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Easy and Realistic 2
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Fansite Operator

Joined: Aug 16, 2005
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1.  Remove "singleton" status from all items.

2.  Make all items emailable across servers.

3.  Give everyone two Translocation Programs to get Awakening Shades and Awakening Jackets.

4.  Open up all constructs to all levels.

5.  Add one collector (or awesomely buff Lolipor) to sell event items, from Bloue Sky shirts to Smith Brownies.

6.  Unlock Halloween masks (repeat because it is so good).

Ideas 1-3 and 6 seem pretty easy to a non-expert like me.

I know I'm dreaming.  But soon we will all sleep the big sleep, and I'm trying to get used to the idea.




Encrypted Mind

Joined: Jul 21, 2008
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1. This would be a horrible idea for some items that you just should not have more than one of in your inventory.

2. This is not easy nor is it realistic.

3. Why would anyone want these items to begin with? Bay and co. will probably release some new update for their "patch" that'll give you most of the rare items anyway so this is pointless.

4. Why would you do this? People trying to level up new characters for the final event would get raeped.

5. This is not easy nor is it realistic with [spoilers]no dev[/spoilers]

6. Don't need this, see Bay and co.'s patch.

They seem easy and realistic to you because you have no idea how MxO's engine/item system works nor have you ever thought about what would happen if you made these changes and just went ahead and made yet another thread about this.




Fansite Operator

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GodTier wrote:

1. This would be a horrible idea for some items that you just should not have more than one of in your inventory.

2. This is not easy nor is it realistic.

3. Why would anyone want these items to begin with? Bay and co. will probably release some new update for their "patch" that'll give you most of the rare items anyway so this is pointless.

4. Why would you do this? People trying to level up new characters for the final event would get raeped.

5. This is not easy nor is it realistic with [spoilers]no dev[/spoilers]

6. Don't need this, see Bay and co.'s patch.

They seem easy and realistic to you because you have no idea how MxO's engine/item system works nor have you ever thought about what would happen if you made these changes and just went ahead and made yet another thread about this.

Back off and chill out, Godtier.  Your errors and false assumptions aside, other people have said many of the same things above (including in an adjacent thread!) over the years without getting a fit from you.  

 




Veteran Hacker

Joined: Jun 28, 2006
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GodTier wrote:

1. This would be a horrible idea for some items that you just should not have more than one of in your inventory.

2. This is not easy nor is it realistic.

3. Why would anyone want these items to begin with? Bay and co. will probably release some new update for their "patch" that'll give you most of the rare items anyway so this is pointless.

4. Why would you do this? People trying to level up new characters for the final event would get raeped.

5. This is not easy nor is it realistic with [spoilers]no dev[/spoilers]

6. Don't need this, see Bay and co.'s patch.

They seem easy and realistic to you because you have no idea how MxO's engine/item system works nor have you ever thought about what would happen if you made these changes and just went ahead and made yet another thread about this.

And of course YOU have all the "know how" about this stuff right?
pfft, typical geek to put yourself on a pedestal like that.

It's ok to comment of course, but no reason to talk down on people.
Try to remember that!

 


Message edited by ArchangeI on 06/04/2009 05:03:24.


Systemic Anomaly

Joined: Aug 27, 2005
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You're doing it wrong, Godtier. You're supposed to agree with everything.

I'd love it if that was all easy, but he's right. Don't let personal issues get in the way of the fact that he is correct.




Ascendent Logic

Joined: Aug 21, 2005
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None of these are easy nor realistic, exept 4. Which already has its own thread. SMILEY

Yeah, 6 isn't that easy either. You don't want the Halloween event, just the masks. People make it sounds much easier than it is. So that should be a patch with everything from Halloween disabled, exept the masks. I'm curious who's currently with MXO that is capable of making this happen.

I think installing the Patch is much, much easier and comes with more options too.




Fansite Operator

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Guys, I came down on his nonsense not for technical reasons.

GodTier wrote:

1. This would be a horrible idea for some items that you just should not have more than one of in your inventory.

2. This is not easy nor is it realistic.

3. Why would anyone want these items to begin with? Bay and co. will probably release some new update for their "patch" that'll give you most of the rare items anyway so this is pointless.

4. Why would you do this? People trying to level up new characters for the final event would get raeped.

5. This is not easy nor is it realistic with [spoilers]no dev[/spoilers]

6. Don't need this, see Bay and co.'s patch.

They seem easy and realistic to you because you have no idea how MxO's engine/item system works nor have you ever thought about what would happen if you made these changes and just went ahead and made yet another thread about this.

Guys, I came down on his nonsense not for technical reasons.  And if you read his post, you'll see most of it is not technical.  Let's have a guided tour of the verbal dungeon:


GodTier:  This would be a horrible idea for some items that you just should not have more than one of in your inventory.

Hello?  Not technical, pure judgment call on deciding how others should be able to play.  If I want four of five PB4s, what's it to him? 

Godtier:  Why would anyone want these items to begin with? Bay and co. will probably release some new update for their "patch" that'll give you most of the rare items anyway so this is pointless.

This is technical?  "Why would anyone want these items to begin with"?  In fact people have wanted stuff like the Glimmer of the Source, blue frags, Assassin's Masks since the beginning.   Being able to see them exclusively on your client is not the same. What's wrong with wanting them?  And it's not technical.

Godtier:  Why would you do this? People trying to level up new characters for the final event would get raeped.

Not technical!  Few people are trying to level.  Many people would like to go back and re-visit old sites, and others have already voiced this idea.  Honestly, stop coming down on what other people like to do! 

