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Update 59 Discussion - April 03, 2008
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Femme Fatale

Joined: Mar 31, 2006
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All we really need is some logos and a place on the ability tree and away we go SMILEY




Jacked Out

Joined: Aug 16, 2005
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That and the rep requirments seem to not work.


Jacked Out

Joined: Jun 1, 2006
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TheTaxidermist wrote:
That and the rep requirments seem to not work.
Yeah, I have all three org interfaces stacked atm >.> 15% acc boost ftw!


Jacked Out

Joined: Aug 17, 2005
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HALP, EVERYONE HAS RABIES AND IS BITING ME FOR 1K DAMAGE AAUUGGHH


Development

Joined: Dec 2, 2005
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SolidRevolver wrote:
I dont see why these cany be implemented in a Hotfix soon fully.
Because we are horrible people.




Femme Fatale

Joined: Mar 31, 2006
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The timed %Bonus buffs would have to be changed to direct buffs as... well that timed bit just encourages stacking.

Rarebit wrote:

SolidRevolver wrote:
I dont see why these cany be implemented in a Hotfix soon fully.
Because we are horrible people.


SMILEY


Message edited by SolidRevolver on 04/03/2008 16:09:50.



Mainframe Invader

Joined: Dec 27, 2006
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Rarebit wrote:
SolidRevolver wrote:
I dont see why these cany be implemented in a Hotfix soon fully.
Because we are horrible people.

Nah, you just like to tease us...



Systemic Anomaly

Joined: Aug 16, 2005
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Location: Vector Organization: Merv Faction: Dark Evolution Rank: Faction Leader Take the Blackpill, Evolve
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Ya they work

Oh man, dont remove them though, this is much better then any other update in a LONG time - they already work  - KEEP THEM IN!!!

(Thanks to whatever programmer/coder sneaked  this in intentionally, you rock!)




Jacked Out

Joined: Apr 3, 2006
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Hmm. I expect a rollback tonight. Oh well.


Jacked Out

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SolidRevolver wrote:
They seem to be working though, I only had a quick look at the buff abils and they worked fine, I dont see why these cany be implemented in a Hotfix soon fully.
Because I don't want to get area-stunned and then have THEM be area stunned every other minute every time I go to fight a mech in Datamine, or get bit for 1k damage when fighting a Merv. These are kinda ridiculous.

Message edited by ThePigeonKing on 04/03/2008 16:17:09.
odj


Vindicator

Joined: Oct 5, 2006
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Heh if only they worked with the reputation.



Femme Fatale

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ThePigeonKing wrote:
SolidRevolver wrote:
They seem to be working though, I only had a quick look at the buff abils and they worked fine, I dont see why these cany be implemented in a Hotfix soon fully.
Because I don't want to get area-stunned every time I go to fight a mech in Datamine, or get bit for 1k damage when fighting a Merv.

Obviously some tweaking is needed, and they need to cost Memory points to match the normal abils so the level 50 Abil would cost 5 Memory points which means your weakening your normal tree to add these abils in.



Development

Joined: Dec 2, 2005
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It's looking like they're just going to make them unloadable rather than roll everything back. So I don't suggest spending too much money on them.




Systemic Anomaly

Joined: Aug 16, 2005
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If they get the rep requirements working you won't need to worry about getting stunned all the time. There aren't many Machinists with maximum reputation.

No, not many. Mwuah-ahahahahahah! SMILEY

Anyway, yeah, they seem to sort of work. I can load the top three Machinist ones, but not the lower two. I do hope these end up working... Needing maximum repuation will stop some people org hopping, the fickle beggars.



Mainframe Invader

Joined: Dec 27, 2006
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Even if they work or look like they're working they still may need some work done on them with balancing and making sure that everything works properly (rep requirements etc...) plus they really need icons.

I'm hoping to see these in the near future, perhaps update 60, but Rarebit's comments still worry me. All I can hope for now is that these were HCFrogs babies that were almost done or were thought out completely and Dracomet is finishing them off. Then it's 9mmFu's turn to QA them then either Walrus's or Virrago's job to announce them...

Yay! Is that all the big red names? In one post! Fantastic!

 
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