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The Matrix Online Producer Letter
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Development

Joined: Aug 15, 2005
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Hello again, redpills. Welcome to the first The Matrix Online producer letter of the year. Let's get the ball rolling with the first big topic.

New "Datamine" Construct is In!

If you haven't checked out Update 58 yet, then you're missing out on a great new construct added to The Matrix Online. The Datamine construct is a "free-for-all" style player-versus-player area in the game, allowing players to take on all comers, even those in the same Organization.

You'll also find the construct filled with active data nodes for you to mine, another first for the constructs. The Anniversary Event update will include new luggable Data Taps available only in Datamine. These will be must-have items for maximizing your $info extraction, but because only a few will be available, finding and keeping one away from all the other operatives will be a real challenge.

Jack in and head to your Organization's Archivist to check out the new construct.

A Fond Farewell to Paul Chadwick

As recently announced, Paul Chadwick has decided it's time for him to move on with other projects. It's been great working with him over the past four years and the team wishes him all the best in the future.

Paul wrote the first six chapters of The Matrix Online story during development of the game. He also created the material for The Sentinel in-game newspaper and storyboarded our cinematics. His work has been an integral part of MxO for years and we will miss his contributions to the ongoing storyline.

Fortunately Paul and Rarebit worked closely on the story over the past three years, so moving forward won't be a problem. Rarebit has already mapped out the storyline for the next year and more, so things will be proceeding much as they have in the past.

Cinematics and The Sentinel

Last year we committed to completing cinematics for each chapter up through and including the recently released Chapter 9.3. We've had a lot of fun making our story cinematics, and you've had fun unabashedly critiquing them, but after a three-year run, the time has come to continue the story through other means.

So we're reviving the long-neglected in-game newspaper, The Sentinel. Rarebit, with some help from the Live Events Special Interest Group, will continue building The Matrix Online story through new editions of the newspaper that flesh out what's going on in the missions and daily events. Look for updates coming to newspaper stands by your favorite hardlines in the near future!

The Matrix Online Third Anniversary

Believe it or not, The Matrix Online is about to turn three! (That's 11 for all you binary folk out there.) On March 19, 2005, redpills who preordered the game jacked in to the world for the first time. Three days later, the floodgates opened and we began learning about living in the Matrix after the truce.

We'll be celebrating our anniversary between March 20 and April 3 this year to allow two full weekends of play. The Smith virus will return for its annual infection of the system, along with twelve new T-shirt designs, and new consumable items to help fight off...the inevitable.

Jack in and join the fun!

It's not every massively-multiplayer online game that gets to celebrate its third anniversary. Many never even make it out the gate much less survive their first year. Thanks to all our players out there for continuing to jack in and fighting the good fight--whatever fight you consider "the good one", that is.

See you on the other side.

Cheers,

Walrus


Message edited by Walrus on 03/21/2008 10:59:10.



Jacked Out

Joined: May 20, 2006
Messages: 7507
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Thanks Walrus!

Lets see if LESIG can keep up with the Sentinel. Good luck to them!

No more cinematics? =O

See you at Fanfaire!



Vindicator

Joined: Aug 16, 2005
Messages: 765
Location: Pittsburgh, PA
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so wait....when you say you are continuing the story through other means through the Sentinel, you are killing the cinematics all together? =(
O_o



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
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Can there be a spot in the new sentinel reserved for player submitted articles, with proper approval, of course? That would be really an awesome feature to have.



Systemic Anomaly

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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Data mine: Nothing we didnt know about.

Chadwick Gone: Good.

LESIG Over Sentinal: Good

No More Cinimatics: WHAT?!?!

Anniversary: Yeah...we know....


So....yeah.

I love that Chadwicks gone.

Two things that are not news.

And we've traded Cinimatics alltogether for new sentinals...*CENSORED*...

Yeah happy 3rd year to us -_-



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
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Yeah, that sucks. One of the only features I still enjoyed about the story was the cinematics.



