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Update 54 Discussion
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Jacked Out

Joined: Sep 7, 2005
Messages: 425
Location: The Antares | The Glitch Society - Machines | Syntax Instance
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Are the buffs on the existing item changed or is there a new version with the new buffs?

Can't wait to see the new dragonskin buffs SMILEY


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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I dont think ALL dungeon loot will be given resistance, it said that it had only been applied where needed, a lot of the loot was effective withought the Resistance.  Weirdly, there was a discussion yesterday about how the Troll's Hide/Emma's Vengance doesn't have enough resis in the Syntax Marketplace board.

EDIT: Nice update, my Black Dress Shirt will be black again and not Red SMILEY  And new Shades and Hat.


Message edited by SolidRevolver on 08/24/2007 04:23:25.



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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I saw the file Char_Children.pkb getting patched... have they fixed Stretch-Sati?

Message edited by Croesis on 08/24/2007 05:07:29.


Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Newbie stuff is awesome, really helpful =D


Only little nag is the description of the RSI pills, makes it kinda sound like you can only change ay appearence the once. I know the itention is that the pills are comsumable but you know, wording and all that.


Next steps an imformant or two in tabor (since this points them there) that points em down into moriah for mission archives i take it? Good stuff but i think we can wait between another 'class based' quest first SMILEY<img src=" width="15" height="15" />


Though i spose the headless kinda constitute a quest, huh? Nice one on that btw, the level scaling and cool shades mean its good for higher levels but the buffs, location and again level scaling mean its awesome for new players too.

Big props SMILEY


Message edited by cloudwolf on 08/24/2007 05:27:10.


Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1132
Location: London Organization: EPN Faction: E Pluribus Neo Server: Syntax
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Croesus wrote:
I saw the file Char_Children.pkb getting patched... have they fixed Stretch-Sati?

I think thats just a standard character model thing rather than for actual children models as Sati is only oneSMILEY. So likely to be edited for the newbie npc?


It actually pwns, nothing major but its a nice little update with some needed fixes



Vindicator

Joined: Oct 15, 2005
Messages: 321
Location: HvCFT Libertas Faction: Furious Angels Organization: Zion Server: Vector-Hostile Operative Level: 50
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What's up with the White Avero Cuffed Trench?

It got trashed like Seraph's did when he was thrown into the River.



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Second person on Syntax to get the Headless Shades  SMILEY

Seriously though, Barebones looks awesome, the Red Code is a nice touch, the shades look awesome and have instantly beat my Voids as the shades of choice SMILEY




Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2459
Location: SyntaxXx
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Finally the new update we have been waiting for.



Jacked Out

Joined: Sep 7, 2005
Messages: 425
Location: The Antares | The Glitch Society - Machines | Syntax Instance
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Devaude-TGS wrote:
Are the buffs on the existing item changed or is there a new version with the new buffs?


Answer this now SMILEY<img src=" /> I'm stuck at work and can't check it myself

Message edited by Devaude-TGS on 08/24/2007 06:58:11.


Transcendent

Joined: Sep 1, 2005
Messages: 258
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Whoever is fixing the assasin mask............I LOVE U !SMILEYSMILEYSMILEY



MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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  • A new Merovingian-affiliated NPC near Uriah SW directs new players east, where they'll find new enemies waiting for them below ground, and new rewards.
  • Hee, this'll help the newcomers find their way around a lot better. I'm going to check this out with Morraeon.




    Vindicator

    Joined: Aug 16, 2005
    Messages: 763
    Location: Pittsburgh, PA
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    A lot of the Uriah npc's that you talk to that are in or around the exile hideout all are Errors, like their text files are missing or something. They all say the same thing. At least for me.



    MC Photographer

    Joined: Nov 17, 2005
    Messages: 3758
    Location: La Tour de Merovee, Outpost Segur
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    Outlaw wrote:
    A lot of the Uriah npc's that you talk to that are in or around the exile hideout all are Errors, like their text files are missing or something. They all say the same thing. At least for me.


    Just was on there, and had no trouble. That's very strange...

    Either way, it's *GREAT* to see the devs do something to play up recruiting for the Merv: maybe this will help raise the numbers and balance out the orgs. I can hope, non?




    Jacked Out

    Joined: Aug 17, 2007
    Messages: 203
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    Ok been in the Dungeon for 15mins and now spawn.  I know I'm in the right area.  Can some one help the new guy out.  How long is this spawn rate.  If it matters I'm on Vector.


    Femme Fatale

    Joined: Mar 31, 2006
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    Location: Groznyj Grad, North of Sokrovenno
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    YourEraser wrote:
    Ok been in the Dungeon for 15mins and now spawn.  I know I'm in the right area.  Can some one help the new guy out.  How long is this spawn rate.  If it matters I'm on Vector.

    Dont kill Barebones, he has to stay alive.  He will spawn one equal level NPC on to you and only that will drop the Headless Frags.  If he dies, the Spawns will stop till he respawns.

     
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