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stacking clothing
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The Matrix Online » Top » Development Discussion » Feedback Forums » Items and Clothing Feedback Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  13  Next
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Perceptive Mind

Joined: Nov 18, 2005
Messages: 594
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found this out the other day, sploit that needs to be fixed, when you activate your class buffs then one hyper def then switch your clothes, it stacks clothing buffs, you have to use the same fighting style for the sploit to work, so duel hanguns the whole time, no using smgs with duelist or it resets, same with switching from hyper dodge to hyper sense have to stay with your def u began with, one of my friends who never loses a duel told me this sploit and its why he never loses, needs to be fixed asap



Moose Juice
  



Jacked Out

Joined: May 3, 2006
Messages: 3042
Location: San Tropez
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way to go, now every noob in the mega-city will be using it.


rofl.


Systemic Anomaly

Joined: Mar 1, 2006
Messages: 3319
Location: Los Angeles, CA
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Best way to handle these things is a /ccr folks. Now people will begin using these things...



Code Breaker

Joined: Jan 9, 2006
Messages: 1320
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What your describing if I understand it right is that you wear 1 set of clothing activate the buff then wear a different set of clothing for added bonuses?



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Yeah, that's pretty wierd. Can you keep stacking clothing over and over or only once?

Might want to edit your post and just /bug it.



Jacked Out

Joined: Aug 15, 2005
Messages: 585
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I think I know exactly what he's talking about. I'll send it to you in a PM to make it easy to understand, NoRepro.


Virulent Mind

Joined: Aug 15, 2005
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Location: HvCFT Libertas
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This is just another example of the devs ignoring our reports. I personnally spoke with you about this back in QA via private tells. You told me it was being handled... I don't get it?

However I discovered it with abilites but it also affects clothing.

Flashback!

Message Edited by lithium on 05.30.2006 08:32 PM
Message edited by lithium on 05/30/2006 16:32:55.




Code Breaker

Joined: Jan 9, 2006
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That was the response I was given when I queried the devs about the issue at the time. This is the offical position for this bug in regards to clothing or passive abilities.


At this time exploiting the fact that Buffs do not dynamically update is considered a bug. As such, using said bug for gain either in PvE or PvP is considered exploiting. And if caught doing so is subject to the penalities deamed appropriate by CS.




Jacked Out

Joined: Aug 16, 2005
Messages: 2573
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Just to offer a solution, although I'm not sure how feasible it is... Why not make all buffs refresh every few seconds? This would make it impossible to use clothing buffs as stated above and would keep the player updated on how long the buff was actually lasting, instead of just having to gauge it by what size section of the buff was lit up.


Jacked Out

Joined: Aug 16, 2005
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Kivo for some reason I think that would cause a lot of lag on the server, but I'm not sure.


Jacked Out

Joined: Mar 31, 2006
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well if you have the system refresh your style every few seconds, that would cause considerable lag i would think. and im not sure if they clarified this norepro, but technically there is NO "stacking". i just learned of this fairly recently, but what they are saying here, is that "x" person uses "A" set of clothes and activates this buff. then "x" person uses "B" set of clothes and activates another buff. its not like u can use 3 sets of clothes on one buff. wouldnt it make sense that you should have a set of clothes that you would want to use for each of your buffs? i mean if you want to be the best at something, wouldnt you have a bunch of different sets anyways to counter different loads?


now i know abilties can be used as well. that is definitely not right. but that seems easier to fix. because the styles wouldnt have to be constantly updated,  just whenever u change abilities.



Jacked Out

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KivoOnline wrote:

blah blah blah.... although I'm not sure how feasible it is... blah blah blah




I had a little disclaimer in there. SMILEY


Jacked Out

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KivoOnline wrote:






KivoOnline wrote:

blah blah blah.... although I'm not sure how feasible it is... blah blah blah




I had a little disclaimer in there. SMILEY





hehe, and to give an example of what im talking about in my post above, lets say you want to counter against a bunch oh i dont know hackers in PVP. lets say you are a duelist. so you put on a set of clothes which give you some viral defense, then you activate hyper deflect, this makes total sense to me. then you got to your load you would normall use for duelist and activate duel handguns and your duelist upgrade.


this would be fair because your opponents could do it too. you are activating a BUFF, you should be able to pick which clothing you want for that buff, right?

Message Edited by Spartan1818 on 05.30.2006 09:33 PM
Message edited by Spartan18 on 05/30/2006 17:33:10.



Jacked Out

Joined: Aug 16, 2005
Messages: 489
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I agree with Spartan about this issue. Using clothing to obtain a better buff seems fair to me because we had to farm that clothing to be able to use it. What I feel is unfair is people loading abilities to achieve extremely high defenses. With clothing the difference is merely a few points unlike the difference in abilities which would be almost 20 points if loaded correctly.


Jacked Out

Joined: Mar 31, 2006
Messages: 1008
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Yeh guys if you test this out, you will find its only a few points (3-4 tops). If you lost everytime to someone who was doing this with their clothes, then they are just better than you, its not the clothes. Now if they were loading these crazy mod loads before activating their buffs, then thats a different story. ability stacking = NO. but having different sets of clothes for your buffs = I think should be YES.
 
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