Ok, I'm leaving this as kind of a bookmark for myself to update people (if they're interested) on any developments and furthering ((is that really a word?)) thoughts on and responses to that.
You can find all the questions and answers of my conversation with Brad Wilcox here, and feel free to ask me (in time) if I've heard anything more back on something there.
So, what can I tell you so far?
Well, as you all know by now Virrago is already going forum crazy getting everything all nice and running for us again. I did send a PM to Virrago which goes into a few of the things it was suggested I talk to him about, so the main thing that is going to be shown is that message and his response (which I had to laugh about, not in a bad way either)
Hi there!
As I wasn't subscribed at the time (due to upteen number of issues) I missed firstly giving you a nice hello and welcome to the most mad crazy obsessed community ever
I was always on good terms with Raijinn, and in the end mainly thanks to my work on the Station Launcher beta stuff. I'm going along a hopeful idea of getting on good terms with you as you're the poor chap that has to get things done around here now, so really best of luck with that!
As you've probably noticed, I've been busy getting a big list of community questions answered by Brad Wilcox (but also with the lovely Sharon putting in her comments about things too!) and it was heavily suggested that I contact you via PM's to discuss a number of the issues that they suggested you'd be able to help with.
So where to start? (I'll try to split this up into general broad groups to make this easier for me to write and you to reply hehe)
I know that you've started right off with sorting numberous website issues that we have and that's going down a treat as it's been missing love for way too long now.
On a more detailed note, as with any community, there's lots of different bits and pieces that could be used to really help promote this game and show people really what they're missing out on. Brad said that things like a myspace page and also a youtube page could be set up, however it could require a certain level of work between yourself and legal to get that sorted.
The youtube idea could work. In this, the game cinematics could be uploaded to it, along with the original game adverts (they're around somwhere still, I know because I've seen them recently on the boards... I'll go searching). Oh and also player submitted works could be added to this (see below).
The MySpace page could be a lot more in-depth. There could be soundtrack music from the films running, also things like screenshot of the week stuff that could be nabbed from Rarebit's live event stuff but also through player submitted works (see below). Equally, it would be another great place to put up those story summaries that Rarebit writes. Naturally, everything would need to be linked back to our forums here so that people who came across it could easily find out more information.
However, before that starts, there's the legal issues.
Now, it's an obvious point that this game isn't just under SOE's domain. We also have to be eternally aware of Warner Brothers too. So, how to deal with this?
I'm not someone who would know all the exact in's and out's about this but it was clear from Brad and Sharon's input to me that there is regular communication between SOE and WB regarding all sorts of aspects in this game. Storyline being the most obvious thing that needs to be ok-ed but thankfully our excellent Ben Chamberlain and Paul Chadwick are given a lot of "wiggle room" and trust in their direction on this.
The player submitted works for things like (what they'd become) The Official MxO YouTube and MySpace pages would generally have to work like this (according to Brad):
- Firstly, you'd have to set up the competition. That would include initial discussion between you, the devs and the community over what they'd like to see. Examples of this would be player submitted content into the game (clothing designs, gun designs, item designs etc), video competitions that could be uploaded onto those sites and showcased here on the forums - like putting a link to download the winner on the top of the boards (the greatest example in recent times is the player-run YouTube MxO Commercial competition) the same logic runs on submitted artwork, as we have a LOT of talented artists in the community who now have upwards of 2 years experience in drawing the matrix online world (even Rarebit does it!)
- A set of clear legal statements would have to be included so that the player knows what they're getting themselves in for if they submit something. That would include giving it over for SOE to host it online off the server here for the boards and obviously shown through a YouTube & MySpace pages (see how much of good idea they'd be? )
- As a result, the winner gets their work shown on those sites and also here, as well as getting a reward in-game for their efforts (in the example of the player submitted content, they'd have their item made uniquely just for them to have in the game)
Now, obviously these would come out not so much weekly on some of them, especially if it was a competition for a player submitted content competition, that would have to be something like once every other month (as the devs have enough work to do already) but the player submitted artwork and videos could be done once a month, to which the winner gets a special rare item that could be designed just for the winners of the competition. Their work is openly showcased during that month on the boards (maybe even put it in-game on the billboards...) and then another thread would be setup to leave permanent links to the work.