Godtier:   This is not easy nor is it realistic with [spoilers]no dev[/spoilers]

Indeed no devs.  But calling the ideas "Easy and Realistic" is more likely to get attention than calling them "Arduous and Impractical". 

Godtier:  Don't need this, see Bay and co.'s patch.

Others are asking for whole districts!  Archangel's asking for new trees (Zen Master, anyone?)!  So what's wrong with seconding a desire already articulated by others?  

Godtier:  They seem easy and realistic to you because you have no idea how MxO's engine/item system works nor have you ever thought about what would happen if you made these changes and just went ahead and made yet another thread about this.

Anyone can express a desire for things they'd like to see.  I suppose, GT, you'd prefer to see this whole *development roundtable* forum closed?  I mean, why bother?   Well maybe that's your personal style that you bring to games.  But if there are technical or logistical reasons why these things cannot be, feel free to cite them, based on your own experience with MMORPG architcture and programming.  But lay off with inane personal attacks based on nothing more than different stylistic preferences.   Try to take Archangel's words to heart.


Message edited by sugaree on 06/04/2009 15:37:33.



Systemic Anomaly

Joined: Aug 22, 2005
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GodTier wrote:


6. Don't need this, see Bay and co.'s patch.


Can't rely entirely on an unofficial Patch (which I use, btw).*  Truth of the matter is many if not most players don't want to mess around with game files.  Nor should they have to.  These players should be able to enjoy these masks too before the game ends.

I've been lobbying for this (unlocking masks) since soon after Rare left.  Especially since we have RSI masks already.  It doesn't unbalance the game whatsoever.

I agree asking for all sorts of stupid stuff will just muddy the waters and get us all put on /ignore.  Not so much what Sugaree is asking for but really dumb requests like asking for Trojan Horse/Zen Master abs, Powerplant District, Assassin's Masks for everyone, and giving people the Meatwad/Shock Dev Ability.


Message edited by Villemar_MxO on 06/04/2009 17:46:54.



Encrypted Mind

Joined: Jul 21, 2008
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What the...?

I was only disagreeing with you. I thought just saying "i disagree. computer says no" would be just spam, so I decided to post why I disagreed with you.

Was picking out each and every one of my points, and trying to rip them to shreds really necessary? The thread title is "easy and realistic" and I don't find many of these ideas those very things. Just saying. You really don't need to go all out on me, bro. I'm not even going to respond to this sort of action.

Except on this one point you made of "well I know it's not easy and realistic, but what else am I gonna call this thread?"... then why even make that point in the first place? It has no point in this thread if that's your case.

I don't need you to agree with me and change your opinion or anything, I just wanted you to understand my disagreement. Trying to debate with you about this dead game is hardly ...efficient.




Fansite Operator

Joined: Aug 16, 2005
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GodTier wrote:

What the...?

I was only disagreeing with you. I thought just saying "i disagree. computer says no" would be just spam, so I decided to post why I disagreed with you.

Was picking out each and every one of my points, and trying to rip them to shreds really necessary? The thread title is "easy and realistic" and I don't find many of these ideas those very things. Just saying. You really don't need to go all out on me, bro. I'm not even going to respond to this sort of action.

Except on this one point you made of "well I know it's not easy and realistic, but what else am I gonna call this thread?"... then why even make that point in the first place? It has no point in this thread if that's your case.

I don't need you to agree with me and change your opinion or anything, I just wanted you to understand my disagreement. Trying to debate with you about this dead game is hardly ...efficient.

Disagreeing:  okay and something we see all the time around here.

Personal attacks:  Archangel said it best.

And I'm not your bro.


Message edited by sugaree on 06/04/2009 20:00:04.



Encrypted Mind

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sugaree wrote:

And I'm not your bro.



Problem, Sugaree?




Fansite Operator

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GodTier wrote:

sugaree wrote:

And I'm not your bro.



Problem, Sugaree?

Lol, still jonesing, eh?




Ascendent Logic

Joined: Aug 21, 2005
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sugaree wrote:

1.  Remove "singleton" status from all items.

2.  Make all items emailable across servers.

3.  Give everyone two Translocation Programs to get Awakening Shades and Awakening Jackets.

4.  Open up all constructs to all levels.

5.  Add one collector (or awesomely buff Lolipor) to sell event items, from Bloue Sky shirts to Smith Brownies.

6.  Unlock Halloween masks (repeat because it is so good).

Ideas 1-3 and 6 seem pretty easy to a non-expert like me.

I know I'm dreaming.  But soon we will all sleep the big sleep, and I'm trying to get used to the idea.

1: To remove the singleton status is not as easy as it sounds. It's not like opening Notepad, searching for the word "singleton" and simply replace all the words with a space. My best bet is that all the items have to be edited one by one. Thus, not easy and realistic.

2: Sending messages is one thing, sending items is a different thing. It's all bits, 0's and 1's in the end but for this to work they'd have to edit the mail function. I don't think the option already exists, so it wouldn't be something like 'enable item email' again. They'd have to actually add the option to do so. Thus, no one which such capabilities is in the MXO team.

3: Few days ago, Virrago was at Mara C on Syntax. He had no clue how to give one person an untradable item. Let alone to give the whole server an item.

4: There's a thread about this.

5: This is quite possibly the hardest to do. It would require testing, a new patch and again; MXO doesn't have someone who's capable of doing this. I don't have to explain why I hope.

6: I explained this is my previous post in this thread.

Answers, yay! Now be nice to each other. Share the love, hug and cuddle. <3


 
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