"Weapons now give a major Accuracy nerf without the proper Abilities"
DAMMIT! :robotmad:
Oh well.
Walrus, I am happy for the update, but the reversion of the red frag is going to infuriate the coders more instead of making the game challenging. The drop rate feels unrealistic since anyone can spend as much as five hours just to not get a red frag. Not every single can play the game 24-7 since at least half of the players have jobs to work at just like you. Isn't there any way to make a balance with the "Spring Break" frag drops?
Another question that I've been asking for the past three updates, and no answer was given *AT ALL*. Are the staff members *EVER* going to program in the subtitles for the 4.2 and 4.3 cinematics?
So there's a major Accuracy nerf if you use, say, an SMG, without having SMG Specialist loaded???
Great.
Congratulations, SOE, you just nerfed practically everyone in the game. Especially hackers and proxy users.
Red frag drops are not going to be a problem for a long long time if you used this past week to your advantage. However, they honestly didn't drop that infrequently for me before the boost. Now granted, I couldn't hang out in one area and kill 20 people and get 20 frags like this past week, but the rate was not all that bad. And I too have a job and do not play 24-7.
To answer your subtitle question *THAT HAD* been answered already:
Rarebit wrote:Our art lead tells me that adding subtitles is indeed the plan. When we hit 5.1, all the pre-chapter-5 cinematics are going to be converted into movie file format (just recorded from the current in-game versions, I mean), and at that point we'll go through and add subtitles to those that don't have them yet.And to Ms. Zipper, I don't think that the patch notes imply that using a SMG without SMG Specialist loaded will cause the accuracy nerf. Maybe using Dual SMGs without the Dual SMG ability loaded is what Big Wally is talking about. I hope so at least - if not, you are right, they did just nerf everyone in the game.
Dual guns can't be used without the specific dual handgun/SMG ability loaded. I think it's as you said, without at least one of the gunman abs loaded you get the penalty.
Other than that, nice little patch. Pity the shield exploit hasn't been fixed though.
Thanks for the update, finally an end to a Megacity full of farmers
Aquatium wrote: Thanks for the update, finally an end to a Megacity full of farmers
Message Edited by Miggesch on 04-25-2006 02:19 PM
Miggesch wrote: Aquatium wrote: Thanks for the update, finally an end to a Megacity full of farmers Too bad the Update didn't come though.....AGAIN!And Aquatium - every time I was at the dish coding you were there too - sooooooo?
lol yea I remember seeing you there a lot too
But still, a lot of people got focused on making info, and I can understand that, but at least it ends and other stuff can be worked on.