One thing I'd like to see changed now that my biggest complaint (the non-stacking decaying code) has been addressed is some way to keep the Wasteland Corrupted away from the hardlines. Coming out of a hardline only to be instantly killed isn't fun... and then of course you have to reconstruct since no one can rez you... and then you have to run all the way back from a hardline outside of Bathory. Doesn't sound like fun to me.
There are two solutions to the hardline-gankfest that I've found to work.
1) The instant your screen switches from "Loading" to green code, press and hold HJ.
2) Die, reconstruct, and quickly come back before their 30-second reuse timer for that 2000-damage move is finished.
There are two solutions to the hardline-gankfest that I've found to work.1) The instant your screen switches from "Loading" to green code, press and hold HJ.2) Die, reconstruct, and quickly come back before their 30-second reuse timer for that 2000-damage move is finished.3) Everyone waiting for the spawn, move away from the HL.
3) Everyone waiting for the spawn, move away from the HL.
I hope HT posts some screens of better quality, but yeah it's 5am...
Credit to Mathalos for sacrificing a corrupted code frag.
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Show-off Either way, I hate people who stand idle near the two Bathary HLs. *CENSORED* Corruptors spawn there so easily. Remove Corruptor encounters in a 100m radius near HLs!!!! (like in Pandoras Boxes)
I would assume it scales by level like binary boy.