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The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Environment Feedback Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2
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Jacked Out

Joined: May 30, 2006
Messages: 935
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SniperWolf101 wrote:
Movie!

Yeah he's mad buggy as you can see in this vid i took today farming with my alt.
hawt stuff!

i remember killing him the same way, without aikido ;p


Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1011
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Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.



Code Breaker

Joined: Jan 9, 2006
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its a known issue with AI in general. He's not the only one that has this problem, he just gets noticed more.

XXT


Ascendent Logic

Joined: Sep 14, 2005
Messages: 830
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there is no issue, don't fix it, thats the best archive



Jacked Out

Joined: Feb 14, 2006
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jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

 

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.



Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.


Ermm, I can solo them all, it's not that hard.

XXT


Ascendent Logic

Joined: Sep 14, 2005
Messages: 830
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Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

 

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.


It may be a bug, but it does make the archive unique. If it is changed, then it will be a lot harder to kill him, why would anyone want that?



Jacked Out

Joined: Feb 14, 2006
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XXT wrote:
Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

 

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.


It may be a bug, but it does make the archive unique. If it is changed, then it will be a lot harder to kill him, why would anyone want that?
Because some of us think games should be challenging?  And generally, that some of us usually includes the people designing the games.
XXT


Ascendent Logic

Joined: Sep 14, 2005
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Except that is only place that isn't, is that such a big deal? I think its fun to kill, always my favorite archive. They should also fix the map in One Zero, that bug has been there forever.



Veteran Hacker

Joined: Aug 22, 2005
Messages: 35
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Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

 

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.


...and if it is fixed , more players from the few players that are actualliy playing mxo , would leave.

I know the "good old days" , before cr2 , where you could go into the archive , load your hacker or gunner tree and you could kill the boss in less than 20 seconds SMILEY I ve killed gargolye with this over 400 times only to get the glasses (and i didnt get the glases in this way^^).

My Opinion : dont fix it .

So many things that arent really bugged , was fixed , and then many players leave.

The players dont discuss on the forum about , they only leaving.

After CR2 i testet to kill the boss in lvl50 archive zero one with the balista tree....i had no chance to defeat him , this is frustated to the game , and this is not movitaved.

So leave gargolye in the actually stage it is.




Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
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AfterWhoruNeo wrote:
After CR2 i testet to kill the boss in lvl50 archive zero one with the balista tree....i had no chance to defeat him

Give me a tactics booster and a few health pills and I can solo TM with hacker. I once killed him without using any health pills (Though that was more luck cause I have never done it since).



Jacked Out

Joined: Sep 29, 2005
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Renesis13B wrote:
Its been mentioned a million times but its never been fixed.  Heres a post I made a while back about my experiences.  Ill repost it below:

Some people actually believe theres nothing wrong with Gargoyle.  I would love to hear something from 9mmfu about this.

Some of this has been mentioned numerous times but ill say it again.  A couple of bugs ive noticed when fighting Gargoyle in interlock are:

-Using regular tactics (speed, power and grab) breaks interlock.  You and Gargoyle both get booted from interlock and Gargoyle 99% of the time will immediately interlock you again.  Gargoyle isnt rolling out because if he was he wouldnt be able to attack you for 5 secs unless thats bugged too.

-Specials will sometimes missfire draining IS but doing no damage to Gargoyle.  Specials get queued,  green animation shows it hit, the specials animation is shown but Gargoyle takes no damage.  System log doesnt even log the event.

-Enrage and stun does not prevent Gargoyle from breaking interlock.  Only way to keep Gargoyle in interlock is to use specials back to back or switch to block tactic while your waiting for timers.

-Using the block tactic to keep Gargoyle in interlock will bug combat completely.  Specials blink but never fire off.  I think you get stuck in block even though you have another tactic selected.  I have not found a way to fix this other than doing a full relog.

Im sure there are more.  Good thing for now is its very easy to kill Gargoyle even with all these bugs.  He is by far the easiest archive boss to kill.

Even tho you made this post about 6 months ago, I can fully double every bug you *featured* here.
When I first (well wasn't really the first time, but the first time since CR2) came to WM and interlocked Gargoyle I was like "what the heck". I'd really describe this archive as non-playable. Cause it's not only him, it's actually all the NPCs in there.
After some time you get it and can kill him quite easy - fair enough. But mh.. it really is no fun at all.


Clairvoyant

Joined: Sep 11, 2005
Messages: 90
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I don't know when they changed it but Gargoyle doesn't automatically roll out anymore. I went into Widows Moor expecting him to be just like he had been before and found he acts more like a normal npc now. It is more challenging, but a lot more entertaining than spam attacks, block, repeat.
 
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