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The Matrix Online » Archived Forums » External Playtest Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2
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Jacked Out

Joined: Aug 16, 2005
Messages: 2573
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HCFrog wrote:


DA6ONET wrote:
Please any dev just respond to this thread stating that you have at least read it!


Yes we've read it, it's actually been sent around in an email here. This is great feedback, and here are some brief responses:

With stealth stuff, I don't think the fixed Stealth has made it into the test server yet. When it does, Stealth should be working a lot beter.

I think we're going to look into the Evade Shield stuff... it definitely shouldn't be taking anybody 5 or more hits AFAIK.

Not being able to stop free firing - you should be able to click on it again to stop firing, adn the little cross hairs on the free fire button goes unlit. If you can't, that's a bug.

Snipers staying hidden: may be realistic but this is a place where realism != fun gameplay. Being able to stay hidden and repeatedly deal out great amounts of damage, while fun for the sniper, would not be much fun for the, uh, snipee. But keep in mind snipers just got some lovin'. Line Up The Shot is going to add some DPS while it's going, and it doesn't kick you out of concealment to use that ability. I think it's going to make Sniper pretty fun SMILEY

Oh and the title buffs... the most contentious remaining element in CR2. We are doing a slight redesign on them, which includes fixing the going-through-hardlines problem.

Thanks again for the feedback K. We actually do read a lot of feedback on these boards even when we don't reply individually to threads.


Thanks for the reply F. SMILEY
I know you guys were redesigning the stealth aspect so I didn't say anything about being detected easily, but I didn't know if you were looking at anything else. Could you or another dev please comment on my suggestion about spy combat and spy attacks as well as being able to stay in sneak when taking damage?
I know you are busy and it takes time to inform us, but it would really help. At the moment I am not even bothering testing the spy stuff because it just doesn't work without their own combat system. No one in their right mind would be a spy on the real servers the way it is now. So tell me something is being done! So I can sleep at night. SMILEY Thanks in advance.
 
-K (lol the abbreviation sticks)
 
P.S. I forgot to mention this. If you like a thread but do not post something on it the thread will die. If you post the thread appears on the Dev Tracker. More people then see the thread and will most likely post their oppinions and you can get a broader view on how the community views the topics in the thread.

Message Edited by KivoOnline on 03-10-200602:12 PM


Message edited by Kivo on 03/10/2006 14:12:14.
 
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