Is there an extension on the when the Halloween stuff will be removed?
See, that's what I don't understand. Why does the regular patch schedule need to change if the event is prolonged? If you extend the event until update 56, you can remove the halloween stuff and update the game in one go.
hmm I wish we could whip up something like a trick/treat setup...where all mission doors (doors inside buildings that normally go to instanced missions) would function as a trick-or-treat door instead when there's no mission active. When you "knock" on the door you'd get either a trick, or a treat. Tricks are hoards of NPC enemies that pile out to attack you with a slim chance for some rare loot . If you get a treat (rarer), then an bluepill NPC answers the door and walks out...you can right click, select "Get" and receive a treat (rare loot, or a mask, or maybe some cake).
I like this idea!
Heck, even something as simple as adding a "creak" sound to opening and closing doors would be a fun little touch.
RL triple-bombed me this year, so I haven't seen much of the Halloween Event. But I wanted to say how much I appreciate it--it's kind of fun to come in to something different.
Hey Paige--maybe your trick-or-treat idea could be done by tying the jack-o-lantern behavior to select doors. I'm sure each district has certain exterior doors that are simply never used for missions and/or never function. Don't know how you'd do the "treat" part, but it might make an easy way to do a "trick or treat" setup.
5 extra days of Halloween event ok with everyone?