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What does CQ do?
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The Matrix Online » Top » Gameplay Discussion » Player Versus Player Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
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Joined: Aug 24, 2005
Messages: 446
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I am new to pvp and I was just wondering what CQ points do.

 

.Makablesdinger


Jacked Out

Joined: Aug 16, 2005
Messages: 114
Location: The Mental Hospital
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we dont really know it sayed on the old website once that what CQ points were Secret




Joined: Aug 15, 2005
Messages: 3403
Location: Wichita
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Combat Quoitent....



dont worry about em...





Joined: Aug 15, 2005
Messages: 250
Location: Vancouver BC Canada
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I heard they are like virtual ego....



Jacked Out

Joined: Aug 15, 2005
Messages: 2382
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There is IQ and there is CQ, choose carefully SMILEY



Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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To make you feel special.





Joined: Aug 26, 2005
Messages: 260
Location: The Grey Area
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gothique wrote:
There is IQ and there is CQ, choose carefully SMILEY


Indeed, and the two appear to be mutually exclusive.


Vindicator

Joined: Aug 15, 2005
Messages: 5444
Location: In Exilium
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Wow. I need to put that quote on something, Gothique...
Maybe a flag.
That's just the whole PVP experience in a nutshell.

- Void



Systemic Anomaly

Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
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I'd like to see them implement something to make CQ's... more rewarding.. they are kind of pointless at the moment, except for the odd monkey who turns round and screams "I HAVE MORE CQ's THANE U U SUK BWHAHAHAH"

 

*sigh*



Jacked Out

Joined: Aug 15, 2005
Messages: 544
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its stupid how they do not do anything yet months ago patched it so if someone had recently died they would not give a cq point out until after a sort of minutes had gone by.


clearly it was worth patching for yet not =(





Joined: Aug 24, 2005
Messages: 446
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I remember a while ago that when I got a CQ point, it was an attribute
point...  I don't know if this was a bug or if you are under a
certain level, CQ points are attribute points.





.makablesdinger



Jacked Out

Joined: Aug 15, 2005
Messages: 4360
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Its believed by young Zionist males as well as a lesser extent machinists and mervs to increase the size of *you know where im headed with this one*. thus far it has proven unsucesssfull.


Mainframe Invader

Joined: Aug 15, 2005
Messages: 409
Location: Glasgow, Scotland
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CQ will most likely be a PVP ranking system in patches to come.  Most likely following the same routes as DAoC.

 

Organization lock downs (org rep only, no random invites)

 

Organization-unique abilities.

 

For instance, it would cost 400 CQ for an ability that removed all negaticve effects, and usable every 30 minutes, 800 CQ to reduce timer by 15 mins, 1000 to have it at 10 mins. 

 

Something to make PVP work appealing and worth doing ( and at the same time, bring PVP content ).

 

Other abilities i could only imagine would be attrib bonuses, +1/3/6 at a 50/100/200 cost, cap at +6 etc.

 

Or extra memory, maybe 1 extra mem per-1000 cq, 45+ only Ability.

 

It will  be interesting to see what it eventually will do, but this is just my guess at what it will be like (fingures crossed the truce breaks soon).





Joined: Aug 24, 2005
Messages: 446
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The  memory bonus is good. But more attribute points would make long time pvpers gods. But then again....


Perceptive Mind

Joined: Aug 15, 2005
Messages: 680
Location: Syntax
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~It's not the size of the CQ points that counts, its the actions of the player Ganking you.~

 
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