Yes I agree on the Item Stability part and know that the decay rate increase isbecause people are getting hit much more often. It seems that it does needto be adjusted a bit.
Now if anyone needs a coder on recursion to repair an item then justlet me know. If you have something special that you don't want to losethen I will be happy to decompile it for you and then have it in my recipelist to make future copies. You do have to know that decompiling is not100% success although I can get my decompile skill up to the max.I also have a decent list of items and can quickly look up things onmy spreadsheet. I still have to update my spreadsheet with all thenew buffs for everything. That may take a while because I have over3000 items that I can make.
HCFrog wrote:Okay the decay rate has been reduced. Please keep the feedback coming on what it's like with the new rate!
Message Edited by Symmetric on 04-03-200601:45 PM
Symmetric wrote:HCFrog wrote:Okay the decay rate has been reduced. Please keep the feedback coming on what it's like with the new rate!Do we have to wait for another patch, or was it a server-side fix? And was this on the EP server or on Live?Message Edited by Symmetric on 04-03-200601:45 PM
Message Edited by Renesis13B on 04-03-200602:19 PM
word! my wm lenses took a whoopin. the other stuff i wear is codeable, so i don't care about it lol.
glad it's done tho!