pack-hunter wrote:Yea but surely an Agent would be able to tell the different between the levels of a bluepill and a redpill and obviously Exiles, agents ect. because otherwise they wouldn't even notice you in a hostile area. Wearing an Agent disguise doesn't mean you can hit for 1000 damage on free fire, nor does wearing a waiter disguise make you have 100 health, why should wearing a disguise change how much of a disturbance you make so that Agents can't pick you out. I think it is just the games AI, a disguise puts you in 'Sneak' allowing you to freely run like all other normal NPCs.
Yea but surely an Agent would be able to tell the different between the levels of a bluepill and a redpill and obviously Exiles, agents ect. because otherwise they wouldn't even notice you in a hostile area. Wearing an Agent disguise doesn't mean you can hit for 1000 damage on free fire, nor does wearing a waiter disguise make you have 100 health, why should wearing a disguise change how much of a disturbance you make so that Agents can't pick you out.
SolidRevolver wrote:pack-hunter wrote:Yea but surely an Agent would be able to tell the different between the levels of a bluepill and a redpill and obviously Exiles, agents ect. because otherwise they wouldn't even notice you in a hostile area. Wearing an Agent disguise doesn't mean you can hit for 1000 damage on free fire, nor does wearing a waiter disguise make you have 100 health, why should wearing a disguise change how much of a disturbance you make so that Agents can't pick you out. I think it is just the games AI, a disguise puts you in 'Sneak' allowing you to freely run like all other normal NPCs. Yeah, I don't think this is something that can be changed just for Agents. Although NPCs will still sometimes shoot at you with a disguise on.