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Ask the devs an MXO question v.2
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Development

Joined: Dec 2, 2005
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[Previous editions of the "Ask the devs" thread can be found in the Archive Construct.]

Hello, and welcome to the "Ask the devs an MXO question" thread, version 2! This is where you can ask a question relating to MXO, and have us respond with an answer of some sort. Ground rules:

1) Only the first question after the last dev/admin reply will be considered. This means that if I make a post, then Player1 makes a post with a question, and then Player2 makes a post with a question, only Player1's question will be answered. Player2's post might even be deleted to keep the thread clean (*makes mental note to remind self to beg Walrus for post-deleting power*). Player2 will have to try again later!

2) This also means that if Player1's post contains two questions, only the first question will be answered

3) Keep in mind that it is community/designer people we have here, so don't expect anything other than obviously made-up answers to highly technical programmy questions.

4) The answer to most "why isn't [feature] in the game" questions is "because we don't have the budget for it." So you might not want to waste your chance at an answer on a question like that.

5) On the other hand, questions about quirky MXO things are encouraged! Why is Ghost bald now? What does Walrus keep on the wall of his cubicle? The answers to these and other such questions could be yours

6) We may not know the answer to a question, or we just may not be able to answer it for some reason. But we will, at least, say that we don't have the answer, which is sort of an answer, in a way.

7) Responses may not be timely, because we may hard at work on something, such as sleeping. Please have patience, and do not spam the thread.

8) We can't answer questions relating to future releases!

9) We can't answer questions relating to story spoilers.

10) Questions that have been edited are automatically disqualified!

11) We can't answer questions regarding specifics of SOE staff; we also can't answer questions that really belong to other SOE departments, such as Marketing or Customer Service.


So, who's got a question?



Jacked Out

Joined: Aug 15, 2005
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Woohoo first person

Rarebit is there any chance we will be seeing from older characters sometime in the future?

Like Muma, Germaskered, Agent_1


Development

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vivi44 wrote:
Woohoo first person

Rarebit is there any chance we will be seeing from older characters sometime in the future?

Like Muma, Germaskered, Agent_1
Nnnno. (Who the devil is Muma?)



Jacked Out

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Answering that question

Muma was one of the guys who looked like Morpheus and code bombed places back in the day. He had several alliases all of the names he or his look alikes went by were gods of sleep. He poped up after Morpheus bought the farm.

New question!!!

Have Fun today on Recursion?






Development

Joined: Dec 2, 2005
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vivi44 wrote:
Answering that question

Muma was one of the guys who looked like Morpheus and code bombed places back in the day. He had several alliases all of the names he or his look alikes went by were gods of sleep. He poped up after Morpheus bought the farm.

New question!!!

Have Fun today on Recursion?




Ah. I kind of figured.

I sorta had fun on Recursion (it went better than that Syntax meeting, man alive!), but I hear some people didn't dig the RP-only nature of that event, so live events are cancelled!

...for the weekend. :p



Jacked Out

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No complants, I work the weekends SMILEY


Jacked Out

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If SOE were to sell MxO right now (hypothetically speaking), and you'd get the choice to either work on the game HCFrog works on or move to the new company and keep working on MxO - what would you choose?


Systemic Anomaly

Joined: Aug 19, 2005
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Rarebit wrote:
vivi44 wrote:
Answering that question

Muma was one of the guys who looked like Morpheus and code bombed places back in the day. He had several alliases all of the names he or his look alikes went by were gods of sleep. He poped up after Morpheus bought the farm.

New question!!!

Have Fun today on Recursion?




Ah. I kind of figured.

I sorta had fun on Recursion (it went better than that Syntax meeting, man alive!), but I hear some people didn't dig the RP-only nature of that event, so live events are cancelled!

...for the weekend. :p

RAWR the only event vector had all week was on monday and that was for the mervs in a niobe meeting!

Little babies are crying.... And i go back to school on wednesday which means mxo time cut in half.

Anyways nice V2.0 and lol count O-links question as future release lol.

And answer this one. IS it possible for you guys to maybe but a ladder or a pipeline on the government building in parkeast? SMILEY i think i t would be fun to climb and slide down that thing lol. Maybe put two next to eachother for races and what not....




Systemic Anomaly

Joined: Aug 19, 2005
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put* not "but"



Jacked Out

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I am intoxicated, therefor I will post in this thread out of turn, and cause its post numbers to rise. Along with my own post count. Now a question that Rarebit isnt obliged to answer cause its not in the right order, but I will post anyways to see if he does, cause he has before.

Of all the things that have happend to MxO, what thing do you regret the most? (the SOE buyout cant be your answer, besides that.)


Development

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O-Link wrote:
If SOE were to sell MxO right now (hypothetically speaking), and you'd get the choice to either work on the game HCFrog works on or move to the new company and keep working on MxO - what would you choose?
Well, I think MXO is cooler than the other game, so all other things being more or less equal, I'd want to stay with it.



Fansite Operator

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   So, why did you start another MxO question thread?  Was there a problem with the old one?



Systemic Anomaly

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Finally, a new thread SMILEY

Someone fits this in,

"What kinda of involvement do you have with Chadwick and how often, since he spoke about most his communication is with you"




Systemic Anomaly

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Othinn1 wrote:


   So, why did you start another MxO question thread?  Was there a problem with the old one?


It was taking forever and a day to load as it got bigger on these boards...



Development

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Othinn1 wrote:


   So, why did you start another MxO question thread?  Was there a problem with the old one?

Yeah, it was incredibly slow to load on these new forums. I had kept it going, thinking that this would somehow inspire the web d00dz miraculously to solve the performance issue in long threads here, but I suppose we have to be realistic about these things.

 
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