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Ask the Devs an MXO question v.6
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Vindicator

Joined: Aug 15, 2005
Messages: 3484
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Corruptors still have a chance to spawn on the timed cycle, but they also have a chance to spawn everytime you enter the district from the loading area or are recalled in bathory.



Development

Joined: Dec 2, 2005
Messages: 21413
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SolidRevolver wrote:
Rarebit wrote:
ManicV wrote:
Feel free to skip this if it has been asked before:

How often do new data nodes pop up after they have been tapped?

Or better yet, how does the data node system work?
They're populated on a regionserver (/who area) basis, if I remember what Dracomet told me when I asked him long ago... I think it's either that they will all repopulate once the whole area has been tapped out, or that as you tap one, another one is spawned in at a random location in that /who area. I think it's actually the former, but I can't remember for sure.

Do they spawn straight away as Large, medium and small nodes or do they spawn as a small one and grow over time if they are left alone?
I don't think they change size.



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 3261
Location: The Code
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cloudwolf wrote:
Havocide wrote:
Rarebit wrote:
Havocide wrote:
So was the agents from the data tapping spawns meant, to just stay there forever after you kill them?
I don't think I understand what you mean.
Agents that spawn from the datamining, dont disappear.  EG. All of Creston NW, is covered in dead bodies. Hehe. Should they disappear?


Yup, DT is littered. xD




Systemic Anomaly

Joined: Aug 17, 2005
Messages: 3261
Location: The Code
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There is a question in there I promise xD SMILEY

- Ð



Jacked Out

Joined: May 20, 2006
Messages: 7507
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Dragonram wrote:
There is a question in there I promise xD SMILEY

- Ð
Thanks for quoting it SMILEY


Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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Rarebit wrote:
SolidRevolver wrote:
Rarebit wrote:
ManicV wrote:
Feel free to skip this if it has been asked before:

How often do new data nodes pop up after they have been tapped?

Or better yet, how does the data node system work?
They're populated on a regionserver (/who area) basis, if I remember what Dracomet told me when I asked him long ago... I think it's either that they will all repopulate once the whole area has been tapped out, or that as you tap one, another one is spawned in at a random location in that /who area. I think it's actually the former, but I can't remember for sure.

Do they spawn straight away as Large, medium and small nodes or do they spawn as a small one and grow over time if they are left alone?
I don't think they change size.

Lies, they get smaller each tap you make. But they don't update dynamically. You have to go out of the visual range of it and return to see the difference.

Is it wise to be returning to old LESIG stories like 991 since there are still people out there with leaked information that could potentially ruin the whole thing, or have you and LESIG 2.0 tweaked them so the stories are different?




Development

Joined: Dec 2, 2005
Messages: 21413
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Dragonram wrote:
cloudwolf wrote:
Havocide wrote:
Rarebit wrote:
Havocide wrote:
So was the agents from the data tapping spawns meant, to just stay there forever after you kill them?
I don't think I understand what you mean.
Agents that spawn from the datamining, dont disappear.  EG. All of Creston NW, is covered in dead bodies. Hehe. Should they disappear?


Yup, DT is littered. xD

No, apparently it's a bug that 9mmfu tells me has been fixed for the next update.



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Roukan wrote:
Rarebit: Since you don't seem the type for me to drink booze, wanna grab some coffee or tea or something on saturday? A little friendly chat between twins.




Perceptive Mind

Joined: Aug 15, 2005
Messages: 505
Location: HvCFT Libertas Faction: Furious Angels Rank: Commander
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In the new data miner spawns, is the time before the spawn disappears meant to be a part of the challenge of killing them or is it just a safeguard to keep people from leaving high level NPCs everywhere? The reason I ask is that a group of, say, 10, while large enough to take down the Tengu spawn at a pretty rapid pace, is still not enough to take down each level 60 before they disappear leaving you with nothing.


Doh...glad my question got beat by a coffee date! lol

Message edited by [FA]Tbone on 07/23/2007 14:12:10.



Jacked Out

Joined: May 3, 2006
Messages: 3042
Location: San Tropez
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Roukan wrote:
Roukan wrote:
Rarebit: Since you don't seem the type for me to drink booze, wanna grab some coffee or tea or something on saturday? A little friendly chat between twins.


Why would you grab coffee, can't twins use mental telepathy?




Development

Joined: Dec 2, 2005
Messages: 21413
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Roukan wrote:
Roukan wrote:
Rarebit: Since you don't seem the type for me to drink booze, wanna grab some coffee or tea or something on saturday? A little friendly chat between twins.

Are you implying that I can't hold my liquor? =p

Eh anyway I don't think I'd better commit to any private dates since I really have next to no idea of what my schedule's going to be like down there.



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 3261
Location: The Code
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:O Did Rarebit just say yes to a date with Roukan if his schedule wasn't busy!!! :O

- Ð



Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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Ew.


Vindicator

Joined: Aug 2, 2006
Messages: 381
Online

How long did the Data Mining project by Dracomet take to complete?



Development

Joined: Dec 2, 2005
Messages: 21413
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Mathalos wrote:
How long did the Data Mining project by Dracomet take to complete?
I don't know, exactly. My impression was that he spent most of his update 53 dev time on it.

 
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