Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Update 38 Discussion Thread
Search inside this topic:
The Matrix Online » Top » Development Discussion » Update Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 4 , 5 , 6 , 7 , 8 , 9 , 10 , ...  11  Next
Author Message


Matriculated Mind

Joined: Aug 23, 2005
Messages: 28
Offline

Ok, I tried a reboot of my laptop and it seems to be downloading the patch just fine now. Sorry to bother you.

 


Mainframe Invader

Joined: Aug 16, 2005
Messages: 336
Offline

Loving the e-mail! ^_^ Quick question, though... can we send mail to a large group, say a faction, just by using the faction name? I know SWG guild leaders had the power to send "guild mail"

Is that a possiblility?



Jacked Out

Joined: Aug 17, 2005
Messages: 197
Offline

The ability to create distribution lists would be very powerful, but being able to email an entire faction would rock.



One question I have for Walrus, if he would be so kind as to forward it onto the SOE email designers...



Is possible for you to have the email client recognise URL's in emails,
and support the ability to invoke the users web browser upon clickage?
Pasting forum threads and other community URL's would be highly
desirable; and launching Firefox after this clickage would be quite fantastic.



I doubt folder support is possible, although it would be nice.



The only other things I would want from a SOE email update would be:



BBCode support for basic email formatting.

The ability to to create client-side drafts, or email templates.



Thanks Walrus for the constant communication, excellent patch.



Rsync.

Message Edited by Rsync on 11-22-2005 07:57 PM

Message Edited by Rsync on 11-22-2005 07:57 PM
Message edited by Rsync on 11/22/2005 11:57:41.



Jacked Out

Joined: Aug 17, 2005
Messages: 197
Offline

Furthermore...



As our buddy list is the closest thing we have to an address book,
would the SOE email designers please take under consideration an option
to right-click on a player name in the buddy list, with an option to
send an email to that player? Naturally the email composition window
would have the To: field already populated.



This would be a massive help.



Clarification on whether or not you have plans for multiple attachments
(there is UI space in the composition window) would be great.



Thanks,



Rsync.

Message Edited by Rsync on 11-22-2005 09:09 PM
Message edited by Rsync on 11/22/2005 13:09:16.





Joined: Aug 16, 2005
Messages: 336
Location: Cologne, Germany
Offline

Ok. To have an email system is cool. But while i tried to hack in a long mail to inform my crew about changes i´m planning like setting Eventdates and publish them with our allnew great mailsystem, different people have been telling to me. And i was not able to response.... first i decided to go on with my mail to tell the others what i want to tell... but while i was trying to force my mind more tells came in and things like "hey. Why don´t you response?"..."still there?"..."hello?!?"...."What do you think does this new cinematic mean?"....
....and then i canceled my mail .... said rude things to my computer, breathed 3 times to calm down and then started an as constructive and objective as possible post here.

Not beeing able to chat while coding/compiling is bad enough. But here i can wait to finish the current procedure, type some things to my mates and then continue compiling.


dave









Joined: Aug 16, 2005
Messages: 336
Location: Cologne, Germany
Offline


Aiyalla wrote:
Loving the e-mail! ^_^
Quick question, though... can we send mail to a large group, say a
faction, just by using the faction name? I know SWG guild leaders had
the power to send "guild mail"

Is that a possiblility?



Yeah. How can we improve activity in our factions by setting dates for faction events. like large scale missiontrips, pvp, or RP when we have to type every  name  every time and hope not to forget anyone.


dave



Message Edited by davemusic on 11-22-2005 10:22 PM
Message edited by davemusic on 11/22/2005 13:22:27.



Jacked Out

Joined: Aug 16, 2005
Messages: 142
Offline



Rsync wrote:
The ability to create distribution lists would be very powerful, but being able to email an entire faction would rock.
But it could be abused.  "Forward this to 30 people and you will be
rich" or "AOL gives 1$ to this poor kid for every forwarded mail so
please forward as much as you can" spam mails in mxo. LoL. Why do
people love forwarding crap so much...Well it looks like i'm out of the subject. SMILEY



But i agree that right-click Mail option and multiple mailing must be added.


Message Edited by NEO1O1 on 11-23-2005 12:17 AM
Message edited by NEO1O1 on 11/22/2005 14:17:47.





Joined: Aug 21, 2005
Messages: 4
Offline


IMPORTANT!!!


There seems to be some sort of decay bug, causing your clothes to loose stability points rapidly. It happens mostly when switching load outs, particularly when unloading abilities. I haven't narrowed it down to which abilities, and I don't have enough clothes to waste trying.


 



Mainframe Invader

Joined: Aug 19, 2005
Messages: 441
Offline

The only changes I saw was the different moods the gangs had, I didnt
see anny "new pathing" and what not, I wasnt impressed at all ;-/ 
But still a good game. XD




Jacked Out

Joined: Aug 15, 2005
Messages: 26
Offline

Bah... I still can't even get in... **bleep** "Negotiating with Servers..." thing...



Jacked Out

Joined: Nov 19, 2005
Messages: 73
Location: Somewhere Downtown
Offline

I haven't had any real problems with it.. just the stability loss...
logging in is fine with me, just the annoying stability loss.... :smileyindifferent:





Joined: Aug 19, 2005
Messages: 286
Location: Unkown
Offline

Awww yes Mr.Walrus my items have been destroyed and the svers are shut down.....


Jacked Out

Joined: Aug 17, 2005
Messages: 197
Offline

Walrus has explained the item decay, and announced the scheduled maintenance.



Just read the proper sections of the forums.



Thanks,



Rsync.




Jacked Out

Joined: Aug 17, 2005
Messages: 720
Offline

Looks like someone beat me to it, but I was going to suggest the email
system be expanded so that faction leaders can send a message to all
their members, same thing for crew captains as well. (Speaking of which
faction leaders need some better tools, ever try to see who is in
another crew, or just wonder how full a crew is, etc, etc.)



Anyway, lots of new stuff in this patch, I like it. one of my fav's
which I can't beleive no one else mentioned, is the fact that NPC gangs
now have moods, when before they would all just stand around like
normal. (Awesome little bug is that a lvl 4 will use a lvl 13 mood,
don't fix it, I think it's rather funny).



As far as the item decay, I have noticed very high decay on my lancet,
it was full yellow, now it's half red, I unequiped it after seeing it.



Overall awesome patch.



Fansite Operator

Joined: Aug 16, 2005
Messages: 639
Location: A mirage floating on the ocean of time
Offline


I'm kind of baffled about the item decay.  Walrus confirms accelerated decay rates in items from Richland and Westview, but people are experiencing accelerated decay in items which are _not_ from those areas.

 

QA in others areas obviously leaves something to be desired.  Have the QA folks (or folk)/devs looked into whether the accelerated decay rates have been inadvertantly applied to almost _every_thing, not just the items Walrus listed?

 

Otherwise, it's kind of inexplicable how a Lancet suddenly starts unravelling as has been described.

 

 

Message Edited by sugaree on 11-23-2005 02:41 PM
Message edited by sugaree on 11/23/2005 14:41:11.


 
The Matrix Online » Top » Development Discussion » Update Discussion Go to Page: Previous  1  ... 4 , 5 , 6 , 7 , 8 , 9 , 10 , ...  11  Next
Go to:   

Version 2.2.7.43