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What are constructs?
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The Matrix Online » Top » Gameplay Discussion » Districts, Neighborhoods, and Constructs Previous Topic  |  Next Topic
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Clairvoyant

Joined: Aug 21, 2006
Messages: 469
Location: Vector-Hostile My Current Priority: To help and guide others.
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On my hardlines list on the bottom i see constructs what is it for?



Perceptive Mind

Joined: Aug 19, 2005
Messages: 537
Location: Recursion (formally Method) - ITR Washington, DC
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I think it is there for the various archives / constructs that you can enter.

This is my old list of what you will find

------------- Constructs --------------
Yuki: Level 15-25  -98.9.144 Tenru boss char
  Rarely drops Yuki Ninja Bandanna (Melee Physical Damage Resistance (6%),
  Ranged Physical Damage Resistance (6%), Viral Deflection (25pts),
  Focus (10 Levels), Minimum character level at 30)
  I think that the Minions drop boots and gloves
Ashencourte: Levels 20-30 Gargoyle Boss char near 31. 10. -36
  rarely drops some shades (10 concealment detection, 10 concentration,
  12 perception)
  Ashencourte Leggings (Melee Combat Tactics +3, Ranged Physical Damage
    Resistance +6%, Dodge Ranged +3, Min Level 25)
One Zero: Levels 26-35 Boss - Taskmaster (45) rarely drops TaskMaster Beret
  (Super Jump 60pts no min level required non tradable or sellable)
  and also Heavy Meson Rifle Mk II (CR 2.0 - Reuse Timer: 3.5 secs Base Damage: 11 - 11,
   Range: 20m, Non-repairable, Upgrades: Ballistic Accuracy +7 pts, States:
   5% chance Cause Stun: 3 secs, Requires: Min level 40)
   or (Reuse Timer: 3.5 secs Base Damage: 11 - 11, Range: 22m, Non-repairable,
    Upgrades: Ballistic Accuracy +7 pts, States: 12% chance Cause Stun: 3 secs,
    Requires: Min level 40)
  Laborer: Light Meson Rifle Mk II (130 - 200 pts Damage, Armor Piercing
  Range 20m, Ranged Combat Tactics -5, 15% chance to Cause Stun 8 secs,
  Min char Level 30)
    (CR 2.0 - Reuse Timer: 3.5 secs Base Damage: 9 - 9, Range: 20m,
     Non-repairable, Upgrades: Ballistic Accuracy +7 pts, States:
     10% chance Cause Stun: 3 secs, Requires: Min level 30)
  Soldier: Medium Meson Rifle Mk II (Reuse Timer: 3.5 secs Base Damage: 11 - 11,
   Range: 22m, Non-repairable, Upgrades: Ballistic Accuracy +7 pts, States:
   10% chance Cause Stun: 3 secs, Requires: Min level 40)
  Remember that you can use the pipes to move around
Sakura: Levels 30-40 Tengu is the Boss level 50 rarely drops
  Sakura Ninja bandana (male) / Sakura Ninja Mask (Female)
  (melee damage resist 9%, ranged damage resist 9%,
    viral deflection 50pts, focus 15 levels)
  Minions drop Sakura ninja boots (stealth 40 pts combat eva 50% min level 35)
  Sakura Nija Gloves (Melee Physical Damage Resist +6%, Melee Damage +40,
     Min Level 30)
Widow's Moor: Levels 36-45 Boss is Gargoyle (55) who drops
  Widow's Moor Lenses (Focus +5, Perception +5, Inner Strength Regen Rate +25%,
    Health Regen Rate +25%, Belief +15)
  Deathfang Alpha (40): Widow's Moor Cap (IS Regen +25%, Vitality +10 Levels)
  Deathfang (): Window's Moor Wool (Viral Resistance +8%, Combat Evasion +40%)
Zero One: Levels 40-50 Boss (Taskmaster) level 60 rarely drops Taskmaster Beret
  (Super Jump 60pts no min level required non tradable or sellable)
  Soldiers (): Meson Rifle Mk II (CR 2.0 - Reuse Timer: 3.5 secs, Base
   Damage: 11 - 11, Range: 22m, Non-repairable, Upgrades: Ballistic Accuracy +7,
   States: 10% chance Cause Stun: 3 secs, Requires: Min level 40)
  Laborers ():

 

The Proxies that you go to to get there are

Appolyon - Merovingian Proxy 226. 1. -1501
Midian Park - Machine Archivest Proxy 1202. -4. -1153
Moriah Projects - Zion Archivist Proxy 1116. 7. -60 in the discount books store




Systemic Anomaly

Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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These constructs are only accessible via named Archivist Proxies. Their presence in the hardline list is a leftover of some older idea put on the backburner: either it was meant to include hardlines into constructs, or something else.

As already said, you need to find your organization's Archivist Broker vendor (listed above), all three located in a library lobby, and buy a construct book from him. Then, you need to equip it and stand next to the Archivist Proxy who sends all players in a certain radius to archives (constructs) all 3 minutes. If your level is within the book's level range, and your organization matches the book's, you'll be teleported into the according construct.

