Several variables affect your ability to do create items, including Level, Attributes, and equipped items that give bonuses to Attributes and Abilities. Also, items have their own level, which is indicated by a color (from gray to purple), and also a difficulty number.
Also, note that if your interested in taking creating items to the ultimate level, you should be prepared to spend over 8 million info.
Coding Items
Item Decompliler Tool – Buy this at most Item Vendors. Put tool into an empty hot slot. With the Decompile ability, this item allows you to decompile items. Succesfully decompling an item the first time allows you to learn its recipe (which means you can copy and create it later), and any times after that will generate random bits.
Repair Items Tool – Buy this at most Item Vendors. Put tool into an empy hot slot. With the Repair Item ability, this item allows allows you to repair clothing and guns.
Code Anylazer Tool - Buy this at most Item Vendors. Put tool into an empy hot slot. With the Coder Ablity, this item allows you to create items that you have learned recipes for. These items can be Abilities, which will show up in your inventory, or other items such as clothes, in stacks of 15. These such items need to be Compiled before they are available.
Code Compiler Tool – Buy this at most Item Vendors. Put tool into an empy hot slot. With the Code Compiler ability, this item allows you to Comple Items while jacked into the Matrix. You an also use this ablity within the loading area. Compiling is the last step in creating new items. As items are created, they will show up in your inventory.
Coding Ablities
The ablilities listed below are those that you will either need to buy from a Coder vendor, or get from another coder. If your interested in going all the way down the tree, you must get all below abilites.
Creating Items
In order to begin building your own library of items, you have to:
When you decompile an item, you have learned its “recipe”. If you’re successful in decompiling an item, that item will now appear in your learned recipe list. This list can be accessed by having the Write Code skill, and the Code Analyzer Tool.
Once you have learned the recipe of an item, you are now free to (depending on your level) to create copies of it. With the exception of Abilities, creating copies of all other items will actually require an extra step.
In order to create an item you need to follow these steps:
The result of this bizarre set of steps is a stack of 15 copies of said item. Abilities, when created up to the coding tool step, are only created in stacks of well…ONE. (boo, hiss)
Message Edited by Miasami on 08-16-2005 10:16 PM
Hi, Im pretty new to MXO only played a few weeks. I have a question about coding. I have
the routine down pretty much, load up programmer skills, decompile item, if success get
the template, write the code then compile the item. But I have been looking forward to getting
to level 15, which I just got today, and then getting the apparel coder, weapon coder, tool coder,
you know those ones you can get at 15, well I got 15 and got those abilitys but I dont know what
they do or what good they are now, I was able to decompile weapons and stuff before without
those skills and now that I have them I dont see any new templates or anything I didnt have
without them. So can anyone explain what good they are those coding abilitys you get at 15?
Hi, thanks for the response I apreaciate any help. What I should of said was I have been decompiling AND compiling all kinds of stuff without those skills and now that I have them what benefit are they? Ok let me put it like this, before I had weapon crafter I was able to decompile and then compile any weapons that were yellow or lower ok now with weapon crafter I can do the exact same thing, what is different is what im asking. I had kinda guessed maybe having the weapon crafter skill loaded would improve my success rate but I tried some experiments and I cant see any difference in success rate of writing code with it loaded or not loaded. So im still basically asking the same question, I was able to craft all these items before I got the level 15 skills now I got em I can do the exact same thing I was able to do before so I just dont get it lol what is the benefit of having those skills? everything seems exactly the same with the skills or without the skills loaded.
In a little addition to what you wrote, there are enhanced clothing that helps tobenefit you coding abilities. These will allow you to raise up beyond your level.ie if you are a level 10, have decompile leveled up to 10, and then put on decompile +10 clothing, your new decompile skill is 20. A note on this, if you have the code analyzer open and put on coder clothing you will notsee a change in your ability that is shown in the upper left corner. Now youshould be able to just refresh by selecting something else from the dropdownand then reselecting what you were on, but I just can't remember if that works.
Also satellite dishes seem to add onto your skills, or (as I remember someone elsesaying in another coder post) they add onto the items purity.
I hope that these additional notes help.
I got to level 16 yesterday and it all became suddenly clear. As I was going through all my abilitys and leveling them all up to 16 when I came to the "write code" I couldnt level it up it said "ability maxed". Ah yes the mystery solved here at last. All things can be made with that generic skill up to level 15 and then past level 15 and beyond you have to use the specific write code ability, weapons, tools, etc. I didnt know that skill maxed at 15 when I actually got 15 thats what threw me there. Thanks everyone!
A quick question from someone who's new to crafting: Is there any way to get an item with more stability/purity as the result of crafting?
I've crafted several pieces of clothing for myself and for faction mates and they all have one big green dot and no little dots (sorry, I forget the names ). Is there any way to better this?
I only have 10 reason, could that possibly be the cause?
Or it might be related to what I decomped, but I don't think so... Hmmmmm...