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MA vs Spy
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Jacked Out

Joined: May 30, 2006
Messages: 2
Location: USA
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 Lets look at this in a mature way. I have been playing MxO for about a year now. I know that there are going to be times when there isn't going to be a fair fight (Zergs) and such. That doesn't bother me, but there are ways around that aswell; However Spies have an unfair advantage.

 Think about it. The spy has ranged weapons. They can slow you down or even root your character. All the whille throwing knives at you whilst a poison knife is constantly taking hitpoints from you. Once you are able to move they can root you again. To top it all off. After they have done all of this they can go back into sneak and then punt you. A spy can also sneak up on me as an Martial Artist even with detection on. I can see them creeping around and they can still Punt or do a throw attack on me before I get a chance to interlock them. I didn't even mention that my RSI is buffed out the Wazzu with thrown buffs.

Think about it Martial Art are the close quarter combatants. They are the equivalent of a tank in the Matrix. A poorly prepared Tank. The few buffs that they do have like in akido only last a short while

This is how I  see making it an equal playing field. Spies should have to have their  damage lowered a little, martial artist should have a strong buff against rooted if not Immunized to it, or Martial Artist should have a ranged weapon as well. Like throwing Stars or Throwing Daggers. Everyone else has a ranged weapon that can still be used in CQC. Being a martial artist. My guns barely even scratch NPCs (about 194 hitpoints on average and thats a level 30 npc) much less a buffed up PC. In real life, once an assasins cover is blown they would have a hard time taking out their target.

I don't expect to win every fight in pvp. I have won many and I have lost many, but I have never once won against a Spy at level 50.



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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MA can easily take on a knife thrower, Aikido can even do grab normals that cancel out their knife throws, just put some stats into thrown defense and your away.



Jacked Out

Joined: May 22, 2006
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Location: Hungary
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pack-hunter wrote:
MA can easily take on a knife thrower, Aikido can even do grab normals that cancel out their knife throws, just put some stats into thrown defense and your away.

Yeah that is true but first you have to get into Interlock witht hem... but they ill throw rooting knives, get down you shield, and if a martial artists gets down their shield thy root him and spam knives on him. The only way going into IL with a knife thrower is when they punt or suplex you... and thats not very good.


Systemic Anomaly

Joined: Oct 7, 2005
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block, wait until they've attacked your evade, switch to grab and break theirs. If they jump back immediatelly then on their next try lower your evade before they try to break your evade. It causes them to IL and you get one very shocked MKT/Assasin



Femme Fatale

Joined: Mar 31, 2006
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Location: Groznyj Grad, North of Sokrovenno
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pack-hunter wrote:
block, wait until they've attacked your evade, switch to grab and break theirs. If they jump back immediatelly then on their next try lower your evade before they try to break your evade. It causes them to IL and you get one very shocked MKT/Assasin

Or, wait for them to come to attack your shield, and drop it, they will go into IL with no Punt or Suplex and you can start while they wonder what just happened.  If they do roll out, your shield timer should be close to filling so you can repeat.



Systemic Anomaly

Joined: Oct 7, 2005
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SolidRevolver wrote:
pack-hunter wrote:
block, wait until they've attacked your evade, switch to grab and break theirs. If they jump back immediatelly then on their next try lower your evade before they try to break your evade. It causes them to IL and you get one very shocked MKT/Assasin

Or, wait for them to come to attack your shield, and drop it, they will go into IL with no Punt or Suplex and you can start while they wonder what just happened.  If they do roll out, your shield timer should be close to filling so you can repeat.
/scratchhead

didn't I just say that SMILEY



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
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pack-hunter wrote:
SolidRevolver wrote:
pack-hunter wrote:
block, wait until they've attacked your evade, switch to grab and break theirs. If they jump back immediatelly then on their next try lower your evade before they try to break your evade. It causes them to IL and you get one very shocked MKT/Assasin

Or, wait for them to come to attack your shield, and drop it, they will go into IL with no Punt or Suplex and you can start while they wonder what just happened.  If they do roll out, your shield timer should be close to filling so you can repeat.
/scratchhead

didn't I just say that SMILEY


Yes... yes you did, if only I could read... @_@

Can read, cant type, cant talk..... quite a list I am gaining here SMILEY




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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Now that's a cunning tactic I hadn't thought of, nice one. 

I still can't shake the feeling that spies have an intangible advantage over other classes.  I quite like the idea someone suggested about dropping their natural accuracy but giving them an accuracy buff rather like hackers get.  I think this would even the odds a bit as far as MAs go because then the Spy would still be able to get his stealth attack off right, but the MA would dominate within interlock like he's supposed to. 



Systemic Anomaly

Joined: Dec 20, 2005
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MAs do dominate in interlock if they have any idea what they're doing.



Systemic Anomaly

Joined: Feb 12, 2006
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Location: Western Australia
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With a lower accuracy and defense than the spy I'm sure they do.... oh wait, no they don't.

Let me say this again, with hacker stats (ie +50% to thrown defense) and using Aikido grab I dodge a little less than half of the knife attacks that come at me, and thats against unskilled MKT's, the skilled MKT's eat me for lunch if I try that.

I say they drop the huge accuracy of MKT's and instead subsidize their sneak attacks with large CT bonuses, that way they need to hit a sneak attack on the MA (And will still have a good chance of doing so) if they hope to win in IL (as their regular knife won't outroll other attacks so easily), cause right now they can miss the Punt/Suplex and still smash any MA or gunner without breaking a sweat.



Jacked Out

Joined: Feb 14, 2006
Messages: 2407
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Bayamo wrote:
MAs do dominate in interlock if they have any idea what they're doing.

Unless the other guy also happens to know what he's doing and has trees that are built as anti-MA trees (duelist) or trees that have the highest acc in the game (MKT).


Femme Fatale

Joined: Aug 15, 2005
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Location: Las Vegas, NV
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You know, with desperation on, I have yet to lose to an MKT. Or I've just been fighting sucky ones.



Systemic Anomaly

Joined: Oct 7, 2005
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Arcanoloth wrote:
With a lower accuracy and defense than the spy I'm sure they do.... oh wait, no they don't.

Let me say this again, with hacker stats (ie +50% to thrown defense) and using Aikido grab I dodge a little less than half of the knife attacks that come at me, and thats against unskilled MKT's, the skilled MKT's eat me for lunch if I try that.

I say they drop the huge accuracy of MKT's and instead subsidize their sneak attacks with large CT bonuses, that way they need to hit a sneak attack on the MA (And will still have a good chance of doing so) if they hope to win in IL (as their regular knife won't outroll other attacks so easily), cause right now they can miss the Punt/Suplex and still smash any MA or gunner without breaking a sweat.
Well then I must be doing something right to win easily against an MKT, they can't do much damage so if you have around 150 res it still takes a lot of knives, you can quickly take an MKT down with a few moves, they cost more IS but get those specials in and the MKT won't stand much of a chance



Systemic Anomaly

Joined: Dec 20, 2005
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I've been MA for a week now with a broken hand, and I've yet to find a MKT (or any build, even) that's given me trouble. MA is pure EZ mode.



Systemic Anomaly

Joined: Oct 7, 2005
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Bayamo wrote:
I've been MA for a week now with a broken hand, and I've yet to find a MKT (or any build, even) that's given me trouble. MA is pure EZ mode.
I have trouble with the gunmen who have a lot of resistance but usually any that wear the normal shirt, pants with area K. they're pretty much easy since they have low resistance

 
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