ChambersOfShaolin wrote:As we all know now, damage resistance is the key stat. So I loaded up all the ballistic and melee resistance gear I could find. This is a preliminary report, full Mission/NPC balancing report to be posted later.Level 50 RSIMelee Resistance 130Ballistic Resistance 165Aikido Grand Master/Kung Fu MasterFull Focus/Full Perception remaing in BeliefEarlier in the day on the 17th I was very very happy with the difficulty level of NPCs. In missions set to hard, it wasn't surprise to see someone die. We rallied to help each other and health pills kept the primary tank alive.The next area of testing was Creston Heights, a neighborhood I've been pushing for high difficulty in. I got REALY excited when I fought clusters of the level 48's there. They were Con Yellow. The single chev's I could plow through pretty quickly, and the double and triple chevs took much longer respectively. The Creston NPC's did around 45 damage per shot which quickly added up when fighting 3 or 4 at a time. It was fast paced and I was popping pills when needed. If they were only Single Chevs no pills needed, double and triple chevs involved sometimes they were needed. Either way, if I didn't pay attention it'd be very easy to die. (Died once out of 20 clusters when the cluster had a triple and two doubles)After the patch came out on the 17th it was clear they had been watered down. The once respected Watchers were now ankle biting annoyances. The NPCs did 20-25 damage, and their resistance was less. Each move seemed to do about 100 more damage (log review later today). I actually ran around all of Creston Park and pulled all the clusters to me...engaged at least 10 of them that I could count on my screen with little concern. Unfortunately this patch watered them down to the point that the only exciting neighborhood for a level 50 was no longer exciting. They couldn't do enough damage, and they took to much.So down into the museum I went hoping to find some more trouble. I just dove right into the NPCs at the stairs and pulled all three clusters equalling 9 level 50 NPCs of various chevrons. I could at least tell the difference between the chevs this time...but I unfortunately didn't die. I did this several times...pulling mutliple clusters. Health pills were needed but taking on 9-12 NPCs and not denying leaves little to report. I look forward to the next rebalancing. I really enjoyed the difficulty level of the NPCs in Creston when it was challenging to solo. We so desperately need something to challenge us at level 50. /target developer ; /plead
HCFrog wrote:Big thanks to all the people who were there in Creston! That was fun Oh and after trying to take down the boss of the Seraphim, I think anybody who wants to test the PB4 should probably wait until I get a chance to meddle with them some :smileysurprised: