I hope she say's: "Dodge this" ^_~
want cin now
Hmm.. the Architect and a very ticked off Pace, this should be good.
Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of the already in game tracks for the "soundtrack?" In my eyes, the total silence was the one let down during what was an excellent first outing for the new cines.
Hmm... Pace getting... inhabited... by the BIP? (Wasn't there some wild theories that Pace has some Trinity in her at one point?) Anyhow, programming goes awry, Goes on a mad exile/Zion killing spree.
Chapter 12 baddie... Ex Agent Pace?
Shinryu wrote:
Hmm.. the Architect and a very ticked off Pace, this should be good.Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of the already in game tracks for the "soundtrack?" In my eyes, the total silence was the one let down during what was an excellent first outing for the new cines.
I second every word here.
Yep, would rock! =)
It was something we discussed here last time, and I ran the idea by Dracomet, but didn't manage to get definite word on feasibility. He's the guy who had to *disable* game music for the old cinematics, because it used to play over their own sound tracks; so now we'd have to have a sort of two-tiered system where it doesn't play over the old ones but does over the new ones. Probably doable but there've been some higher-priority things we needed him to get done, so I haven't been leaning on anyone about it yet.
Rarebit wrote:
Shinryu wrote:Hmm.. the Architect and a very ticked off Pace, this should be good.Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of the already in game tracks for the "soundtrack?" In my eyes, the total silence was the one let down during what was an excellent first outing for the new cines.It was something we discussed here last time, and I ran the idea by Dracomet, but didn't manage to get definite word on feasibility. He's the guy who had to *disable* game music for the old cinematics, because it used to play over their own sound tracks; so now we'd have to have a sort of two-tiered system where it doesn't play over the old ones but does over the new ones. Probably doable but there've been some higher-priority things we needed him to get done, so I haven't been leaning on anyone about it yet.
Then would it be easier to just add in one of the in game tracks?
Steelle wrote:
Rarebit wrote:Shinryu wrote:Hmm.. the Architect and a very ticked off Pace, this should be good.Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of the already in game tracks for the "soundtrack?" In my eyes, the total silence was the one let down during what was an excellent first outing for the new cines.It was something we discussed here last time, and I ran the idea by Dracomet, but didn't manage to get definite word on feasibility. He's the guy who had to *disable* game music for the old cinematics, because it used to play over their own sound tracks; so now we'd have to have a sort of two-tiered system where it doesn't play over the old ones but does over the new ones. Probably doable but there've been some higher-priority things we needed him to get done, so I haven't been leaning on anyone about it yet. Then would it be easier to just add in one of the in game tracks?
To be honest, I also like this idea. But Rarebit said it would considerably increase the download time, which he obviously didn't want to happen.
Anyway, as I rather download the cinematics to my HD than watch them ingame, I find it sad that they have to be completely silent...
phluff?
Silenci0 wrote:
<_<
Vinia wrote:
Hmm... Pace getting... inhabited... by the BIP? (Wasn't there some wild theories that Pace has some Trinity in her at one point?) Anyhow, programming goes awry, Goes on a mad exile/Zion killing spree.Chapter 12 baddie... Ex Agent Pace?
Pace becomes this iteration's answer to Smith?
...Bring it on.
Wait, then that would preclude the return of the One... Hm...
Just starting on the background figures in this one.