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Want a real issue with MKT? Here's one
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Systemic Anomaly

Joined: Sep 15, 2005
Messages: 1672
Location: Vector's Midian Park
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Consider this, we now have abilitys that play animations but don't do damage because they're not actually hitting. But with abilitys that get you out of interlock the animation may play and keep you out of IL even if it hits. It's been mentioned with rifle butt smash. But not with things like side roll escape and so on. Well it happens, it's why MKTs, when low on health, ALWAYS get away, not insanely high consisted withdrawal points.

Now you have something to actually complain about, enjoy.



Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6419
Location: SC|Sentience -973069242
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http://forums.station.sony.com/mxo/...mp;#36300274839



Systemic Anomaly

Joined: Sep 15, 2005
Messages: 1672
Location: Vector's Midian Park
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Bayamo wrote:
http://forums.station.sony.com/mxo/...mp;#36300274839

Bah, but at least now people know they have something to complain about. Cause the rest of it, cept for 1 or 2 things is BS



Enlightened Mind

Joined: Sep 20, 2007
Messages: 44
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This post has moved:

/mxo/posts/preList.m?topic_id=36300..._id=36300331991

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