TPaine wrote: The Hoar Key has a 6 people/30 minute restriction too. How many awesome Hel Club parties have you been to? Message Edited by TPaine on 06.10.2006 11:26 PM
Message Edited by TPaine on 06.10.2006 11:26 PM
Seymour| wrote:What will be the org only area for merovingians? Will get any preview screenshots before it's released?
TPaine wrote:Question for later:Does this mean the Hallways will be got too through the Archivist teleportation thing? Cause that would be kind of lame...:smileysad:
TPaine wrote: Does this mean the Hallways will be got too through the Archivist teleportation thing? Cause that would be kind of lame...:smileysad:
TPaine wrote:TPaine wrote:Question for later:Does this mean the Hallways will be got too through the Archivist teleportation thing? Cause that would be kind of lame...:smileysad:
Rarebit wrote:No. The key will lead to a door. Going through the door will transport you to the white hallways. Entering a certain one of the doors inside the hallways will transport you to the mission area.Once in the mission area, if you turn around and go back out the door into the hallway, you'll find yourself back in the white hallways, and from there you can take the exit door back to the city, if you want.
Fenshire wrote:Man, people will just complain about anything these days. For all you know, the mission areas WILL be different. We'll have to wait and see. Ever since Beta, people have been asking for the white hallways to be opened up, and now that they've found a way to do that, people are bitching about the way it'll be implemented. Beautiful.
QforQ wrote: Fenshire wrote: Man, people will just complain about anything these days. For all you know, the mission areas WILL be different. We'll have to wait and see. Ever since Beta, people have been asking for the white hallways to be opened up, and now that they've found a way to do that, people are bitching about the way it'll be implemented. Beautiful. For your information I dont really **bleep** about stuff at all. Turns out, that there are unique mission areas. This wasnt communicated until about 2 posts ago. Settle down before you try to act like I'm being an **bleep** because in all reality I'm reacting from what he said. He sort of downplayed the white room thing, probably inadvertently. I dont know about you, but I dont have 100 million info and never will, so I probably wont be able to even take part in this unless one of my friends has one. I'm pleased to see that there will be org specific areas and that they'll be large, though. From what Rarebit said, it looks like my intial thought was wrong.Sorry for bringing up concerns, **bleep**.
Fenshire wrote: Man, people will just complain about anything these days. For all you know, the mission areas WILL be different. We'll have to wait and see. Ever since Beta, people have been asking for the white hallways to be opened up, and now that they've found a way to do that, people are bitching about the way it'll be implemented. Beautiful.
Symmetric wrote:Rarebit wrote:No. The key will lead to a door. Going through the door will transport you to the white hallways. Entering a certain one of the doors inside the hallways will transport you to the mission area.Once in the mission area, if you turn around and go back out the door into the hallway, you'll find yourself back in the white hallways, and from there you can take the exit door back to the city, if you want.That's awesome!Would the Ascension Monument be one of those doors, or will we just have to wait and see?
Seymour| wrote:As far as the white hallways coming out what kind of ETA are we looking at, a month, 2 months, 3 months?