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Ask the devs an MXO question
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Development

Joined: Dec 2, 2005
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TxTurbo wrote:
How long have you been dying to post on these forums? =)



Well, it wasn't that I was dying to, exactly. I'm just sort of finding it to be useful now.



Jacked Out

Joined: Aug 17, 2005
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What were you looking forward to when the idea of joining the MxO team came to mind?


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When will /ignore block area chat again?

 

Edit: Since apparently "the d word" is censored now... DARN YOU, CAP0NE. :'(

 

Message Edited by Musutangu on 12-17-2005 08:01 PM
Message edited by Mustang on 12/17/2005 18:01:40.





Joined: Nov 22, 2005
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Will Culb Hel remain closed to the general public (except missions), or will it be open to the public?


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Well, we're finding it quire useful to.  Thanks! =)



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Musutangu wrote:


 

Edit: **bleep** YOU, CAP0NE.

Message Edited by Musutangu on 12-17-2005 08:00 PM





<3


Fansite Operator

Joined: Aug 16, 2005
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Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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kk guys, in all seriousness, we should ask this


'what, if anything, is being done about the AWR situation?'


Lets finish this once and for all... time to find out if we can keep fighting or if  we should just let it go...

Message Edited by cloudwol on 12-18-2005 02:09 AM
Message edited by cloudwolf on 12/17/2005 18:09:02.




Development

Joined: Dec 2, 2005
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ThePigeonKing wrote:
What were you looking forward to when the idea of joining the MxO team came to mind?



I was looking forward to finding out what MMPs were all about, because I really didn't know, and because it'd be a change from the games I'd been working on.

I was also looking forward to at least a year or so of non-crunch mode, because I knew MXO would be a long project, and I had just come off two straight crunch modes, having been pulled over to help ship Sanity, and then going back to AVP2 just in time to start crunch on that one. Of course, I knew an MMP would be the worst crunch I had ever seen in the end, but a year of non-crunch sounded absolutely miraculous.



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When will /ignore properly block area chat?


Development

Joined: Dec 2, 2005
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Musutangu wrote:
When will /ignore properly block area chat?



I dunno. But /futurereleasequestion seems to work all right for me. That one might be admin-only though.



Ascendent Logic

Joined: Aug 21, 2005
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'what, if anything, is being done about the AWR situation?'



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My first question to get through, and it can't be answered. *sobs*

 

But w00t for 300 posts for me, finally!

*goes back to sobbing*

Message Edited by Musutangu on 12-17-2005 08:17 PM
Message edited by Mustang on 12/17/2005 18:17:46.



Development

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Talauntiar wrote:
'what, if anything, is being done about the AWR situation?'



No clue. That's all corporate stuff, not game dev stuff. The suits deal with that.



Ascendent Logic

Joined: Aug 21, 2005
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Have you tried out the new CU yet, and if so, whats your favorite part?




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Joined: Aug 15, 2005
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What is a typical work day like for you? (Each dev/admin could answer this.SMILEY)

 
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