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Body Shot & Overhand Smash
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03/31/2006 10:32:54
Subject:
Body Shot & Overhand Smash
Shadow-SK
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2357
Offline
I was under the impression that using these two abilities would take you back down to Self-defense, since they're not Karate, Kung Fu, or Aikido style moves.
However, when using these two abilities, your stance doesn't change. Just wanted to know if this is intended or not.
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03/31/2006 10:39:15
Subject:
Re: Body Shot & Overhand Smash
Garu
Vindicator
Joined: Aug 16, 2005
Messages: 4589
Location: The Real
Online
Good eye, SK. I noticed that last night too.
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03/31/2006 17:25:40
Subject:
Re: Body Shot & Overhand Smash
9mmfu
Code Breaker
Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
Offline
This was a purposeful change actually. There was a standing issue with Covering Fire and in order to make this ability work correctly the other specials in the Operative and Soldier disciplines had to be assigned more advanced styles to use if the player had them loaded. In this way MAs and Gunman now have a couple of more tools to work with. :smileywink:
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04/04/2006 19:59:15
Subject:
Re: Body Shot & Overhand Smash
davec4s
Veteran Hacker
Joined: Jan 18, 2006
Messages: 36
Offline
yah... good move on devs part this time. gotta say i use iron guard a heluva lot. and it helps in 2 ways. first, the defense upgrades. second, its a low IS aikido move unrelated to other timers. nice touch devs.
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