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[8.1.3] An address... Worth a man's life, it would seem - Syntax - 7/30/07
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Cyph Leader

Joined: Feb 10, 2006
Messages: 57
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Warned to cease ripping innocents from their slumber, Zion has redoubled their efforts, endangering more lives than ever before.

So many are vulnerable. So many will die if this madness is not stopped. They perish, blind and helpless in their pods, with none to hear but the ever-present monitors of the Machines.

 

 




Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
Location: Invadin yore Maneframez
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An investigation into a mystery, must be a welcome distraction from the norm
to those who wield a blunt instrument in the name of the Machines

Message edited by Croesis on 07/31/2007 20:14:34.



Matriculated Mind

Joined: Jun 26, 2006
Messages: 230
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check it out "cryptos i see you...hehe"   and he gets all poetic on me, remind me never to take cryptos to a comedy festival he'll just *CENSORED* off the comedians SMILEY


Transcendent

Joined: Mar 9, 2007
Messages: 1831
Location: Eshean West
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((pissed off that I had to miss a second event for my org in a row, idiot that was supposed to work for me during this never showed so i had to stay SMILEY ))

Hm...Cryptos seems very interested in something so simple. Why though?



Ascendent Logic

Joined: Mar 10, 2006
Messages: 2099
Location: In the Matrix
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Hmm, if Cryptos and Veil aren't pulling the jacks then who is?

Hmmm, we'll have to look into this.

Message edited by MetaLogic on 07/31/2007 22:34:16.



Jacked Out

Joined: Dec 20, 2005
Messages: 505
Location: Classified by order of Agent Gray
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MetaLogic wrote:
Hmm, if Cryptos and Veil aren't pulling the jacks then who is?

Hmmm, we'll have to look into this.


We don't need fanatics like you warmongering.

This war won't be won by murder and barbarism.
But it may be won by supperior firepower.



Jacked Out

Joined: Feb 14, 2006
Messages: 2407
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He skipped a frame of chat.  Between the one where he says "Things are always simple," and the one where he said something about quantification, I mentioned that no, things aren't always simple.  SMILEY


Jacked Out

Joined: Feb 14, 2006
Messages: 2407
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Iovai wrote:
MetaLogic wrote:
Hmm, if Cryptos and Veil aren't pulling the jacks then who is?

Hmmm, we'll have to look into this.


We don't need fanatics like you warmongering.

This war won't be won by murder and barbarism.
But it may be won by supperior firepower.

When there's already a war, what "mongering" is there left to do?


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3116
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Cryptos: Death is following us today, like a shadow.

You only noticed it today????? No wonder Zion managed to build an entire city and none of you noticed!




Femme Fatale

Joined: Nov 26, 2005
Messages: 4220
Location: Shellcode
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Tytanya_MxO wrote:

Cryptos: Death is following us today, like a shadow.

You only noticed it today????? No wonder Zion managed to build an entire city and none of you noticed!

Death always follow us but usually we know who's going to die.

Or did you know about Zions new city before everyone else?

odj


Vindicator

Joined: Oct 5, 2006
Messages: 2255
Location: UK - Wales
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((I have to ask, was he meant to die? SMILEY))



Femme Fatale

Joined: Nov 26, 2005
Messages: 4220
Location: Shellcode
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odj wrote:
((I have to ask, was he meant to die? SMILEY))
(( I don't think he was supposed to, no. When I arrived the bar was full of Zion NPC's so I got to in to sneak, sneaked downstairs and saw Royin and the bluepill JohnSomething lying dead on the floor. I figure Royin ran down without sneak, thus being noticed by the NPC's who then killed the bluepill and Royin.

I think we were supposed to kill the NPC's before running downstairs. =) ))




Message edited by Kemy on 08/01/2007 12:26:33.

