Well im sick of fighting the same old people and i cant be arsed to level up on another server unless i get levled by an admin *wink wink* yer you know you want to..
Every person that goes into the contrust or whatever gets there own org or something like "name-Syntax" Name-Recursion " name-Vector"
And maybe have some goals inside of the constructs that would award you even more CQs...
You know what they could do to make the constructs more exciting, and would actually probably be pretty feasible? Since any shmuck can flag up and pvp in the world, the constructs should be free-for-all. Maybe make it so that either everyone can attack everyone else, or so that you can attack everyone except members of your faction.
And maybe have some goals inside of the constructs that would award you even more CQs... You know what they could do to make the constructs more exciting, and would actually probably be pretty feasible? Since any shmuck can flag up and pvp in the world, the constructs should be free-for-all. Maybe make it so that either everyone can attack everyone else, or so that you can attack everyone except members of your faction.
They say it's impossible, but I'm sure they could find a way to do it.
krytical wrote:I'm all for PvPing with other servers for the fun of it, but I thought we all knew who would win the "server wars". Yep. Recursion.
I'm all for PvPing with other servers for the fun of it, but I thought we all knew who would win the "server wars".
Roukan wrote:krytical wrote:I'm all for PvPing with other servers for the fun of it, but I thought we all knew who would win the "server wars". Yep. Recursion. Lol come on, you know better than that. If you want to win server wars you should start be dominating your own olympics. Don't even get me started on the *startswithC* massacre that was QA.
No, they were sayings its not possible for MxO, and its not. WoW uses an entirely different set of code/database system.
Each of MxO's three servers has its own independent database. The name server is shared between all three [why you cant have the same name on more then one server], the auth serv is its on database, etc. Each server has its own world server [the section where all the actual in game locations are hosted etc]. In order to do a cross-server construct, you would have to be disconnected from your server, and reconnect to a seperate server. You'd have to re-log, go through the authorization process etc. We cant do that, because SOE/MxO do not touch the databases unless they have to, and it would require finding a way to get all three servers databases to share info amongst each other.
And its coded in a programming language that is not normally used anymore.
Bleh.