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[10.2.2] "For those of you not familiar with hardline repair..." - Recursion - 5/23/08
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Systemic Anomaly

Joined: Nov 5, 2005
Messages: 5384
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Zudrag wrote:
I seem to recall most of the kills on the technician came from Zionites/EPN that were MKTs and were in close proximity to the technician, not from logic cannons outside of the PVP zone.

Then I'm afraid you recall wrong, that worked in the beginning, but we put a stop to it, and enemy had to change to a more safe and effective method.



Matriculated Mind

Joined: Oct 17, 2007
Messages: 204
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imax wrote:
Zudrag wrote:
I seem to recall most of the kills on the technician came from Zionites/EPN that were MKTs and were in close proximity to the technician, not from logic cannons outside of the PVP zone.

Then I'm afraid you recall wrong, that worked in the beginning, but we put a stop to it, and enemy had to change to a more safe and CHEAP effective method.
*fixed* SMILEY SMILEY



Femme Fatale

Joined: Jun 27, 2006
Messages: 1144
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Agent_Pace wrote:

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
I <3 this screeny.



Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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Warboy wrote:
odj wrote:
Zudrag wrote:
The technician only died what? 10 times for 4 Hardlines?
Yea, we missed the chance to kill him on one hardline. Shame really.





Just remember, I'll be back to serve up more punts and Logic Cannon 2.0 >.>

Also, Check it. 1,672 dmg on a event character.

 
I'm pretty sure for a level 50, the 1,200-1,600 damage range is average for a Logic Cannon 2.0. I'd be impressed if it was level 55 or 60.

odj


Vindicator

Joined: Oct 5, 2006
Messages: 2255
Location: UK - Wales
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Remixermike wrote:
imax wrote:
Zudrag wrote:
I seem to recall most of the kills on the technician came from Zionites/EPN that were MKTs and were in close proximity to the technician, not from logic cannons outside of the PVP zone.

Then I'm afraid you recall wrong, that worked in the beginning, but we put a stop to it, and enemy had to change to a more safe and CHEAP effective method.
*fixed* SMILEY<img src=" /> SMILEY<img src=" />
Whatever gets the job done...



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
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Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
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Yes, because danding toe-to-toe with superior firepower is a sure way for the underdog to win. *rolls eyes*

In the face of superior firepower, you utilize anything and everything available to do what you can to cause the most damage and minimize the casualties. I suppose the Greeks used cheap tactics too in their preservation of democracy against the Persian Empire.


Message edited by Archangel on 05/29/2008 19:38:24.



Matriculated Mind

Joined: Oct 17, 2007
Messages: 204
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Heres some lame event pictures i took with agent Griffen in them...






Systemic Anomaly

Joined: Nov 5, 2005
Messages: 5384
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Archangel wrote:

Yes, because danding toe-to-toe with superior firepower is a sure way for the underdog to win. *rolls eyes*

In the face of superior firepower, you utilize anything and everything available to do what you can to cause the most damage and minimize the casualties. I suppose the Greeks used cheap tactics too in their preservation of democracy against the Persian Empire.


But the catch is, the Persian empire couldn't stand outside a box completely safe from attack while attacking a target that was within the box. Ever heard the expression "like shooting fish in a barrel" ?  Don't get me wrong, if it were me I would have been doing the same thing, I'm not angry at the other players, I'm angry that the pvp zone was entirely to small which totally unbalanced the fight.

Very poorly executed event IMO, that is unless we were intended to fail, in which case bravo.

Message edited by imax on 05/29/2008 23:13:15.



Vindicator

Joined: Aug 21, 2006
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I'm starting to think when Agent Griffin is in charge, you're doomed to fail.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
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imax wrote:
Archangel wrote:

Yes, because danding toe-to-toe with superior firepower is a sure way for the underdog to win. *rolls eyes*

In the face of superior firepower, you utilize anything and everything available to do what you can to cause the most damage and minimize the casualties. I suppose the Greeks used cheap tactics too in their preservation of democracy against the Persian Empire.


But the catch is, the Persian empire couldn't stand outside a box completely safe from attack while attacking a target that was within the box. Ever heard the expression "like shooting fish in a barrel" ?  Don't get me wrong, if it were me I would have been doing the same thing, I'm not angry at the other players, I'm angry that the pvp zone was entirely to small which totally unbalanced the fight.

Very poorly executed event IMO, that is unless we were intended to fail, in which case bravo.
Nah, if you were intended to fail, the event would've ended one of the first 9 times we killed a technician. There's never a way to change the final outcome of an event, as much as we'd like to believe otherwise. The only thing we can really change is how we get there.



Veteran Operative

Joined: Jan 15, 2008
Messages: 326
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Remixermike wrote:
odj wrote:
imax wrote:
Yea I know right? 10 zionists outside of a pvp zone all setting up and logic cannon 2.0ing a live event character while not flagged is awesome fun. Your skill at assault tactics during a live event is unparalleled in greatness!
We still killed him into double figures. SMILEY<img src=">

I didnt know killing a level 50 Tool Maker so many times was a big deal lol Hell any level 50 could of kill him by themselfs so as a matter of fact since you guys only killed him like 10 times is not a good thing he should have died more than that >: ) for a allmost 4 hour event

details, details... SMILEY

SMILEY




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1478
Location: The Black Knight
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Remixermike wrote:
odj wrote:
imax wrote:
Yea I know right? 10 zionists outside of a pvp zone all setting up and logic cannon 2.0ing a live event character while not flagged is awesome fun. Your skill at assault tactics during a live event is unparalleled in greatness!
We still killed him into double figures. SMILEY<img mce_tsrc=" />

I didnt know killing a level 50 Tool Maker so many times was a big deal lol Hell any level 50 could of kill him by themselfs so as a matter of fact since you guys only killed him like 10 times is not a good thing he should have died more than that >: ) for a allmost 4 hour event
Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I'm sure Your numbers we're much larger then ours but yet, We still Killed him mainly everytime a new one popped up.



Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
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Warboy wrote:
Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I'm sure Your numbers we're much larger then ours but yet, We still Killed him mainly everytime a new one popped up.
Because blue-shotting someone is hard right?

odj


Vindicator

Joined: Oct 5, 2006
Messages: 2255
Location: UK - Wales
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Cadsuane wrote:
Warboy wrote:
Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I'm sure Your numbers we're much larger then ours but yet, We still Killed him mainly everytime a new one popped up.
Because blue-shotting someone is hard right?
Healing someone isn't hard either. And as soon as the first shot goes through its no longer blue shooting. I'm pretty sure I hit the guy at least 5 times with code nukes before he went down. Gave you guys plenty of time to have a team healing him and a team taking down the nukers/snipers. We just used teamwork, and it worked.

 
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