Come to think of it, i remember 9mm saying a long time ago. Swiching tactics before using a Ability to get higher damage is a exploit. Or someone told me that, one of the two. As we can see. It would take too must work to get this fixed. I mean, 9mmfu can't fix the hole thing by his self. Because it would be too much work to do. Having to re-do most of the combat system and all. Might aswell make a CR.3 if so. :/ All of us really have used this "tactic switching" from when Cr2 hit the live servers. And it looks like it isn't going to change.So, everyone will keep on using this anyways. And i mean, if someone does ccr you for doing this. Man, they must be a real A-class *CENSORED* hole. Because EVERYONE uses this.
Come to think of it, i remember 9mm saying a long time ago. Swiching tactics before using a Ability to get higher damage is a exploit. Or someone told me that, one of the two.
As we can see. It would take too must work to get this fixed. I mean, 9mmfu can't fix the hole thing by his self. Because it would be too much work to do. Having to re-do most of the combat system and all. Might aswell make a CR.3 if so. :/
All of us really have used this "tactic switching" from when Cr2 hit the live servers. And it looks like it isn't going to change.
So, everyone will keep on using this anyways. And i mean, if someone does ccr you for doing this. Man, they must be a real A-class *CENSORED* hole. Because EVERYONE uses this.
The number of people using it doesn't determine the number who face being penalised.
If you use it, you run the risk of being CCR'd for using a known exploit. I wouldn't consider the CCR'er to be anything but a person who is trying to follow the set benchmarks of combat.
The "If everyone else jumped off a cliff..." analogy comes to mind here.
Um. . .I don't.
Anyways, what I want to hear is how this "hot-switching" of tactics, a confirmed exploit, is accepted by PvP'ers, while TB's and HP's, part of the game's mechanics, are considered "crutches" or "handicaps"?
If you ask me, it's because TB's and HP's are visible and easy to detect. The other is not.
And, judging from the last few posts, it seems like there is still some confusion as to whether this is an exploit or not. So, here it is in black and white:
9mmfu wrote:
AFGM1 wrote:Tactic switching is a known issue for the devs since start of cr2. The reason they can't fix it, because it would go into a cr3, a complete overhaul of the combat system.Although it's been officially announced as an issue, it is not, however, announced as an exploit. Stacking clothing, though, is an exploit for the devs.It some times amazes me that simply because a dev doesn't put their stamp of disapproval on something before a player will go hrmm "that doesn't seem right perhaps I shouldn't do it"... Anyways switching tactics in the same round to gain the benefit of both in the given round is indeed a bug and an exploit.So you have been warned.
AFGM1 wrote:Tactic switching is a known issue for the devs since start of cr2. The reason they can't fix it, because it would go into a cr3, a complete overhaul of the combat system.Although it's been officially announced as an issue, it is not, however, announced as an exploit. Stacking clothing, though, is an exploit for the devs.
AFGM1 wrote:
Tactic switching is a known issue for the devs since start of cr2. The reason they can't fix it, because it would go into a cr3, a complete overhaul of the combat system.Although it's been officially announced as an issue, it is not, however, announced as an exploit. Stacking clothing, though, is an exploit for the devs.
It some times amazes me that simply because a dev doesn't put their stamp of disapproval on something before a player will go hrmm "that doesn't seem right perhaps I shouldn't do it"...
Anyways switching tactics in the same round to gain the benefit of both in the given round is indeed a bug and an exploit.
So you have been warned.
So what does this mean? It means if I catch you exploiting a known bug, be it this or stacking or whatever, I will /ccr your cheating *CENSORED*, end of.
The thing is, 'not tactic switching' is not supported by the combat system. Edit: Unless of course you spend the entire combat phase using only one tactic.
Umm. . .thats like saying "not breaking the law" is not supported by the justice system.
GypsyJuggler wrote:The thing is, 'not tactic switching' is not supported by the combat system. Edit: Unless of course you spend the entire combat phase using only one tactic. Umm. . .thats like saying "not breaking the law" is not supported by the justice system.
Yeah but whose going to take the time to watch their system chat instead of fight back?? If someone wants to switch tactics on me, go for it!
Seriously. I end up "exploiting" just because I switch from different tactics depending on the situation. If I see I'm about to get sniped or knived while I'm in interlock.. I'm switching to grab or block.. if the person is low on health, chances are, I'll switch to power...
I'm not going to sit there and try to time it perfectly when I switch.. there's too many things going on. It's never 1v1.
I repeat from another thread: I will NOT /ccr someone for switching tactics on me. It's what CR2 is about.
Yeah but whose going to take the time to watch their system chat instead of fight back?? If someone wants to switch tactics on me, go for it! It's not like it gives that much of an advantage anyway.
I end up "exploiting" just because I switch from different tactics depending on the situation. If I see I'm about to get sniped or knived while I'm in interlock.. I'm switching to grab or block.. if the person is low on health, chances are, I'll switch to power... I'm not going to sit there and try to time it perfectly when I switch.. there's too many things going on. It's never 1v1.I repeat from another thread: I will NOT /ccr someone for switching tactics on me. It's what CR2 is about.
I end up "exploiting" just because I switch from different tactics depending on the situation. If I see I'm about to get sniped or knived while I'm in interlock.. I'm switching to grab or block.. if the person is low on health, chances are, I'll switch to power...
Oh I understand the problem, and I understand why it's considered and deemed an exploit. It can still be done by accident.. and I wasn't referring to just normal attacks in my examples either.
Another example.. a hacker using a DoT ability, but switching to block.. the damage output of DoTs don't change and you switched to block.Technically speaking, there's I suppose nothing "wrong" with that.. but by the description of this tactic switching given by a dev..you just exploited.
Hell, switching to block after a special goes through and doing 1 damage is now considered an exploit, but no one's gonna complain about it.
Oh I understand the problem, and I understand why it's considered and deemed an exploit. It can still be done by accident.. and I wasn't referring to just normal attacks in my examples either. Another example.. a hacker using a DoT ability, but switching to block.. the damage output of DoTs don't change and you switched to block.Technically speaking, there's I suppose nothing "wrong" with that.. but by the description of this tactic switching given by a dev..you just exploited.Hell, switching to block after a special goes through and doing 1 damage is now considered an exploit, but no one's gonna complain about it.
As a DoT hacker, you can use any tactic to land a DoT hack in interlock (sorry, the last post example was in interlock since you can't really "exploit" OoIL), and "exploit" switch to block for defense or IS or whatever.. and your hack will do the same amount of damage. No matter the tactic used to land it. That's all I meant by it. It's obviously different for non-DoT hacks.. where you can "exploit" again and get the damage bonus from power if switched.
Though add Upgrade Attacks with 65 extra base points on your viral accuracy, and chances are, you'll hit with power while it's active But the DoT damage won't change.