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
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I dont know about you guys, but I am not that bothered about the Sentinel... I'd rather have the Cinematics SMILEY




Systemic Anomaly

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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Once again SOE has succeded in building me up thinking we're on the verge of the right direction, only to smack me upside the head and laugh.

Good game SOE, you had me fooled once again.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1856
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...cinematics...

If this community can pull off great videos from this game, then I can't imagine you can't hire two people to do the same to continue the storyline. When videos like "Betrayal" and "Angels of Vengeance" were released, the developers in your office were quick to go watch it together over and over.

This Producer's Letter is just disappointing all-together. Very few times will I be one to post in objection to the game's administration, although this letter has done nothing to make me want to remain subscribed to The Matrix Online.

- New Construct: Been there, seen that, still waiting on future updates to see it grow further (although the letter makes no mention of that)
- Paul Chadwick is gone
- LESIG gets the Sentinel: Good news, although it's followed up with:
- No Cinematics.


If the Sentinel is the only means that will further this story, other than Live Events and the missions, then that's just upsetting. Being in this game for three years now + beta, it's just disappointing to see this game lose  its roots each year.


edit: Oh, yea, Anniversary Update... next year, at least give us something new other than t-shirts -- it's bad enough we have to play with the same smith and oracle mission.

Message edited by MxO-Insertion on 03/21/2008 11:18:41.



Systemic Anomaly

Joined: Sep 29, 2005
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SolidRevolver wrote:

I dont know about you guys, but I am not that bothered about the Sentinel... I'd rather have the Cinematics SMILEY<img src=" />

This. Yes, we always wanted Sentinal.

I don't think ANY of us wanted to trade the Cinimatics for them.

First we had the great in game ones...then we went to the crappier but still sometimes enjoyable comic panel style ones...now we have none.

Three years, three versions of cinimatics. Good.....ok...none.

Yeah, gg.



Jacked Out

Joined: Aug 15, 2005
Messages: 2214
Location: Unknown Instance: Recursion Rank: Commander HvCFT: Scarlet Hotei Organization: EPN
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Just another step into oblivion.  Smile and nod, everyone.  SMILEY  *sigh*


Femme Fatale

Joined: Feb 19, 2006
Messages: 2553
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
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I'm giving all of this time to soak in before I say too much.

Phirst impression though....... not good, and not good to announce all of this right before a big party we should be happy at, and celebrating.

 




Systemic Anomaly

Joined: Sep 29, 2005
Messages: 5031
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The party is going to have some very....interesting conversation I'm sure.



Jacked Out

Joined: Feb 24, 2006
Messages: 54
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Alot of this isnt news so much as keeping us informed.

However, swapping cinematics for sentinel? Not a popular move I feel - while I have nothing against the sentinel, the cinematics added to the storyline as well as the sentinel did (when it was updated).

As someone (MXO-Insertion ?) has already said - we have many many talented players here in the community itself, would it be so difficult and so 'bad' to hold a competition which showcases a player (or group of players) and their video-making skill?

You could showcase it as a competition, have a vote on it with the community (yes, this may well cause drama - but it will at least involve members of the community more - perhaps those who havent been able to get fully involved perhaps?) - of course Walrus/Rarebit/SOE would have the final 'say' on this.

You could request the player/players in question sign (much like we all agree to the T&C when we jack in) a document that states that they cant use their possibly fore-knowledge of the story for their own ends.

Of course you may well get people who abuse this - but community players - who would happily do this not for themselves but the community and game in general - wouldnt abuse this as they - like all of us - want to see this game go from strength to strength.

Im sure that this idea is unfeasible and there are reasons why - but I figured Id throw it on the table for others to shoot down or agree with or whatever.

If this idea has annoyed anyone or offended anyone, I apologise in advance SMILEY

Darknyte @ Recursion.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1673
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dev/null

I'd rather not post angry, so I won't say anything at all.


Message edited by ManicV on 03/21/2008 11:36:40.

 
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