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Killing quickly
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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Dojo - Operative Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4
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Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
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Usually the order i go with is.

Firearm's Expert (whom wouldnt), Conceal, Line up the Shot, Sniper Shot, Deadly Shot, Free Fire, Root.

Mostly use Firearm's expert with Line up the shot to get a better damage out with my Halsey. Seeing that i don't pull off same results with the Kesay any whom.

The Deadly shot i use after the Sniper shot cause mainly i get lucky most the time and have LoTS nearing its end for its accuracy buff. So i use Deadly Shot in that time frame to get a better accurate shot. Seeing also even if LotS goes off when my deadly shot is going through. It still adds the accuracy it seems.

All of this of course is with power tactic.



Jacked Out

Joined: Apr 3, 2006
Messages: 1568
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Avalod wrote:
Usually the order i go with is.

Firearm's Expert (whom wouldnt), Conceal, Line up the Shot, Sniper Shot, Deadly Shot, Free Fire, Root.

Mostly use Firearm's expert with Line up the shot to get a better damage out with my Halsey. Seeing that i don't pull off same results with the Kesay any whom.

The Deadly shot i use after the Sniper shot cause mainly i get lucky most the time and have LoTS nearing its end for its accuracy buff. So i use Deadly Shot in that time frame to get a better accurate shot. Seeing also even if LotS goes off when my deadly shot is going through. It still adds the accuracy it seems.

All of this of course is with power tactic.

Crippling shot gets a little more damage out than rooting shot. And if you free fire before deadly shot, you can get in deadly shot, crippling shot, and another free fire usually just before your damage buffs run out.


Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
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Zudrag wrote:
Avalod wrote:
Usually the order i go with is.

Firearm's Expert (whom wouldnt), Conceal, Line up the Shot, Sniper Shot, Deadly Shot, Free Fire, Root.

Mostly use Firearm's expert with Line up the shot to get a better damage out with my Halsey. Seeing that i don't pull off same results with the Kesay any whom.

The Deadly shot i use after the Sniper shot cause mainly i get lucky most the time and have LoTS nearing its end for its accuracy buff. So i use Deadly Shot in that time frame to get a better accurate shot. Seeing also even if LotS goes off when my deadly shot is going through. It still adds the accuracy it seems.

All of this of course is with power tactic.

Crippling shot gets a little more damage out than rooting shot. And if you free fire before deadly shot, you can get in deadly shot, crippling shot, and another free fire usually just before your damage buffs run out.

Well I would like to have some leftover IS for if I'm spotted and reinforcements for the one I killed arrive.. No IS for sniper = dead sniper.

Message edited by Avalod on 02/16/2008 20:38:17.



Jacked Out

Joined: Jun 20, 2006
Messages: 1173
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Avalod wrote:
No IS for sniper = dead sniper.
Out of IL, yes. I find that snipers can actually survive in IL if you have the proper abilities loaded.


Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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That normally gimps your overall damage output to get the IL moves.

However, I do have three good choices available in lock.

Sliding Volley
Three Round Burst
Rifle Butt Smash

If I do get IL'd, and I'm not solo, I have two "high" DPS state specials, and an interlock removal at my disposal. Nothing pisses off the zerg more then getting you in lock, only to have you use RBS the first round of IL and jump away.



Jacked Out

Joined: Aug 28, 2005
Messages: 519
Location: Australia
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Just throwing it out there the guy is an MKT not a sniper.

Also only a scrub would open with a punt on a full HP target, it's all about the Suplex > Throat Cutting > Deadly > Leg Sweep = Dead player at your feet. 3-4 seconds, good game.


Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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NightTrace wrote:
Nothing pisses off the zerg more then getting you in lock, only to have you use RBS the first round of IL and jump away.
Ugh.. usually I have to pray for RBS to go off. 



Femme Fatale

Joined: Nov 26, 2005
Messages: 4178
Location: Shellcode
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/suicide



Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
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Reeverb wrote:
/suicide

Now now. Cutting yer wrists is not considered a "quick kill" more like a painful slow bleeding out death -_-



Femme Fatale

Joined: Nov 26, 2005
Messages: 4178
Location: Shellcode
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Avalod wrote:
Reeverb wrote:
/suicide

Now now. Cutting yer wrists is not considered a "quick kill" more like a painful slow bleeding out death -_-


...

Since when shows the /suicide animation that you cut your wrists?* =/

*rethorical question, don't answer




Transcendent

Joined: Jun 21, 2006
Messages: 272
Location: Syntax Server Organization: Cypherite Faction: Somnolence
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Stay on topic, or the mods will lock the thread.


In my experience on Vector, Quiksilvers give good enough defense that, when coupled with some more enhanced clothing, maybe even some Hacker shades, I get a good enough amount of time to kill someone as an Arbalest/Artill.
Now, I may not be a MKT primary, but I assume after a suplex or punt, and a few throws, they'd go down in just enough time with some quiks on, and any clothes that increase defense/thrown damage.

 
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