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Rolling out
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The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
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Jacked Out

Joined: Jan 17, 2006
Messages: 878
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This is my first day on the CR2 server. So mabye this has already been said.
 
But while i was pvping. I couldn't Roll out no matter how many times i pressed the button i couldn't roll out. It showed it was active and next in line but it never came.
 
Next well i was pvping. I died 6+ times and my pvp never went away. On live its sometimes 1 max 2 deaths. Thats got to be fixed it was a pain in the *CENSORED*.
 
Special moves like the spy tree (didn't see the moves so dont remember exactly what they are) they did massive damage like 2000 dmg. (lvl 50 hit me i'm lvl 48.)


Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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Withdrawal is now contested. You probably don't have a large enough buff.

Staying flagged after dying in interlock  has been a bug so long it's a feature.  Now  that the hacker zerg no longer rules all  you're probably just dying in interlock more.


Jacked Out

Joined: Jan 17, 2006
Messages: 878
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I understand how i die. Thats not a problem but not being able to roll out whilst being hacked, shot at and MA'd by 3 seperate people sucks horribly. I have no way to defend myself against 1 50 as it is nm 3. Rolling out was my only option and i couldn't use it. If it doesn't work whats the point in including it....


Jacked Out

Joined: Aug 15, 2005
Messages: 945
Location: Good Ol' Germany ;)
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The worst thing about Withdraw is that you can't do anything else when it's activated. You can't use health pills, antibiotics, Mobius Code, passive abilities. You can't even use the awakened resistance buffs to boost your defense. All you can do is just staring at your character and waiting (hoping) that your withdraw roll is eventually successfull... :/

That's one of my last big beefs with CR2.0. If you're an interlock weak class, you have zero chance to flee from three ganking opponents if you get interlocked...

>revolt_


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1181
Location: Vector
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Check out the spy tree.  Theres a nice little ability in there that will allow you to roll out 100% of the time.  Takes up some memory but worth it imo.



Jacked Out

Joined: Jan 17, 2006
Messages: 878
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Renesis13B wrote:
Check out the spy tree.  Theres a nice little ability in there that will allow you to roll out 100% of the time.  Takes up some memory but worth it imo.



Well thats great for spys but doesn't help ANYONE else. I got ganked like 4-6 times last night whilst pvping. In live I could at least get a chance at running away. I hope this is fixed before it goes live. This would be one of those key reasons for quiting. No one likes being ganked as it is. But sitting there hoping at a chance to possibly rollout really sucks. I cant defend or attack or anything because i'm waiting to rollout.

 



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1181
Location: Vector
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If you use any of the operative tree load up to Sideroll escape in the spy tree.  Everytime ive used it ive rolled out of interlock on the first attempt.  Ive done this as kung-fu and duelist/smg/rifles.  You dont have to be a spy to use it.

XxS3P3RxX wrote:


Renesis13B wrote:
Check out the spy tree.  Theres a nice little ability in there that will allow you to roll out 100% of the time.  Takes up some memory but worth it imo.



Well thats great for spys but doesn't help ANYONE else. I got ganked like 4-6 times last night whilst pvping. In live I could at least get a chance at running away. I hope this is fixed before it goes live. This would be one of those key reasons for quiting. No one likes being ganked as it is. But sitting there hoping at a chance to possibly rollout really sucks. I cant defend or attack or anything because i'm waiting to rollout.

 







Jacked Out

Joined: Aug 15, 2005
Messages: 945
Location: Good Ol' Germany ;)
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Leave withdraw contested, but let us heal ourselves or let us use passive abilities like resistance abilities. That's what I'm critizising. I can do nothing else than block when I click on withdraw.

Btw, today I was in the Creston Heights hideout, fighting a level 50 one ^ mob as a sniper/rifleman. And I failed to withdraw like 14 rounds.

Sorry, but that can't be right. :/





>revolt_




Joined: Oct 2, 2005
Messages: 231
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   do any clothes buff withdraw?


Jacked Out

Joined: Sep 29, 2005
Messages: 41
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If u had rifles loaded why didnt u use the butt smash to withdraw


Jacked Out

Joined: Aug 15, 2005
Messages: 945
Location: Good Ol' Germany ;)
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That's not the point.

Do you think that failing 14 times to withdraw is fine?

>revolt_


Jacked Out

Joined: Feb 13, 2006
Messages: 962
Location: NY
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check my thread about this in the PvE section. this is an issue larger than just day by day combat.
 
they need to keep their goddam rapist fantasy to themselves.




Joined: Dec 26, 2005
Messages: 28
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At the risk of being accused of being stupid, when you absolutely positively have to withdraw and you don't have sideroll escape, then why not fire up desperation to increase your initiative which should increase your chances of doing a runner?




Joined: Oct 21, 2005
Messages: 15
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i know its a bit off of the subject here but i have noticed when i am dueling or pvping, sometimes for no explained reason i will roll out from combat, i do not even have withdraw from combat in my hotbar so i don't understand how i am rolling out from combat.  this has happend only a few times but when it does happen i am very frustrated since i am usually in a good postition to finish them off.  I have a rifle/duelist loadout and try not to leave combat, and if i do i use rifle butt smash.  has this happened to anyone else?
 


Jacked Out

Joined: Jan 25, 2006
Messages: 58
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Ok this whole topic is based on the thing I was saying about stuff being overpowered.. these are yours statements..

Well thats great for spys but doesn't help ANYONE else. I got ganked like 4-6 times last night whilst pvping. In live I could at least get a chance at running away. I hope this is fixed before it goes live.

And Youre lvl 48.

You been on the server for 1 day.. and mastered CR2...somehow I doubt that. And you PVP, if you dont wanna get ganked.. dont pvp. It's APART of  it. You expect zionist and machines and mervs to stand around when one lvl 48 is flagged.

What happens ? You get in interlock,and 3 people hit you. Of course noone likes it, but they do it when it's thier turn.. and you will too someday.. so.. adjust stats accordingly, and maybe you'll rollout.
 
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