Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Longer sniper range
Search inside this topic:
The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic
Author Message


Perceptive Mind

Joined: Oct 1, 2006
Messages: 974
Location: Vector
Offline

The maximum range for the Sniper Shot ability is 30m, and the maximan range for a free-fire is 26m (I think?). This seems a little short for a sniper rifle. I an idea: Make a second sniper shot ability with a longer range (maybe like 45m), but around half the damage. I think this would be more realistic to a sniper.




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3831
Location: In your bed, pleasuring your woman.
Offline

I agree that the free fire range should be the same as the sniper shot when using a sniper rifle, but I would say that extending the max range further than what it is now would be detrimental to the current combat dynamics, less chance of being caught.

Sniper is effective, however there needs to be that element of risk of being caught, else it would just be a 'win button' tree.  Dog knows we have enough of those in close combat!


Message edited by Dripping-Cheese on 06/02/2008 12:24:15.



Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline

I say just increase the range of sniper shot (but nothing else) so even if a sniper takes 1k HP they can't finish you and have to come closer (i.e. more of a support tree).


Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
Offline

The Leo wrote:
I say just increase the range of sniper shot (but nothing else) so even if a sniper takes 1k HP they can't finish you and have to come closer.
This sounds fair to me - it always boggled me how Snipers have such a short range. 



Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
Offline

30m is approximately the range with setting accessible from the options panel where a target is visible from.

If you run with a useropts setting that allows your clipping plane to be farther out that isn't supported.

The game design has to be done to support the basic game client.




Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
Offline

I think the "I see you" range is about 35 - 40 m, as sniper shot is a 32m distance shot.


Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

Names appear at about 30 meters if I remember rightly but targets can be selected from much further away.  Sniping, ideally, should work from selection range or say 45-50 meters.  The target will still be able to use his hotkey target-attacker function from that range. 

 
The Matrix Online » Top » Development Discussion » Development Roundtable
Go to:   

Version 2.2.7.43