You should know that this sort of thing can be setup, SWG has a similar system for player submitted works of various types.
*takes a breath* Right that's that big out of the way. The next one that was needed to be suggested was that (as we really don't have a budget for a LET) we really need more open advertising to make players aware who their liaison's are in-game.
Currently, if you play the game, the only thing you'll see is this image that does show you who's where but it's really tucked away in the corner of the UI and is never explained. I can tell you now that I've lost track of the number of times I've had to explain to new players firstly what our liaisons do and then who are they!
Equally, players often get dis-heartened when they don't get any interaction between the liaisons because:
- They don't know who to contact
- Even if they do know who to contact they don't know when they will be online in the game
- Because of this they miss events and other activities in the game
Everyone in the community knows that LESIG is run be players and that it's all over-seen by Rarebit. We know that, as they're just players doing it for free, that they'll never be on all the time. That being said, the players would dearly love to know a little bit more details about when is the best chance to catch their liaison to talk with them.
Here's what was suggested:
- Firstly, have something on the top of the page, in that boxed off bit, which gives you a direct link to a thread detailing information on the liaisons (Thread titled something like "Contact your Liaison today!"" width="15" height="15" />
- In that thread, it would need to be stickied and locked to normal players you have a link to that image above and you also give the players advice on how to contact them (like using /tell and email system in-game and contacting the liaisons via PM's on the boards)
- Then, as I know a lot of them would love this, get the liaisons to create a sort of dossier post that would be uploaded onto that thread by their respective game bosses. By that I mean, group the machine liaisons together, their details posted by Agent Gray, The Merovingian ones with Flood and Zion ones by Tyndall.
- Each post contains some simple details. In-game handle, server, organisation affiliation, forum handle, small background (just like what you get in-game), an image and (most importantly) BEST TIME TO CONTACT THE LIAISON!!!
Not only would this then become a great resource but it also makes it more clear as to who players need to contact.
This moves me nicely onto the next point about events.
I know that you're now actively starting to hassle players into contacting you to show what player run events are being done and that's great! I'm talking about the storyline events.
Ok, now what we don't want is to have a mass spamming of events however, at least basic guaranteed details would help.
Again, I know that these events are planned (forthe most part) in advance so what would be another good point would be to do this:
- Have a link at the top forum page banner thing (you'll have to tell me what the best name for that is btw) which links to a thread labelled "This Weeks Story Events!" (or something to the like)
- In that thread, have a simple post saying which player group has an event on what day that week. Don't give out any more details just have something like, "11/24: Chapter 9.1 event - Machines - Recursion" they say to the player to contact their liaison for more details and link to the thread created above (see how all of this comes together?)
Ok! There you go, a whole host of issues all under one roof for you to have a look through. If you want to discuss anything in more detail, really don't hesitate to contact me. I'm a really nice guy, just ask Brad and Sharon I know a lot about this game and I really do have a passion for it and I want to see the best done for all the players (otherwise I'd never bother with something like this).
Anyway, I hope to hear your thoughts on all of this, it's taken me long enough to write it all out
Speak to you soon,
Shadow
PS. Hope you had a great Thanksgiving!
Wow! that's a lot of stuff to read.. Let's try to keep it to a paragraph in the future as I'm always pressed for time and it wouldn't do you justice to have to skim over your messages like I just did.
Let's just start with what my priorities are right now. Keep in mind that my position is Community Representative (technically i'm not a manager yet) and all my primary focus will be concentrated on Community building type things. Along with bringing up the communities concerns to the Producer and Design team.
#1 would be the player spotlight / Operative Profile - I'm sure you read my thread about this.
#2 getting a player guide section up and running.
#3 Re-invigorating the Fan Art page ( http://fanart.station.sony.com/?pag...ery&gallery=mxo ) - This is the best way to get player made art on our site but it takes weeks to get an image approved by WB to allow us to host it.
As for you topics, one is covered by the fan art page. The youtube and myspace thing would take months to work out between WB and SOE legal teams. (I do like the idea of youtube ingame movies though)
Anyway... i'm out of time but once I have my 3 priorities up and running smoothly. Then I'll have time to venture into some new things.
/discuss