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Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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http://teamfortress2.fr/achievements_eng.php


I love this thing.





Vindicator

Joined: Oct 22, 2005
Messages: 8299
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So, Valve decides to randomly push a huge engineer/spy update, and now engineers are awesomesauce. <3

http://www.teamfortress.com/post.php?id=2096




Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
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The next class pack will be the Scout. One of the main goals we're focusing on for him has been to provide tools that make him useful in maps like Dustbowl & Goldrush. If you have any ideas for what you think would work well, post them over on the Team Fortress 2 Forum and we'll take a look.

 

No spy change XD. Wow a few lage sum of players must be p/oed.

 

We're also working on bringing over a variety of engine improvements from Left 4 Dead into the TF2 engine, but it won't be a wholesale replacement of the engine. This means we'll get some of L4D's performance improvements, like the better multicore support, but not all of them. For example, we can't bring over some improvements without dropping support for DX8, which we're not prepared to do.

Just do it for christ sake. People should have Dx9 c or 10 now if they even want to play a MMO or A mere PC Game. If your using Dx8 you must be using 95 supped up still. Cause right now. I do want this right here XD. Well mostly the multi-core support.

 

 




Jacked Out

Joined: May 9, 2006
Messages: 625
Location: Ontario, Canada
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Engineers were always awesomesauce.



Vindicator

Joined: Oct 22, 2005
Messages: 8299
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Avalod wrote:

No spy change XD. Wow a few lage sum of players must be p/oed.

Spies do now have the ability to recharge their cloak by picking up ammo (or just sitting around the new monster of a dispenser of Engineers), which is pretty big to me.

Just do it for christ sake. People should have Dx9 c or 10 now if they even want to play a MMO or A mere PC Game. If your using Dx8 you must be using 95 supped up still. Cause right now. I do want this right here XD. Well mostly the multi-core support.

I kinda like how they're sticking to the old school stuff. Keeps from forcing people to upgrade their computers just to keep playing their games; I've always had a thing for companies that focus on people being able to play before going in for the artsy stuff.

 

 




Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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No Spy change? In the Scout update? WHO WOULD HAVE THOUGHT THAT POSSIBLE?

 

THANK YOU AVALOD, YOUR OPINION JUST MAKES THE ALMIGHTY FOUNTAIN OF WISDOM FLOW ITS GLUTTONOUS JUICE ALL OVER YOUR POST IT MAKES ME WANT TO GOUGE OUT MY OWN EYES FOR BEING SO MUNDANE IN YOUR AWESOME PRECENSE.

 

Also, Spy will be next since they're going by classes least played. It was either going to be Scout or Spy this next update since they were neck-and-neck on the class list for least played. Last I checked the list was Scout at the lowest, followed very slightly behind by the Spy. Engineers will be last of course, but they're a bunch of F#%!%!s anyways.




Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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http://kibbies.deviantart.com/art/P...cement-90663712

 

Also, in some interview article someplace or another some dev or some guy like that said something about the Spy's disguise tool nearing the end of its lifetime. Truthfully, the little bugger's been dead for about four months, I just use it to give the other team a doubt just long enough to get to my target. Also, friendly disguising as a sniper or heavy really @#$%s up their psyche. :P




Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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Scout update blog

Woots.




Virulent Mind

Joined: Aug 27, 2006
Messages: 118
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The Sandman , bat replacment. Not bad, but removes ability to double jump...........


Message edited by Windfaller on 02/19/2009 07:57:34.



Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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Bonk! energy drink: dodge bullets with great flavor!

And the picture in the background is likely a hint for the new map mode.




Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
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ZippyTheSquirrel wrote:

Bonk! energy drink: dodge bullets with great flavor!

And the picture in the background is likely a hint for the new map mode.

mmmm looks spiify. Also I can make out an enginer in the bluured out background. However he looks to be on something. A minecart perhaps? Perhaps small goto transportation map items will be in a next map.

I won't have fun however with "A Year to Remember". Might actually achieve most of everything else along the way of getting this one.




Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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I'm sorry, I had to: It's related and it's awesome, and I feel no shame in the narcissm.

 

 

If you play TF2, look for me and you can hear me and my pwnage collection of catch phrases as I tear you a new spine! Bwahahaha.


Message edited by ZippyTheSquirrel on 03/18/2009 20:41:46.



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4814
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Zippy, you are one sick squirrel SMILEY


 
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