GypsyJuggler wrote:The secondary difficulty with making new hair style models is ensuring they cooperate with all the hat and headgear models. Isn't the hair "removed" from the RSI when you put a hat on? (well...for the males at least, I believe the females that have lower pony tails still show even with a hat on.)What would REALLY be a challenge is to get the hair (or coats) to flow in the "wind" similar to how The City of Heroes managed to get capes to flow as you move your character.
The secondary difficulty with making new hair style models is ensuring they cooperate with all the hat and headgear models.
Isn't the hair "removed" from the RSI when you put a hat on? (well...for the males at least, I believe the females that have lower pony tails still show even with a hat on.)
What would REALLY be a challenge is to get the hair (or coats) to flow in the "wind" similar to how The City of Heroes managed to get capes to flow as you move your character.
Chuck Lidell's Hairdo
Kind of resembles the Elite Gurard's mohawk, but shorter.
Do it, do it.
How about just a normal "down" style for females, or a ponytail that's not ugly and braided?
Past active debate???
ALOT OF US STILL WANT THIS!!!!!
We need royal blue hair....we need mullets for males and females...biker bandannas for the top of the head like a road skull cap..both male and female..full body art for both male and female..upper leg just below the skirt line or in the slit of skirt,(tats) for females of course...peircings would rock..long layers would rock...a two toned effect would be sweet also like (Example> top layer blonde bottom layer purple....longer and tinier dreads for females...the 2 pony tail look that dosen't include braids that would look hot with a lolipop...more up dos for females..I can think of more but i think everyone has the idea..
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