, I have duplicate named normal itemsthat show two different graphics!!They are Dim Purple Ivora Slacks that are a difficulty of 30