Jax


Jacked Out

Joined: Apr 25, 2007
Messages: 491
Location: Syntax Organization: Cypherite Faction:Insomnia Diversion
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Reeverb wrote:
odj wrote:
((I have to ask, was he meant to die? SMILEY))
(( I don't think he was supposed to, no. When I arrived the bar was full of Zion NPC's so I got to in to sneak, sneaked downstairs and saw Royin and the bluepill JohnSomething lying dead on the floor. I figure Royin ran down without sneak, thus being noticed by the NPC's who then killed the bluepill and Royin.

I think we were supposed to kill the NPC's before running downstairs. =) ))



((Hurray for our mission being messed up! They didnt post the screen where I ask Crytos to step down..... They did however include where I said Veil should lead us not him which is good. Overall I pretty much had no clue what this was even about.......I give it a 4 out of 10, only because Syntax has to wait forever to get a freaking Cyph event and then we get this.....))

What a waist of resources Cryptos.....


Femme Fatale

Joined: Nov 26, 2005
Messages: 4220
Location: Shellcode
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Jax wrote:
Reeverb wrote:
odj wrote:
((I have to ask, was he meant to die? SMILEY))
(( I don't think he was supposed to, no. When I arrived the bar was full of Zion NPC's so I got to in to sneak, sneaked downstairs and saw Royin and the bluepill JohnSomething lying dead on the floor. I figure Royin ran down without sneak, thus being noticed by the NPC's who then killed the bluepill and Royin.

I think we were supposed to kill the NPC's before running downstairs. =) ))



((Hurray for our mission being messed up! They didnt post the screen where I ask Crytos to step down..... They did however include where I said Veil should lead us not him which is good. Overall I pretty much had no clue what this was even about.......I give it a 4 out of 10, only because Syntax has to wait forever to get a freaking Cyph event and then we get this.....))

What a waist of resources Cryptos.....
(( I wouldn't say the event sucked, not at all. It depends on what will be done with the adress on the card. I was kinda hoping to get an event that would go in on the breaking of the truce but with this adress-event, it could lead, hopefully, to a nice side story so we can get a couple of events in a row that all have to do with each other. That'd be cool. =)
If we'll never heard about the adress again then yeah, that'd be a good loss of something that could've been better.
But even if the event got a bit messed up and the bluepill wasn't supposed to die that's still alright in my book. It's like finding a corpse at a crime scene where you get a hint to who might have murdered the guy. That's why I'm hoping this will continue. ))



Jacked Out

Joined: Nov 17, 2006
Messages: 137
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Reeverb wrote:
Jax wrote:
Reeverb wrote:
odj wrote:
((I have to ask, was he meant to die? SMILEY))
(( I don't think he was supposed to, no. When I arrived the bar was full of Zion NPC's so I got to in to sneak, sneaked downstairs and saw Royin and the bluepill JohnSomething lying dead on the floor. I figure Royin ran down without sneak, thus being noticed by the NPC's who then killed the bluepill and Royin.

I think we were supposed to kill the NPC's before running downstairs. =) ))



((Hurray for our mission being messed up! They didnt post the screen where I ask Crytos to step down..... They did however include where I said Veil should lead us not him which is good. Overall I pretty much had no clue what this was even about.......I give it a 4 out of 10, only because Syntax has to wait forever to get a freaking Cyph event and then we get this.....))

What a waist of resources Cryptos.....
(( I wouldn't say the event sucked, not at all. It depends on what will be done with the adress on the card. I was kinda hoping to get an event that would go in on the breaking of the truce but with this adress-event, it could lead, hopefully, to a nice side story so we can get a couple of events in a row that all have to do with each other. That'd be cool. =)
If we'll never heard about the adress again then yeah, that'd be a good loss of something that could've been better.
But even if the event got a bit messed up and the bluepill wasn't supposed to die that's still alright in my book. It's like finding a corpse at a crime scene where you get a hint to who might have murdered the guy. That's why I'm hoping this will continue. ))

((Agreed. It was actually going pretty well until someone had to drag the spawn guards down to where the subject was and get not only theirself but also the target of interest killed. Maybe next time issue an order that all on site enemies must be terminated before approaching the person so to avoid any more such happenings while locking the Org that is allowed in the main building from entering the lower floor until this is done, if that's even possible.))
 
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