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[8.1.2] Zion mission feedback thread: "Firewall"
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Development

Joined: Dec 2, 2005
Messages: 21413
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Scheduled for tomorrow.



Ascendent Logic

Joined: Aug 21, 2005
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Looks like Zion is beefing up it's network security, or they have just realized that they have to and will have us try to figure out a way to.

Or we'll just go in and kill some Machine network areas to slow them down.





Vindicator

Joined: Aug 16, 2005
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I'm not sure if this refers to a firewall in the system, or if they're putting up a gate ala Zion the first in New Zion.



Perceptive Mind

Joined: Jun 19, 2006
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Location: Ft. Benning, Ga
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Does this have anything to do with the Firewall Harrison Ford made? If so.. blame him for the idea...

(( i know bad pun intended to get a bit of a funny going ))



Jacked Out

Joined: May 14, 2006
Messages: 1400
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Well, that didn't work out.


Jacked Out

Joined: Aug 28, 2006
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Neoteny wrote:
I'm not sure if this refers to a firewall in the system, or if they're putting up a gate ala Zion the first in New Zion.


I don't think that redpills in the matrix would be a great help to the outside world in building a "gate ala Zion" ... Or is that just me ?



Fansite Operator

Joined: Aug 15, 2005
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Skill wrote:
Well, that didn't work out.

    Are you also unable to enter the mission areas?

   I was able to enter the first phase of the mission when it spawned in a building like the one just southwest of the Sai Kung Central hardline.  You know, those six-pronged buildings where you can enter the mission area by either entering the building or hyperjumping onto a balcony and entering through the doors there.  I entered it via the balcony doors.

   The problem is that, while I was able to finish the first mission phase, I couldn't enter the second.  Seems the problem affects every mission phase.  This doesn't seem to be a problem with the entire mission system since I was able to enter the mission area of a standard mission.



Systemic Anomaly

Joined: Aug 16, 2005
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Location: HvCFT Aggregator, The Glitch Society, Syntax
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I think it's 'cos the missions aren't supposed to be visible yet. Maybe. I reckon they'll work after the hotfix (in 50 minutes).

I could enter the first mission area (uh, of the Machine mission) but not the second. Then on second try I couldn't even get into the first.



Fansite Operator

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Procurator wrote:
I think it's 'cos the missions aren't supposed to be visible yet. Maybe. I reckon they'll work after the hotfix (in 50 minutes).

I could enter the first mission area (uh, of the Machine mission) but not the second. Then on second try I couldn't even get into the first.

    Erm, I'm not sure why the missions would work after the hotfix.  It's on a timer, and the missions become available now, not after a server reset.



Systemic Anomaly

Joined: Aug 16, 2005
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Well, I'm never around when missions come out, so I never see that. And I always wondered why they reset the servers in Thursdays if not to activate missions, despite being on a timer.

Anyway, my mission worked now, so I've got no idea what the problem was.



Fansite Operator

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Procurator wrote:
Well, I'm never around when missions come out, so I never see that. And I always wondered why they reset the servers in Thursdays if not to activate missions, despite being on a timer.

Anyway, my mission worked now, so I've got no idea what the problem was.


   That's good to hear.  In any case, I do hope this is some kind of server problem, and that it's stomped with the reset.  If not, then it's a major problem.

   And as I recall, there are Thursdays that go by without a server reset.



Fansite Operator

Joined: Aug 15, 2005
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   Seems the mission problems were some kind of odd server thing, because I was able to do the mission without any problems after the servers went back up.  Good thing too.  I was worried there.




Transcendent

Joined: Mar 9, 2007
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Zion's getting pwnt.

Ooh man I loved the ending, definitely BA.

Except since I was dead I couldn't check out their power levels, as the operator said to.

What did the hackable computer say? I forgot to have that loaded.



Jacked Out

Joined: Aug 21, 2006
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Mission wasn't too bad, seems like this sub-chapter maybe about the defences, and the battles with the Machines. A good twist at the ending with the machines SMILEY

 

TH



Fansite Operator

Joined: Aug 16, 2005
Messages: 1611
Location: Vector Instance Operative Level: 50 Discipline: Karate/Duelist Organisation: Zion Reputation: 119
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A decent mission dealing with the security of Zion's networks. Interesting comments from the guards. I wasn't expecting the Agents at the end and wasn't able to escape because of lag so I missed the final dialog. But I can just read Aquatium's Zion Critical Mission Log when it comes out.

 
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