As said above, the debuffs you get to apply to the opponent are great for the IS cost of the lowlevel moves...
And you will find skyhigh sidekick in 90% of the loadouts MAs use because it has an awsome melee dmg resistance debuff which makes a chain move like for instance skyhigh + efk (extreme falling kick) do dmg in the 800-900 area in sum if used with the correct loadout of course....
And using things like cheep shot it just insulting. =)
TimeMaker wrote:And using things like cheep shot it just insulting. =) Finishing with cheap shot is awesome, don't deny it.
Regardless where moves are in the tree you will find many uses for them for a few reasons...
1. Damage increases by level 2. Any debuffs increase based on stats/lvl 3. The timers on moves vary from others 4. Lower moves have less IS consumption
Put all these together and you can have a very good tactical advantage to your opponent if you use them right.
odj wrote:TimeMaker wrote:And using things like cheep shot it just insulting. =) Finishing with cheap shot is awesome, don't deny it. Oh I wasn't denying it... Besides, headbut does a -11 ct... so that's always nice.
TimeMaker wrote:odj wrote:TimeMaker wrote:And using things like cheep shot it just insulting. =) Finishing with cheap shot is awesome, don't deny it. Oh I wasn't denying it... Besides, headbut does a -11 ct... so that's always nice. Overhand smash reduces melee acc and defense, I don't know why more people don't use it in MA duels.
Hindering shot rules for HJers aswell hehe ...
And Overhead smash is "pretty" good, but its still does cost 25 IS ... I mostly kick in a sidekick combo cuz it also cosot 25 and seeing it has 28 DPS and the overhead only 7 ... So except the other guy outrolls me like Sh!t I stay with a sidekick combo for the sake of dmg ...