The Archivist Brokers also sell Stat Hack mission tickets (one that rewards you with a Stat Hack tool, which you can use to reset your character' stats), Archive Mission tickets and White Hallway keys.


Fansite Operator

Joined: Aug 16, 2005
Messages: 1611
Location: Vector Instance Operative Level: 50 Discipline: Karate/Duelist Organisation: Zion Reputation: 119
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As for what a construct is:

The movie definition of a construct is a program which is used to load equipments, clothing, guns etc. onto humans or run training programs.By the help of the construct rebels can smuggle unauthorized objects in the matrix.

Since we can't do any of that in-game the MxO definition would be something like a program you visit of a past incarnation of the matrix where you fight old hostile programs to gain xp and loot.




Systemic Anomaly

Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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As far as I've understand, a construct applies to any virtual instance, including the Matrix itself. However, the Matrix isn't referred to as construct, so constructs in MxO mean either separate instances accessible from the Matrix, or rarelier, training constructs.

Actually, the constructs we're talking about are called "Archives". "Constructs" is a too abstract term, especially now that new constructs apart from archives have been implemented-


Clairvoyant

Joined: Aug 21, 2006
Messages: 469
Location: Vector-Hostile My Current Priority: To help and guide others.
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thankyou everyone



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3281
Location: Lost in La Mancha
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Back in Beta, IIRC the Tutorial was listed under constructs.  You could go back in whenever you wanted and pwn Bob.



Matriculated Mind

Joined: Jul 14, 2006
Messages: 260
Location: Syntax
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From a gaming point of view, you could compare them to a PvP battelground with unique mobs an loot.

Yep, as soon as you enter and exit the safe zone you are PvP tagged.

They are good fun but the selection is VERY limited, I look forward to a few more but as far as I can say there are none planned.

I guess I live and hope. SMILEY




Matriculated Mind

Joined: Jul 14, 2006
Messages: 260
Location: Syntax
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Triface wrote:
On my hardlines list on the bottom i see constructs what is it for?

http://www.mxoresource.com/p/constructs/



Systemic Anomaly

Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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Shayel wrote:

From a gaming point of view, you could compare them to a PvP battelground with unique mobs an loot.

Yep, as soon as you enter and exit the safe zone you are PvP tagged.

They are good fun but the selection is VERY limited, I look forward to a few more but as far as I can say there are none planned.

I guess I live and hope. SMILEY


There are actually a few different constructs modeled out and accessible via some exploit (the screenshots I saw were quite impressive), but I don't think they're likely to be introduced anytime soon.

By the way, it would be just the usual pattern:
when they're inaccessible, people start screaming "Wow, those look awesome! Could you include them, even if without loot and NPCs?" - and when they're out (like the org constructs recently), it just goes like "Ok, just areas to look at - where's the content?"

Just marginally.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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I actually believe the "Constructs" section you see when you are viewing the HL's was supposed to be a feature where a Faction could create their own and where you could jack in to, but it was never implemented, although we now have the white hallways which is good enough, adding a HL in them would be cool.



Matriculated Mind

Joined: Jul 14, 2006
Messages: 260
Location: Syntax
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zeroone506 wrote:
There are actually a few different constructs modeled out and accessible via some exploit (the screenshots I saw were quite impressive), but I don't think they're likely to be introduced anytime soon.

By the way, it would be just the usual pattern:
when they're inaccessible, people start screaming "Wow, those look awesome! Could you include them, even if without loot and NPCs?" - and when they're out (like the org constructs recently), it just goes like "Ok, just areas to look at - where's the content?"

Just marginally.

 

Do not get me wrong, mine is not a criticism... I love this game and I am happy for what we have and hopeful for the future.

I think as whish list we should have a few more with content and mobs and rewarsds with a few new themes like a lupine and ethereal ones.

Possibly add some other load out content, for example, an objective like taking an item or something that you can by killing the boss or sneaking around in doing so the Constructs wouldn't be only fighting oriented.

I know the above idea is too simplistic but is just an option to broad the scope of the constructs.

Another would be team vs. team with an objective like, one team protect the boss and the other need to take him down.





Jacked Out

Joined: Jul 21, 2006
Messages: 3
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How do you find the constructs? I need locations.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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You just need to go to your Org's Archivist Vendor and buy the appropriate book and equip it.

Here's a list of the different constructs and loot.



Fansite Operator

Joined: Aug 16, 2005
Messages: 1611
Location: Vector Instance Operative Level: 50 Discipline: Karate/Duelist Organisation: Zion Reputation: 119
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Merovingian Archivist bookstore:
Apollyon: 22, -152

Zion Archivist bokkstore:
Moriah Projects: 111, -8

Machine Archivist bookstore:
Midian Park: 119, -116

Or go to the neighbourhood and look for the building on the map with a book icon and enter through the ground floor.


 
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