Who, other than Cryptos and Agent Pace, has more than one model?
What changes are you looking forward to make as far as execution of Live Events or story in general with the larger freedom of creativity you will be receiving in the story?
Is it possible we'll see dynamically scalable clothing in the future (such as that of the Demon Army Trench)?
Shadow-SK wrote:Is it possible we'll see dynamically scalable clothing in the future (such as that of the Demon Army Trench)? Probably not with actual high-end buffs, which I imagine is what you're thinking of, 'cause then we'd have a case where you could get one of the best items of clothing at some low level, and never have to upgrade, which would kill one of the major motivations that MMOs need to exploit, ie a hunger for better and better loot.
Funky avvy you've got there...
When can we expect to see the full picture in RSI?
Abigor666 wrote:What changes are you looking forward to make as far as execution of Live Events or story in general with the larger freedom of creativity you will be receiving in the story?Uhh well that is by no means a certain thing yet. I didn't have much from Paul story-wise that needed to get done in 6.2, though, so with the next batch of crits I've been taking the opportunity to get back to some of the old fashioned Zion-Machine tension that hasn't really been seen since...oh, maybe since Morpheus was killed. Oh, and also working on defining the relationships between Zion/EPN and Machine/CYPH, which I think have been left too vague up to this point. Ah, also fleshing out some of the neighborhood mission contacts a bit more.
Rarebit wrote:Abigor666 wrote:What changes are you looking forward to make as far as execution of Live Events or story in general with the larger freedom of creativity you will be receiving in the story?Uhh well that is by no means a certain thing yet. I didn't have much from Paul story-wise that needed to get done in 6.2, though, so with the next batch of crits I've been taking the opportunity to get back to some of the old fashioned Zion-Machine tension that hasn't really been seen since...oh, maybe since Morpheus was killed. Oh, and also working on defining the relationships between Zion/EPN and Machine/CYPH, which I think have been left too vague up to this point. Ah, also fleshing out some of the neighborhood mission contacts a bit more.Thats sweet man definitely has been way to vague.
LostProphet]Abigor666 wrote:Rarebit wrote:Abigor666 wrote:What changes are you looking forward to make as far as execution of Live Events or story in general with the larger freedom of creativity you will be receiving in the story?Uhh well that is by no means a certain thing yet. I didn't have much from Paul story-wise that needed to get done in 6.2, though, so with the next batch of crits I've been taking the opportunity to get back to some of the old fashioned Zion-Machine tension that hasn't really been seen since...oh, maybe since Morpheus was killed. Oh, and also working on defining the relationships between Zion/EPN and Machine/CYPH, which I think have been left too vague up to this point. Ah, also fleshing out some of the neighborhood mission contacts a bit more.Thats sweet man definitely has been way to vague. Agreed.
Aye. Story definin/fleshin out tis always a good thing. Ge-Argh.
Finally! Inter-org tension is the BEST thing about the storyline. And yeah, untill now, the relationships with the subgroubs have been (as far as I understood them):
Zion: military doesn't like epn for violating the truce / disobeying orders, but doesn't take action because the majority of the population of zion support them.
Epn: likes zion, but dislikes its relationships with the other organizations (abiding by the truce, making deals with exiles) and for not making a greater effort to wake people up and get neo's corpse back.
Machines: Against cypherite activites that endanger the system (sleepwalkers, enmascerdo, etc), Cryptos and Veil are wanted for questioning. Will re-insert humans who request it. Won't interfere with the Cypherites for the most part, unless they endager the system or truce. Won't assist the Cypherites either.
Cypherites: won't endanger the system or damage machine programs. Machinist redpills are sort of a grey area, but overall have not been hostile to them since the Gemaskeered / Enmascerdo days (who, according to Veil, were disobeying orders).